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[LPF] Allbright's Shadow
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<blockquote data-quote="Satin Knights" data-source="post: 6201317" data-attributes="member: 6666968"><p>A call for festival is upon the land. Near and wide, invitations are going out. The Holy Order of Sentinels are inaugurating a new member to the Thirteen to replace the venerable Sir Kalton Gerbidinger after his decades of devotion and service. While small feasts are planned in many villages across the land, only the elite are invited to attend the actual ceremony. The famous, rich and powerful from the Baronies, Venza, Rorn and even the Seithr Mountains are gathering in Cutheleon for the event at Mendikarr's Cathedral. </p><p></p><p>[sblock=Kn Geography][sblock=DC 5]Cutheleon is a small city, with maybe a population of five hundred or so. It is on the road south east of Venza about a hundred and fifteen miles away.[sblock=DC 15]About a mile outside of town is Mendikarr's Cathedral and on a hill overlooking that, Mendikarr's Keep. The town itself is unremarkable, except for an inordinate amount of inns that seem to be shuttered for years at a time.[sblock=DC 20]Mendikarr's Shield is a sight to behold. A nearly transparent, almost golden shimmering hemispherical dome that encompasses an area a half mile in diameter, it is said that it protects the keep and cathedral from all who would approach uninvited.[/sblock][/sblock][/sblock][/sblock][sblock=Kn Local][sblock=DC 5]The Holy Order of Sentinels are an old order of paladins. They have a big party every few years and nobody hears of or from them otherwise from one party to the next.[sblock=DC 15]The Holy Order of Sentinels are paladins of Helerion. Alton Allbright is an up and coming paladin, has earned the moniker Fiendslayer. Young and strong, he fits the mold of what a paladin should be. Sir Kalton Gerbidinger retired a couple months ago for the simple fact that an old man doesn't stand the line for battle. [sblock=DC 20]The order is an old one. It was formed in the Years of Darkness when a sacrifice by Sir Mendikarr saved the land from a terrible enemy.[sblock=DC 25]The order are guardians of a gate. A gate unlike others in the land. They make sure it stays closed.[sblock=DC 30]A secret shame, committed during the Years of Darkness, keeps the paladins bound here in their duty.[/sblock][/sblock][/sblock][/sblock][/sblock][/sblock][sblock=Kn Arcana][sblock=DC 20]The Shield of Mendikarr is an old secret of the magically inclined. Once one comes of power to where they can teleport, they are warned of the shield. It is a bubble around the the lands of the cathedral and keep. It blocks dimensional travel in or out as a dimensional lock would.[sblock=DC 25]A teleportation receiving circle outside the wall of Mendikarr's Shield acts as a beacon and catches those attempting to use it. Often an invitation sent to a guest who is known to have such capabilities will have arcane runes that describe the location of and activate the receiving circle.[sblock=DC 30]The barrier also blocks summoning. Extraplanar creatures suffer the effects of a disintegrate spell upon contact with the Shield of Mendikarr.[sblock=DC 35]It is rumored that the one who built the Mystic Pearl also helped in the creation of the Shield of Mendikarr.[/sblock][/sblock][/sblock][/sblock][/sblock]</p></blockquote><p></p>
[QUOTE="Satin Knights, post: 6201317, member: 6666968"] A call for festival is upon the land. Near and wide, invitations are going out. The Holy Order of Sentinels are inaugurating a new member to the Thirteen to replace the venerable Sir Kalton Gerbidinger after his decades of devotion and service. While small feasts are planned in many villages across the land, only the elite are invited to attend the actual ceremony. The famous, rich and powerful from the Baronies, Venza, Rorn and even the Seithr Mountains are gathering in Cutheleon for the event at Mendikarr's Cathedral. [sblock=Kn Geography][sblock=DC 5]Cutheleon is a small city, with maybe a population of five hundred or so. It is on the road south east of Venza about a hundred and fifteen miles away.[sblock=DC 15]About a mile outside of town is Mendikarr's Cathedral and on a hill overlooking that, Mendikarr's Keep. The town itself is unremarkable, except for an inordinate amount of inns that seem to be shuttered for years at a time.[sblock=DC 20]Mendikarr's Shield is a sight to behold. A nearly transparent, almost golden shimmering hemispherical dome that encompasses an area a half mile in diameter, it is said that it protects the keep and cathedral from all who would approach uninvited.[/sblock][/sblock][/sblock][/sblock][sblock=Kn Local][sblock=DC 5]The Holy Order of Sentinels are an old order of paladins. They have a big party every few years and nobody hears of or from them otherwise from one party to the next.[sblock=DC 15]The Holy Order of Sentinels are paladins of Helerion. Alton Allbright is an up and coming paladin, has earned the moniker Fiendslayer. Young and strong, he fits the mold of what a paladin should be. Sir Kalton Gerbidinger retired a couple months ago for the simple fact that an old man doesn't stand the line for battle. [sblock=DC 20]The order is an old one. It was formed in the Years of Darkness when a sacrifice by Sir Mendikarr saved the land from a terrible enemy.[sblock=DC 25]The order are guardians of a gate. A gate unlike others in the land. They make sure it stays closed.[sblock=DC 30]A secret shame, committed during the Years of Darkness, keeps the paladins bound here in their duty.[/sblock][/sblock][/sblock][/sblock][/sblock][/sblock][sblock=Kn Arcana][sblock=DC 20]The Shield of Mendikarr is an old secret of the magically inclined. Once one comes of power to where they can teleport, they are warned of the shield. It is a bubble around the the lands of the cathedral and keep. It blocks dimensional travel in or out as a dimensional lock would.[sblock=DC 25]A teleportation receiving circle outside the wall of Mendikarr's Shield acts as a beacon and catches those attempting to use it. Often an invitation sent to a guest who is known to have such capabilities will have arcane runes that describe the location of and activate the receiving circle.[sblock=DC 30]The barrier also blocks summoning. Extraplanar creatures suffer the effects of a disintegrate spell upon contact with the Shield of Mendikarr.[sblock=DC 35]It is rumored that the one who built the Mystic Pearl also helped in the creation of the Shield of Mendikarr.[/sblock][/sblock][/sblock][/sblock][/sblock] [/QUOTE]
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