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Low Stats = A Thug?
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<blockquote data-quote="(Psi)SeveredHead" data-source="post: 5389711" data-attributes="member: 1165"><p>IMO, each mental stat refers to, well, many things.</p><p></p><p>Intelligence would refer to both book smarts and street smarts. A character with a very high Int score has loads of both. On the other hand, you might have a character who is brilliant but has a short attention span; his Int is high, but not <em>that</em> high. Or you might have an absent-minded professor-type wizard who is greatly respected in the halls of academia but could be easily outmaneuvered by rivals in her mage tower; she has high Int but it's not sky-high.</p><p></p><p>Wisdom is pretty hard to define. I don't know why empty and perception fall under the same statl as hard to influence.</p><p></p><p>Charisma is a factor of at least three things: confidence, looks and voice. Probably a lot more. A person with a very low Charisma probably doesn't have any of the three. On the other hand, there might be someone who has a "magic voice" and does a good job selling stuff over the phone, but their face was scarred by a childhood illness -- moderate Charisma.</p><p></p><p>Intimidate is a multi-faceted skill, and it's hard to put a stat to it. Some people will get in your face, swinging their meaty fists an inch from your nose. Another character might put on a dextrous blade display, or just hold a dagger "too steadily" near you. Still another might threaten your family, proclaiming if you cross them your business will be burned to the ground, etc, <em>and make you believe it.</em> And others just bruise your self esteem, causing a surge of stress hormones with nowhere to go as they barrage you with shouts, insult your intelligence, etc (something a bad boss might do). Intimidate is practically impossible to attach to a statistic; WotC basically "defaulted" it to Charisma.</p></blockquote><p></p>
[QUOTE="(Psi)SeveredHead, post: 5389711, member: 1165"] IMO, each mental stat refers to, well, many things. Intelligence would refer to both book smarts and street smarts. A character with a very high Int score has loads of both. On the other hand, you might have a character who is brilliant but has a short attention span; his Int is high, but not [i]that[/i] high. Or you might have an absent-minded professor-type wizard who is greatly respected in the halls of academia but could be easily outmaneuvered by rivals in her mage tower; she has high Int but it's not sky-high. Wisdom is pretty hard to define. I don't know why empty and perception fall under the same statl as hard to influence. Charisma is a factor of at least three things: confidence, looks and voice. Probably a lot more. A person with a very low Charisma probably doesn't have any of the three. On the other hand, there might be someone who has a "magic voice" and does a good job selling stuff over the phone, but their face was scarred by a childhood illness -- moderate Charisma. Intimidate is a multi-faceted skill, and it's hard to put a stat to it. Some people will get in your face, swinging their meaty fists an inch from your nose. Another character might put on a dextrous blade display, or just hold a dagger "too steadily" near you. Still another might threaten your family, proclaiming if you cross them your business will be burned to the ground, etc, [i]and make you believe it.[/i] And others just bruise your self esteem, causing a surge of stress hormones with nowhere to go as they barrage you with shouts, insult your intelligence, etc (something a bad boss might do). Intimidate is practically impossible to attach to a statistic; WotC basically "defaulted" it to Charisma. [/QUOTE]
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