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[LPF] Borric, Nathan, Sylvain, & Zelena
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<blockquote data-quote="Songdragon" data-source="post: 6151267" data-attributes="member: 23494"><p><span style="color: Orange">"Very well Aqous."</span> The gnome says to the teifling, <span style="color: Orange">"Sorry to have dragged you all this way and it would seem there was little you could do. I will leave you with some extra rations, just in case."</span></p><p></p><p>Zelena looks again at the impatient warrior,<span style="color: Orange"> "I do not believe that another night will kill you. I would rather be fully rested and prepared, knowing that something unpleasant is likely to be greeting us."</span></p><p></p><p>If allowed to rest Zelena will do so, spending much of the day out on the ledge in the open air. Provided nothing occurs overnight, she rests and regains spells for the next day.</p><p></p><p>The next morning she makes sure that all is moves aside and that Aqous is settled. Just prior to activating the gate, Zelena will cast a protection spell upon herself, <span style="color: Orange">"Should we run into anything we will have some protection to start off with."</span></p><p></p><p><span style="color: Orange">"Alright then, shall we begin..."</span> and as the Borric and Syl gather around, Zelena will set the key into place.</p><p></p><p><span style="color: #FFA07A">Cast Magic Circle of Protection from Evil on herself.</span></p><p></p><p>[sblock=Zelena's Stats]<a href="http://livingpf.wikia.com/wiki/Zelena_Andu_%28Songdragon%29" target="_blank">Zelena Andu</a> Gnome Cleric (Annaya) 8</p><p><span style="color: Orange"><strong>Initiative:</strong></span> +6 <span style="color: Orange"><strong>Perception:</strong></span> +18</p><p><span style="color: Orange"><strong>Conditions:</strong></span> Protection rom evil (80 minutes)</p><p><span style="color: Orange"><strong>AC:</strong></span> 23 (13 touch; 21 flat-footed)</p><p><span style="color: Orange"><strong>HP:</strong></span> 66 of 66 </p><p><span style="color: Orange"><strong>CMB:</strong></span> +4 <span style="color: Orange"><strong>CMD:</strong></span> 16 <span style="color: Orange"><strong>Fort:</strong></span> +6 <span style="color: Orange"><strong>Ref:</strong></span> +4 <span style="color: Orange"><strong>Will:</strong></span> +8</p><p><span style="color: Orange"><strong>In Hand:</strong></span> Mithral Morningstar +1 +7 (1d6+1) and Shield</p><p><span style="color: Orange"><strong>Spells:</strong></span> <span style="color: silver">Divine</span></p><ul> <li data-xf-list-type="ul">(0-level - DC 13) Create Water, Detect Magic, Guidance, Stabilize </li> <li data-xf-list-type="ul">(1st level - DC 14) Bless, Bless, Comprehend Languages, Protection from Evil, Divine Favor, Expeditious Retreat (d)</li> <li data-xf-list-type="ul">(2nd level - DC 15) Bull's Strength, Pilfering Hand, Spiritual Weapon, grace, Align Weapon (good) (d)</li> <li data-xf-list-type="ul">(3rd level - DC 16) Dispel Magic, Prayer, <s>Magic Cirle of Protection from evil</s>, Fly (d)</li> <li data-xf-list-type="ul">(4th level - DC 17) Blessing of Fervor, Blessing of Fervor, Holy Smite (d)</li> </ul><p><strong>Channeling:</strong> 8 of 8 attempts remaining; <strong>Restorative Touch:</strong> 6 of 6 uses <strong>Elysium’s Call (Su):</strong> 6 of 6 uses remaining.</p><p></p><p></p><p><a href="http://images4.wikia.nocookie.net/__cb20111115230013/livingpf/images/a/a3/Celebfedhiin.jpg" target="_blank">Celebfedhiin (Riding Dog)</a> </p><p><span style="color: Orange"><strong>Initiative:</strong></span> +2 <span style="color: Silver"> <strong>Senses:</strong></span> low-light vision, scent <span style="color: Silver"><strong>Perception:</strong></span> +8</p><p><span style="color: Orange"><strong>Conditions:</strong></span> none</p><p><span style="color: Orange"><strong>AC:</strong></span> 15 (12 touch; 13 flat-footed)</p><p><span style="color: Orange"><strong>HP:</strong></span> 13 of 13</p><p><span style="color: Orange"><strong>CMB:</strong></span> +3 <span style="color: Silver"><strong>CMD:</strong></span> 15 (19 vs. trip) <span style="color: Silver"><strong>Fort:</strong></span> +5 <span style="color: Silver"><strong>Ref:</strong></span> +5 <span style="color: Silver"><strong>Will:</strong></span> +1</p><p><span style="color: Orange"><strong>In Hand:</strong></span> Melee bite +3 (1d6+3 plus trip) [/sblock]</p></blockquote><p></p>
[QUOTE="Songdragon, post: 6151267, member: 23494"] [COLOR="Orange"]"Very well Aqous."[/COLOR] The gnome says to the teifling, [COLOR="Orange"]"Sorry to have dragged you all this way and it would seem there was little you could do. I will leave you with some extra rations, just in case."[/COLOR] Zelena looks again at the impatient warrior,[COLOR="Orange"] "I do not believe that another night will kill you. I would rather be fully rested and prepared, knowing that something unpleasant is likely to be greeting us."[/COLOR] If allowed to rest Zelena will do so, spending much of the day out on the ledge in the open air. Provided nothing occurs overnight, she rests and regains spells for the next day. The next morning she makes sure that all is moves aside and that Aqous is settled. Just prior to activating the gate, Zelena will cast a protection spell upon herself, [COLOR="Orange"]"Should we run into anything we will have some protection to start off with."[/COLOR] [COLOR="Orange"]"Alright then, shall we begin..."[/COLOR] and as the Borric and Syl gather around, Zelena will set the key into place. [COLOR="#FFA07A"]Cast Magic Circle of Protection from Evil on herself.[/COLOR] [sblock=Zelena's Stats][url=http://livingpf.wikia.com/wiki/Zelena_Andu_%28Songdragon%29]Zelena Andu[/url] Gnome Cleric (Annaya) 8 [color=Orange][b]Initiative:[/b][/color] +6 [color=Orange][b]Perception:[/b][/color] +18 [color=Orange][b]Conditions:[/b][/color] Protection rom evil (80 minutes) [color=Orange][b]AC:[/b][/color] 23 (13 touch; 21 flat-footed) [color=Orange][b]HP:[/b][/color] 66 of 66 [color=Orange][b]CMB:[/b][/color] +4 [color=Orange][b]CMD:[/b][/color] 16 [color=Orange][b]Fort:[/b][/color] +6 [color=Orange][b]Ref:[/b][/color] +4 [color=Orange][b]Will:[/b][/color] +8 [color=Orange][b]In Hand:[/b][/color] Mithral Morningstar +1 +7 (1d6+1) and Shield [color=Orange][b]Spells:[/b][/color] [color=silver]Divine[/color] [LIST] [*](0-level - DC 13) Create Water, Detect Magic, Guidance, Stabilize [*](1st level - DC 14) Bless, Bless, Comprehend Languages, Protection from Evil, Divine Favor, Expeditious Retreat (d) [*](2nd level - DC 15) Bull's Strength, Pilfering Hand, Spiritual Weapon, grace, Align Weapon (good) (d) [*](3rd level - DC 16) Dispel Magic, Prayer, [s]Magic Cirle of Protection from evil[/s], Fly (d) [*](4th level - DC 17) Blessing of Fervor, Blessing of Fervor, Holy Smite (d) [/LIST] [b]Channeling:[/b] 8 of 8 attempts remaining; [b]Restorative Touch:[/b] 6 of 6 uses [b]Elysium’s Call (Su):[/b] 6 of 6 uses remaining. [url=http://images4.wikia.nocookie.net/__cb20111115230013/livingpf/images/a/a3/Celebfedhiin.jpg]Celebfedhiin (Riding Dog)[/url] [color=Orange][b]Initiative:[/b][/color] +2 [color=Silver] [b]Senses:[/b][/color] low-light vision, scent [color=Silver][b]Perception:[/b][/color] +8 [color=Orange][b]Conditions:[/b][/color] none [color=Orange][b]AC:[/b][/color] 15 (12 touch; 13 flat-footed) [color=Orange][b]HP:[/b][/color] 13 of 13 [color=Orange][b]CMB:[/b][/color] +3 [color=Silver][b]CMD:[/b][/color] 15 (19 vs. trip) [color=Silver][b]Fort:[/b][/color] +5 [color=Silver][b]Ref:[/b][/color] +5 [color=Silver][b]Will:[/b][/color] +1 [color=Orange][b]In Hand:[/b][/color] Melee bite +3 (1d6+3 plus trip) [/sblock] [/QUOTE]
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