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[LPF] Allbright's Shadow
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<blockquote data-quote="Satin Knights" data-source="post: 6196073" data-attributes="member: 6666968"><p>[sblock=Marching Order]</p><p><u>Single File</u> <span style="color: Black">...............</span><u>Double Wide</u><span style="color: Black">....................................... ..</span><u>Watches</u></p><p><span style="color: #000000">............................</span>Daylily and Kalinn Running ahead</p><p><span style="color: #000000">............................</span>Fury and Borric</p><p><span style="color: #000000">............................</span>Bren and Relic</p><p><span style="color: #000000">............................</span>Aradra, & Shadow bringing up the rear</p><p></p><p> If you have a standard procedure for opening a door, we will put it in here too, so as to speed repetitive issues like that.[/sblock][sblock=Items Consumed or Weapons Destroyed]none so far</p><p>noting treasure used by bad guys </p><p>A keen, menacing</p><p>B planar, heart seeker</p><p>C cruel, mimetic</p><p>D Viscious, menacing</p><p>[/sblock]</p><p></p><p>[sblock=Intended Time]This adventure should probably run about a eighteen months with the characters leveling four times, maybe five. This is another adventure where "return to town for supplies" is not an option, but accommodations for better gear will arise when appropriate.[/sblock][sblock=Adventure Rules]Liberally adapted from others who do this better than I do.</p><p> </p><p>* I prefer the use of [ sblock=OOC ] instead of [ OOC ]. It does a better job of hiding the out of character commentary.</p><p></p><p>* I write with the Legacy skin for the forum. Therefore, all of my text is assuming a black background and light colored text. Many times I will used black periods to space out text when I need it. </p><p></p><p>* Some information has been delivered via private messages. That information is SECRET unless otherwise stated. I hopefully made the intentions for the information known in the messages as well. </p><p></p><p>* Special: Some players are running multiple characters. Please post each of the characters in a separate post, even if they are back to back. </p><p></p><p>* Group initiative: rolled by GM. In the case where an individual member of the 'losing side' rolls better than all other individual members of the 'winners,' that character may act first in the initial round of combat (surprise or round 1). Otherwise, unless a players specifies that actions are to follow another character / event, actions happen in the order they were posted. More than 48 hours or so delay for posting during your turn in a combat may result in my NPCing the character to keep things moving. I also post mid-round updates, with characters that still have actions in <span style="color: #ffd700">gold</span> for their name, and those that have already acted are <span style="color: #696969">greyed out</span>.</p><p> </p><p>* PM is liking Ditzie for mapping, but I still prefer MapTool. I have more control over lighting and other background issues with it. So, I am going with MapTool for now. I own the servers the maps are stored on, so I know they are not going to be disappearing over time like a lot of stuff seems to do from photobucket. </p><p></p><p>* Feel free to use Invisible Castle or the Coyote on-line dice rollers for your characters. In general, I may or may not be posting my actual rolls, or just results. Irrelevant now, but left in for the good info: I may use the EnWorld roller more than other GMs, so if the dice at the bottom of a post starts overwhelming, you can shrink that down to a text one liner by changing your user settings. Settings->Edit Options->Thread Display Options->Dice Roller Display->Streamlined. GM secret rolls like Perception and Stealth will be done by physical dice. EnWorld does have a dice roller back, but it is no where near what the original did. So, Invisible Castle is my preference. </p><p> </p><p>* I tend to post at any time of the day or night. I may post "mid-round" combat updates as needed or "short responses" to questions more often than the characters. If you're going to be away for longer than a couple days, please let me know if at all possible so we can arrange NPCing if necessary. I will generally look at your wiki character sheet for a "Intended next action" or "Standard Operating Procedure" near the top of the sheet for clues as to what to do. </p><p></p><p>* If you do not post for a week or more without notice, I may end up writing you out of the adventure. You will still receive your share of the XP and treasure earned as well as time XP and gp to the date of your last post.</p><p> </p><p>* If your character gets enough XP to level they may do so at the end of an encounter. This grants the extra hp, but does not heal damage, and grants any additional spell slots, but not spells prepared. A caster capable of spontaneously casting could use these slots normally, a cleric could only use them for cure or inflict spells, a druid for summon nature's ally, etc. Prepared casters may prepare spells in these slots as if they had left the slots blank for the day, if they are able to do so. They can go through the appropriate spell preparation as if they had already rested if applicable. If you are adding a new class that requires special materials, like a wizard's spell book, please PM me a little ahead of time so I can work it in cleanly.</p><p> </p><p>PS: My PM box hovers at 16 of 20. Too many projects I have to track.</p><p></p><p>* Mini stat blocks (preferably including a link back to the wiki page for your character) and a picture for maps are quite helpful. It is nice if you can colorize the major stats like Total HP, Current HP, AC, Weapon in hand.</p><p> </p><p>* If you have an interrupt or immediate action ability, please list it in your mini-stat block so I can attempt to weave it into the bad guy's combat at the appropriate time the first time around. If you can take more than one AoO in a round, please list that too.</p><p></p><p>* I tend to roll saving throws for the characters so the narrative of result can be added immediately instead of asking for the player to make a single die roll. I also tend to roll appropriate knowledge checks immediately so that information can be given as well. But, anytime you feel another knowledge check may apply too, please feel free to roll that as well when appropriate. (ie, any time after you are no longer flat footed in the surprise round)</p><p></p><p>* I mess up sometimes. Everyone does. Feel free to point it out. I will try to retcon to fix if needed. Sometimes, I will need to use the "plot device or special circumstances overrides the normal rules" card. We're all here to have fun, so I'll try to do everything I can to facilitate. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>* Sometimes I will earn the "cruel rotten bastard" title. There might be occasions where the <span style="color: Wheat">cause</span> has to play out for a week or two before you see the <span style="color: Wheat">effect</span> later and go, "Oh, that was worth it." I promise it will never be personal.</p><p></p><p>* This adventure is based on Paizo's (not saying this time). The name gives away the plot line. If you are worried you have seen this one before, it is a 3.5 adventure written by Steven S. Greer and Tim Hitchcock. If you recognize the names Clydwell and Albright, you've played it. But then again, I am running so loose with the plot, I may keep you in the game anyways.</p><p></p><p></p><p style="text-align: center"> I think I have overdone it by now, let's get started.</p> <p style="text-align: center"></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Satin Knights, post: 6196073, member: 6666968"] [sblock=Marching Order] [U]Single File[/U] [COLOR=Black]...............[/COLOR][U]Double Wide[/U][COLOR=Black]....................................... ..[/COLOR][U]Watches[/U] [COLOR=#000000]............................[/COLOR]Daylily and Kalinn Running ahead [COLOR=#000000]............................[/COLOR]Fury and Borric [COLOR=#000000]............................[/COLOR]Bren and Relic [COLOR=#000000]............................[/COLOR]Aradra, & Shadow bringing up the rear If you have a standard procedure for opening a door, we will put it in here too, so as to speed repetitive issues like that.[/sblock][sblock=Items Consumed or Weapons Destroyed]none so far noting treasure used by bad guys A keen, menacing B planar, heart seeker C cruel, mimetic D Viscious, menacing [/sblock] [sblock=Intended Time]This adventure should probably run about a eighteen months with the characters leveling four times, maybe five. This is another adventure where "return to town for supplies" is not an option, but accommodations for better gear will arise when appropriate.[/sblock][sblock=Adventure Rules]Liberally adapted from others who do this better than I do. * I prefer the use of [ sblock=OOC ] instead of [ OOC ]. It does a better job of hiding the out of character commentary. * I write with the Legacy skin for the forum. Therefore, all of my text is assuming a black background and light colored text. Many times I will used black periods to space out text when I need it. * Some information has been delivered via private messages. That information is SECRET unless otherwise stated. I hopefully made the intentions for the information known in the messages as well. * Special: Some players are running multiple characters. Please post each of the characters in a separate post, even if they are back to back. * Group initiative: rolled by GM. In the case where an individual member of the 'losing side' rolls better than all other individual members of the 'winners,' that character may act first in the initial round of combat (surprise or round 1). Otherwise, unless a players specifies that actions are to follow another character / event, actions happen in the order they were posted. More than 48 hours or so delay for posting during your turn in a combat may result in my NPCing the character to keep things moving. I also post mid-round updates, with characters that still have actions in [COLOR=#ffd700]gold[/COLOR] for their name, and those that have already acted are [COLOR=#696969]greyed out[/COLOR]. * PM is liking Ditzie for mapping, but I still prefer MapTool. I have more control over lighting and other background issues with it. So, I am going with MapTool for now. I own the servers the maps are stored on, so I know they are not going to be disappearing over time like a lot of stuff seems to do from photobucket. * Feel free to use Invisible Castle or the Coyote on-line dice rollers for your characters. In general, I may or may not be posting my actual rolls, or just results. Irrelevant now, but left in for the good info: I may use the EnWorld roller more than other GMs, so if the dice at the bottom of a post starts overwhelming, you can shrink that down to a text one liner by changing your user settings. Settings->Edit Options->Thread Display Options->Dice Roller Display->Streamlined. GM secret rolls like Perception and Stealth will be done by physical dice. EnWorld does have a dice roller back, but it is no where near what the original did. So, Invisible Castle is my preference. * I tend to post at any time of the day or night. I may post "mid-round" combat updates as needed or "short responses" to questions more often than the characters. If you're going to be away for longer than a couple days, please let me know if at all possible so we can arrange NPCing if necessary. I will generally look at your wiki character sheet for a "Intended next action" or "Standard Operating Procedure" near the top of the sheet for clues as to what to do. * If you do not post for a week or more without notice, I may end up writing you out of the adventure. You will still receive your share of the XP and treasure earned as well as time XP and gp to the date of your last post. * If your character gets enough XP to level they may do so at the end of an encounter. This grants the extra hp, but does not heal damage, and grants any additional spell slots, but not spells prepared. A caster capable of spontaneously casting could use these slots normally, a cleric could only use them for cure or inflict spells, a druid for summon nature's ally, etc. Prepared casters may prepare spells in these slots as if they had left the slots blank for the day, if they are able to do so. They can go through the appropriate spell preparation as if they had already rested if applicable. If you are adding a new class that requires special materials, like a wizard's spell book, please PM me a little ahead of time so I can work it in cleanly. PS: My PM box hovers at 16 of 20. Too many projects I have to track. * Mini stat blocks (preferably including a link back to the wiki page for your character) and a picture for maps are quite helpful. It is nice if you can colorize the major stats like Total HP, Current HP, AC, Weapon in hand. * If you have an interrupt or immediate action ability, please list it in your mini-stat block so I can attempt to weave it into the bad guy's combat at the appropriate time the first time around. If you can take more than one AoO in a round, please list that too. * I tend to roll saving throws for the characters so the narrative of result can be added immediately instead of asking for the player to make a single die roll. I also tend to roll appropriate knowledge checks immediately so that information can be given as well. But, anytime you feel another knowledge check may apply too, please feel free to roll that as well when appropriate. (ie, any time after you are no longer flat footed in the surprise round) * I mess up sometimes. Everyone does. Feel free to point it out. I will try to retcon to fix if needed. Sometimes, I will need to use the "plot device or special circumstances overrides the normal rules" card. We're all here to have fun, so I'll try to do everything I can to facilitate. :) * Sometimes I will earn the "cruel rotten bastard" title. There might be occasions where the [COLOR=Wheat]cause[/COLOR] has to play out for a week or two before you see the [COLOR=Wheat]effect[/COLOR] later and go, "Oh, that was worth it." I promise it will never be personal. * This adventure is based on Paizo's (not saying this time). The name gives away the plot line. If you are worried you have seen this one before, it is a 3.5 adventure written by Steven S. Greer and Tim Hitchcock. If you recognize the names Clydwell and Albright, you've played it. But then again, I am running so loose with the plot, I may keep you in the game anyways. [CENTER] I think I have overdone it by now, let's get started. [/CENTER] [/sblock] [/QUOTE]
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