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[LPF] Blessed Are the Cheesemakers
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<blockquote data-quote="Systole" data-source="post: 6503190" data-attributes="member: 93930"><p><img src="http://ironmarches.com/wp-content/uploads/2011/03/images1.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>Ru opens up great gashes in the dire boar's side -- wounds that looks fatal but the beast is unfazed. It attempts to gore the Southerner but misses, as does its packmate in the dairy, which misses Tsaaruck. The third boar struggles against the tough webbing that holds it to the floor, but cannot find purchase.</p><p></p><p><a href="http://beta.ditzie.com/48520/54bfd655aface" target="_blank">Combat Map</a></p><p></p><p>[sblock=Combat Info]Horrible, horrible rolls on my end. Including the Reflex against the bomb, I made six rolls this round and none of them were higher than 7. So Boars 2 & 3 fail the Reflex save against the fireball -- okay, no surprise there. But then Boar 2 fails the strength check to break free of the bomb, and the other two completely shank their attack rolls.</p><p></p><p>Also, I rolled damage for Iago's tanglefoot bomb, which was 3d6 + 7 for 15.</p><p></p><p>Party is up.</p><p></p><p>Boar 1: Grievously injured, 34 damage taken. AC 15, Touch 9, FF 15, CMD 20.</p><p>Boar 2: Grievously injured, 32 damage taken. Stuck (2 more rounds). AC 13, Touch 7, FF 15, CMD 18. </p><p>Boar 3: Slightly crispy, 17 damage taken. AC 15, Touch 9, FF 15, CMD 20. [/sblock]</p></blockquote><p></p>
[QUOTE="Systole, post: 6503190, member: 93930"] [IMG]http://ironmarches.com/wp-content/uploads/2011/03/images1.jpg[/IMG] Ru opens up great gashes in the dire boar's side -- wounds that looks fatal but the beast is unfazed. It attempts to gore the Southerner but misses, as does its packmate in the dairy, which misses Tsaaruck. The third boar struggles against the tough webbing that holds it to the floor, but cannot find purchase. [URL="http://beta.ditzie.com/48520/54bfd655aface"]Combat Map[/URL] [sblock=Combat Info]Horrible, horrible rolls on my end. Including the Reflex against the bomb, I made six rolls this round and none of them were higher than 7. So Boars 2 & 3 fail the Reflex save against the fireball -- okay, no surprise there. But then Boar 2 fails the strength check to break free of the bomb, and the other two completely shank their attack rolls. Also, I rolled damage for Iago's tanglefoot bomb, which was 3d6 + 7 for 15. Party is up. Boar 1: Grievously injured, 34 damage taken. AC 15, Touch 9, FF 15, CMD 20. Boar 2: Grievously injured, 32 damage taken. Stuck (2 more rounds). AC 13, Touch 7, FF 15, CMD 18. Boar 3: Slightly crispy, 17 damage taken. AC 15, Touch 9, FF 15, CMD 20. [/sblock] [/QUOTE]
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