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[LPF] Blessed Are the Cheesemakers
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<blockquote data-quote="Systole" data-source="post: 6505825" data-attributes="member: 93930"><p><img src="http://ironmarches.com/wp-content/uploads/2011/03/images1.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>Tsaaruck's mighty blows shatter the skull and ribs of the mighty beast. It staggers ... and then suddenly lunges forward and gores the half orc, too stubborn to die.</p><p></p><p>Samad's arrows pierce the another boar through the heart -- a perfect strike. Like its packmate, it refuses to die and it lunges for Ru, but the Southerner manages to cut a tendon and send it crashing to the earth, where it shudders and begins breathing its last.</p><p></p><p>The third boar bellows mightily and tears itself free of the glue holding it to the floor.</p><p></p><p><a href="http://beta.ditzie.com/48520/54c28bd9b967a" target="_blank">Combat Map</a></p><p></p><p>[sblock=Combat Info]I think Tsaaruck was attacking Boar 3, not Boar 1. That's where I've put the damage, which is lethal damage. However, dire boars have the ferocious quality, so it is bleeding out but still fighting. Dire boar HP is 42, and it will fight to -17. It attacks Tsaaruck and hits for <strong><span style="color: #FF0000">20 points of damage</span></strong>.</p><p></p><p>Samad and Ru do enough damage to Boar 1 to kill it AND make it stop moving. Its corpse counts as difficult terrain.</p><p></p><p>Boar 2 makes a Strength check to get free. </p><p></p><p>PM, you can make roll acid splash rolls in your next post, since I don't think it would affect this round of combat.</p><p></p><p><s>Boar 1: Dead, 64 damage taken. AC 15, Touch 9, FF 15, CMD 20.</s></p><p>Boar 2: Grievously injured, 41/(42+17). AC 15, Touch 9, FF 15, CMD 20.</p><p>Boar 3: Lethally injured but still fighting, 48/(42+17). AC 15, Touch 9, FF 15, CMD 20. [/sblock]</p></blockquote><p></p>
[QUOTE="Systole, post: 6505825, member: 93930"] [IMG]http://ironmarches.com/wp-content/uploads/2011/03/images1.jpg[/IMG] Tsaaruck's mighty blows shatter the skull and ribs of the mighty beast. It staggers ... and then suddenly lunges forward and gores the half orc, too stubborn to die. Samad's arrows pierce the another boar through the heart -- a perfect strike. Like its packmate, it refuses to die and it lunges for Ru, but the Southerner manages to cut a tendon and send it crashing to the earth, where it shudders and begins breathing its last. The third boar bellows mightily and tears itself free of the glue holding it to the floor. [URL="http://beta.ditzie.com/48520/54c28bd9b967a"]Combat Map[/URL] [sblock=Combat Info]I think Tsaaruck was attacking Boar 3, not Boar 1. That's where I've put the damage, which is lethal damage. However, dire boars have the ferocious quality, so it is bleeding out but still fighting. Dire boar HP is 42, and it will fight to -17. It attacks Tsaaruck and hits for [B][COLOR="#FF0000"]20 points of damage[/COLOR][/B]. Samad and Ru do enough damage to Boar 1 to kill it AND make it stop moving. Its corpse counts as difficult terrain. Boar 2 makes a Strength check to get free. PM, you can make roll acid splash rolls in your next post, since I don't think it would affect this round of combat. [s]Boar 1: Dead, 64 damage taken. AC 15, Touch 9, FF 15, CMD 20.[/s] Boar 2: Grievously injured, 41/(42+17). AC 15, Touch 9, FF 15, CMD 20. Boar 3: Lethally injured but still fighting, 48/(42+17). AC 15, Touch 9, FF 15, CMD 20. [/sblock] [/QUOTE]
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