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[LPF] Allbright's Shadow
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<blockquote data-quote="Satin Knights" data-source="post: 6233762" data-attributes="member: 6666968"><p>Relic's admonishments fall on arrogant deaf ears. He walks over and takes a position behind the stone pews out of defiance and waits for his friends to do the same. Borric is as equally miffed, but resigns himself to take a leisurely seat on the stone pews.</p><p></p><p>Daylily starts to give in and follows his friends, but then gets a wild idea in his head. Returning, he challenges the announcer, and tries to headbutt him. The headbutt comes up an inch short, missing as the announcer leaned back just in time. The party announcer retaliates. While it is a sloppy strike, it is more than enough to hit an enraged barbarian who is off balance. After the first strike, he takes another quick strike of opportunity, before deciding to really show this barbarian who he is dealing with. Another four punches and kicks leave Daylily pummeled and worn down, but not out of the fight yet. <span style="color: #ffd700">"NOW SIT!"</span></p><p></p><p>The ushers stand, letting their master do his work, but are eager to jump in as well if needed.</p><p></p><p>Aradra stands and draws his bow, aiming towards the group or his friend. The angle of attack leaves that a bit ambiguous. Yelling at Daylily, he attempts to diffuse the situation.</p><p></p><p>[sblock=Tense situation Round 1]</p><p><span style="color: #ff0000">50</span>/137 AC 14 M24 ~<span style="color: #696969">Daylily</span> <a href="http://invisiblecastle.com/roller/view/4334508/" target="_blank">Sense Motive (1d20+0=20)</a>, Rage, Headbutt missed which provoked AoO due to monk's abilities, DC21 Fort save needed or stunned</p><p><span style="color: #000000">..</span>83/83<span style="color: #000000">.</span> AC 18 M25 ~ <span style="color: #808080">Relic</span> <a href="http://invisiblecastle.com/roller/view/4334509/" target="_blank">Sense Motive (1d20+6=20)</a> , moved, closed eyes</p><p><span style="color: #000000">..</span>82/82<span style="color: #000000">.</span> AC 17 AJ15 ~ <span style="color: #ffd700">Sylvain</span></p><p><span style="color: #000000">..</span>99/99<span style="color: #000000">.</span> AC 24 AJ17 ~ <span style="color: #ffd700">Orlando</span></p><p>105/105 AC 30 L24 ~ <span style="color: #808080">Borric</span> <a href="http://invisiblecastle.com/roller/view/4334519/" target="_blank">Sense Motive (1d20+13=16)</a> unsure, moved and sat down</p><p><span style="color: #000000">..</span>65/65<span style="color: #000000">.</span> AC 17 AN30 ~ <span style="color: #ffd700">Anaerion</span> ~ MA/FL/OFl/9hr<span style="color: #000000"></span></p><p><span style="color: #000000">..</span>74/74<span style="color: #000000">.</span> AC 18 AN29 ~ <span style="color: #ffd700">Elenka</span></p><p><span style="color: #000000">..</span>82/82<span style="color: #000000">.</span> AC 18 AN28 ~ <span style="color: #ffd700">Arianna</span> ~ MA/8hr</p><p>164/164 AC 28 AD28 ~ <span style="color: #ffd700">Kalinn</span> ~ </p><p><span style="color: #000000">..</span>74/74<span style="color: #000000">.</span> AC 18 AJ16 ~ <span style="color: #ffd700">Breninyr</span> ~ </p><p>105/105 AC 26 V15 ~<span style="color: #808080"> Aradra</span> ~ Stands, draws bow, Yells at Daylily</p><p>101/101 AC 22 W14 ~ <span style="color: #ffd700">Shadow</span> ~ </p><p></p><p>???/??? AC 30-2 M23<span style="color: #808080"> ~ Announcer</span> ~ AoO: <a href="http://invisiblecastle.com/roller/view/4334900/" target="_blank">Stunning fist unarmed strike (1d20+11=14)</a> hits for <a href="http://invisiblecastle.com/roller/view/4334902/" target="_blank">damage (2d6+4=10)</a>, Immediate 2nd AoO: <a href="http://invisiblecastle.com/roller/view/4334903/" target="_blank">unarmed strike (1d20+11=19)</a> hits for <a href="http://invisiblecastle.com/roller/view/4334905/" target="_blank">damage (2d6+4=14)</a> Full Flurry: <a href="http://invisiblecastle.com/roller/view/4334931/" target="_blank">Flurry of blows attack (1d20+12=14, 1d20+12=29, 1d20+7=19, 1d20+7=19)</a> for <a href="http://invisiblecastle.com/roller/view/4334937/" target="_blank">Damage including power attack (2d6+8=18, 2d6+8=14, 2d6+8=15, 2d6+8=16)</a></p><p>CMD = 7 BAB, 4 STR, 4 DEX, 6 WIS, 3 Ring Deflection, 3 Monk, 4 Style, Iron Limb 2, 10 base = 43</p><p>Usher1 L26, readied action</p><p>Usher2 K26, readied action</p><p>Usher3 M23, readied action</p><p>Usher4 K23, readied action</p><p>Usher5 L23, readied action</p><p>[/sblock][sblock=Map]<img src="http://lpf.coloredpixels.com/Allbright/cathedral3.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" />[/sblock]</p></blockquote><p></p>
[QUOTE="Satin Knights, post: 6233762, member: 6666968"] Relic's admonishments fall on arrogant deaf ears. He walks over and takes a position behind the stone pews out of defiance and waits for his friends to do the same. Borric is as equally miffed, but resigns himself to take a leisurely seat on the stone pews. Daylily starts to give in and follows his friends, but then gets a wild idea in his head. Returning, he challenges the announcer, and tries to headbutt him. The headbutt comes up an inch short, missing as the announcer leaned back just in time. The party announcer retaliates. While it is a sloppy strike, it is more than enough to hit an enraged barbarian who is off balance. After the first strike, he takes another quick strike of opportunity, before deciding to really show this barbarian who he is dealing with. Another four punches and kicks leave Daylily pummeled and worn down, but not out of the fight yet. [COLOR=#ffd700]"NOW SIT!"[/COLOR] The ushers stand, letting their master do his work, but are eager to jump in as well if needed. Aradra stands and draws his bow, aiming towards the group or his friend. The angle of attack leaves that a bit ambiguous. Yelling at Daylily, he attempts to diffuse the situation. [sblock=Tense situation Round 1] [COLOR=#ff0000]50[/COLOR]/137 AC 14 M24 ~[COLOR=#696969]Daylily[/COLOR] [URL="http://invisiblecastle.com/roller/view/4334508/"]Sense Motive (1d20+0=20)[/URL], Rage, Headbutt missed which provoked AoO due to monk's abilities, DC21 Fort save needed or stunned [COLOR=#000000]..[/COLOR]83/83[COLOR=#000000].[/COLOR] AC 18 M25 ~ [COLOR=#808080]Relic[/COLOR] [URL="http://invisiblecastle.com/roller/view/4334509/"]Sense Motive (1d20+6=20)[/URL] , moved, closed eyes [COLOR=#000000]..[/COLOR]82/82[COLOR=#000000].[/COLOR] AC 17 AJ15 ~ [COLOR=#ffd700]Sylvain[/COLOR] [COLOR=#000000]..[/COLOR]99/99[COLOR=#000000].[/COLOR] AC 24 AJ17 ~ [COLOR=#ffd700]Orlando[/COLOR] 105/105 AC 30 L24 ~ [COLOR=#808080]Borric[/COLOR] [URL="http://invisiblecastle.com/roller/view/4334519/"]Sense Motive (1d20+13=16)[/URL] unsure, moved and sat down [COLOR=#000000]..[/COLOR]65/65[COLOR=#000000].[/COLOR] AC 17 AN30 ~ [COLOR=#ffd700]Anaerion[/COLOR] ~ MA/FL/OFl/9hr[COLOR=#000000] ..[/COLOR]74/74[COLOR=#000000].[/COLOR] AC 18 AN29 ~ [COLOR=#ffd700]Elenka[/COLOR] [COLOR=#000000]..[/COLOR]82/82[COLOR=#000000].[/COLOR] AC 18 AN28 ~ [COLOR=#ffd700]Arianna[/COLOR] ~ MA/8hr 164/164 AC 28 AD28 ~ [COLOR=#ffd700]Kalinn[/COLOR] ~ [COLOR=#000000]..[/COLOR]74/74[COLOR=#000000].[/COLOR] AC 18 AJ16 ~ [COLOR=#ffd700]Breninyr[/COLOR] ~ 105/105 AC 26 V15 ~[COLOR=#808080] Aradra[/COLOR] ~ Stands, draws bow, Yells at Daylily 101/101 AC 22 W14 ~ [COLOR=#ffd700]Shadow[/COLOR] ~ ???/??? AC 30-2 M23[COLOR=#808080] ~ Announcer[/COLOR] ~ AoO: [URL="http://invisiblecastle.com/roller/view/4334900/"]Stunning fist unarmed strike (1d20+11=14)[/URL] hits for [URL="http://invisiblecastle.com/roller/view/4334902/"]damage (2d6+4=10)[/URL], Immediate 2nd AoO: [URL="http://invisiblecastle.com/roller/view/4334903/"]unarmed strike (1d20+11=19)[/URL] hits for [URL="http://invisiblecastle.com/roller/view/4334905/"]damage (2d6+4=14)[/URL] Full Flurry: [URL="http://invisiblecastle.com/roller/view/4334931/"]Flurry of blows attack (1d20+12=14, 1d20+12=29, 1d20+7=19, 1d20+7=19)[/URL] for [URL="http://invisiblecastle.com/roller/view/4334937/"]Damage including power attack (2d6+8=18, 2d6+8=14, 2d6+8=15, 2d6+8=16)[/URL] CMD = 7 BAB, 4 STR, 4 DEX, 6 WIS, 3 Ring Deflection, 3 Monk, 4 Style, Iron Limb 2, 10 base = 43 Usher1 L26, readied action Usher2 K26, readied action Usher3 M23, readied action Usher4 K23, readied action Usher5 L23, readied action [/sblock][sblock=Map][IMG]http://lpf.coloredpixels.com/Allbright/cathedral3.png[/IMG][/sblock] [/QUOTE]
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