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[LPF] Allbright's Shadow
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<blockquote data-quote="Satin Knights" data-source="post: 6197863" data-attributes="member: 6666968"><p>[sblock=Kalinn's Invitation]The door to the inn opens again, but she doesn't notice who went in or out this time. There is a slight breeze, which is rather uncommon here at the inn, considering you are indoors. A moment later, Kalinn hears a voice in her mind. A squeaky, high pitched voice that she has heard before. <em><span style="color: PaleTurquoise">{{Kalinn Ari, daughter of Draak, Mother would like to see you now.}}</span></em> There is a pause to be sure that you don't panic and flinch. </p><p></p><p>Seeing that you are calm, you feel the weight of a cat land on your shoulder. The fluttering that was swirling the air stops. Looking to the side, you see nothing on your shoulder, but you feel it there. <em><span style="color: PaleTurquoise">{{I will take you to her. She is visiting a friend in the city. It is there that the two of you will be able to </span><span style="color: PaleTurquoise">spea</span><span style="color: PaleTurquoise">k freely.}}</span> </em></p><p></p><p><em><span style="color: PaleTurquoise">{{Tell your friends that you will return in a short while and not to go anywhere without you. Then we will leave. }}</span></em></p><p>[spoiler]Even more private info originally via PM</p><p></p><p>The dragon tells you that the darkness spoken of before at your last meeting is coming. A demon lord has found a way to open a long closed gate to the abyss. Soon, they are going to attempt breach that gate and invade this plane. A small group of heroes can stop the this before it comes to pass. The details are unknown.</p><p></p><p>While the dragon could attempt to help fight off this invasion, this is a pivotal event. Many forces of good and evil, law and chaos, all with ultimate power are watching over what happens with the "pawns" in the struggle. To openly help in the fight is to only invite one of the evil forces to throw more powerful demons into the struggle. The only strategy that will work is to let the evil ones think they have the upper hand of surprise with overwhelming forces. They will only commit what they think they need. If the battle can be won, and the breach sealed swiftly, all will be safe.</p><p></p><p>"A spell that alters reality has been cast across the land. No mortal on this plane may inform another of the coming attack. You would think demons would cover loopholes better than that. A devil would have never made such a mistake. Currently we are not on 'that' plane. But, if heroes suddenly start using spells they have never used before, that would only tip our hand. So, do not repeat this trick. Simply be ready for battle and perform as if more than your life depended upon it."</p><p></p><p></p><p>OOC: I'm getting lazy setting all the dominoes up. This dialog would go three times longer if played out, just to get the same info. Kalinn has a "patron" who cannot get involved. Others have their gods watching over them. And the rope trick was a little larger than normal. It was sized for eight dragons to fit. <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></p><p></p><p>Any questions? This conversation is all via PMs, as it is being hidden from the world, scrying, etc. </p><p></p><p>Once the two of them, well, three including Winterbite, leave the rope trick, the dragon will teleport away. As this is the binder's home, if Hafisbita is going to be updated, this is the time, in <a href="http://www.enworld.org/forum/showthread.php?318048-Whispers-in-the-Night&goto=newpost" target="_blank">thread</a>. The homunculus or the faerie dragon can go get the binder while you wait in the main room.</p><p></p><p>PS. I am having fun with Borric's invitation. As soon as his is out of the way I can do the more mundane ones. </p><p>[/spoiler]</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Satin Knights, post: 6197863, member: 6666968"] [sblock=Kalinn's Invitation]The door to the inn opens again, but she doesn't notice who went in or out this time. There is a slight breeze, which is rather uncommon here at the inn, considering you are indoors. A moment later, Kalinn hears a voice in her mind. A squeaky, high pitched voice that she has heard before. [I][COLOR=PaleTurquoise]{{Kalinn Ari, daughter of Draak, Mother would like to see you now.}}[/COLOR][/I] There is a pause to be sure that you don't panic and flinch. Seeing that you are calm, you feel the weight of a cat land on your shoulder. The fluttering that was swirling the air stops. Looking to the side, you see nothing on your shoulder, but you feel it there. [I][COLOR=PaleTurquoise]{{I will take you to her. She is visiting a friend in the city. It is there that the two of you will be able to [/COLOR][COLOR=PaleTurquoise]spea[/COLOR][COLOR=PaleTurquoise]k freely.}}[/COLOR] [/I] [I][COLOR=PaleTurquoise]{{Tell your friends that you will return in a short while and not to go anywhere without you. Then we will leave. }}[/COLOR][/I] [spoiler]Even more private info originally via PM The dragon tells you that the darkness spoken of before at your last meeting is coming. A demon lord has found a way to open a long closed gate to the abyss. Soon, they are going to attempt breach that gate and invade this plane. A small group of heroes can stop the this before it comes to pass. The details are unknown. While the dragon could attempt to help fight off this invasion, this is a pivotal event. Many forces of good and evil, law and chaos, all with ultimate power are watching over what happens with the "pawns" in the struggle. To openly help in the fight is to only invite one of the evil forces to throw more powerful demons into the struggle. The only strategy that will work is to let the evil ones think they have the upper hand of surprise with overwhelming forces. They will only commit what they think they need. If the battle can be won, and the breach sealed swiftly, all will be safe. "A spell that alters reality has been cast across the land. No mortal on this plane may inform another of the coming attack. You would think demons would cover loopholes better than that. A devil would have never made such a mistake. Currently we are not on 'that' plane. But, if heroes suddenly start using spells they have never used before, that would only tip our hand. So, do not repeat this trick. Simply be ready for battle and perform as if more than your life depended upon it." OOC: I'm getting lazy setting all the dominoes up. This dialog would go three times longer if played out, just to get the same info. Kalinn has a "patron" who cannot get involved. Others have their gods watching over them. And the rope trick was a little larger than normal. It was sized for eight dragons to fit. :lol: Any questions? This conversation is all via PMs, as it is being hidden from the world, scrying, etc. Once the two of them, well, three including Winterbite, leave the rope trick, the dragon will teleport away. As this is the binder's home, if Hafisbita is going to be updated, this is the time, in [URL="http://www.enworld.org/forum/showthread.php?318048-Whispers-in-the-Night&goto=newpost"]thread[/URL]. The homunculus or the faerie dragon can go get the binder while you wait in the main room. PS. I am having fun with Borric's invitation. As soon as his is out of the way I can do the more mundane ones. [/spoiler] [/sblock] [/QUOTE]
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