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General Tabletop Discussion
*Dungeons & Dragons
Lowest level of magic that still "feels like D&D"
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<blockquote data-quote="bloodtide" data-source="post: 9374958" data-attributes="member: 6684958"><p>This. When you play D&D and start with 1st level characters....it still feels like D&D. </p><p></p><p>A lot of this is how you play D&D. It is common for modern players to ask to start at a level above 1st. A lot of players want to start at 5th, 7th or 10th level and above. The traditional player in a traditional game, just about always started at 1st level.</p><p></p><p>And back in 1 and 2 E D&D....you could be 1st level for at least a year of real time. And this was also the time of rolling for everything, and keeping anything rolled.....so yes you had 1st level characters with 3 or 4 hit points. For a year of game play.</p><p></p><p></p><p>In the world of 1e/2e this was very much true. As first level characters, anything with a couple of points of AC was near impossible to hit. But the first level spell Magic Missie could hit Anything. Once. Maybe twice. And then fireball was a big deal...with it's 5d6 damage...it could take out one big monster....and much more often a group of monsters...even if it only did like 25 points of damage.</p><p></p><p>Also, another thing that is not popular any more is the one class D&D. Like a group of fighters. They won't have much or any magic...even more so in 1/2E when magic weapons were rare and not 3E and after when it was "each character must me a Holiday Tree full of magic items".</p></blockquote><p></p>
[QUOTE="bloodtide, post: 9374958, member: 6684958"] This. When you play D&D and start with 1st level characters....it still feels like D&D. A lot of this is how you play D&D. It is common for modern players to ask to start at a level above 1st. A lot of players want to start at 5th, 7th or 10th level and above. The traditional player in a traditional game, just about always started at 1st level. And back in 1 and 2 E D&D....you could be 1st level for at least a year of real time. And this was also the time of rolling for everything, and keeping anything rolled.....so yes you had 1st level characters with 3 or 4 hit points. For a year of game play. In the world of 1e/2e this was very much true. As first level characters, anything with a couple of points of AC was near impossible to hit. But the first level spell Magic Missie could hit Anything. Once. Maybe twice. And then fireball was a big deal...with it's 5d6 damage...it could take out one big monster....and much more often a group of monsters...even if it only did like 25 points of damage. Also, another thing that is not popular any more is the one class D&D. Like a group of fighters. They won't have much or any magic...even more so in 1/2E when magic weapons were rare and not 3E and after when it was "each character must me a Holiday Tree full of magic items". [/QUOTE]
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Lowest level of magic that still "feels like D&D"
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