Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
[LPF] Borric, Nathan, Sylvain, & Zelena
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="perrinmiller" data-source="post: 6172807" data-attributes="member: 88649"><p>[sblock=OOC]I am still not sure why you got the burnout exactly. I know that DMing some people that put in little effort turns me off to a game and I become apathetic, but I do not think that is the case here in this particular game. We did not rush you in pace either, though we have run a little slow at times for keeping good sustainment IMO. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>I am guessing that initially you were excited by the ideas and the long-term things you had planned, but after several months that excitement always fades away as things do not move so fast in PbP. I have experienced this myself, so maybe that is the crux of the issue? </p><p></p><p>For me, I am finding that it is best to use published material most of the time, even if I make several modifications to change the level or only use part of it. When I do 100% homemade material (which isn't that often), then I only work out plans 2-3 encounters out and leave the big picture of the plot more fluid and simple (particularly with the structure of LPF adventuring). Sadly, working farther out in PbP often is wasted time/effort as things always change.</p><p></p><p>When I mention being "onboard", it was not for high jacking your potential plotlines and setting location. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>I was referencing a co-DM model that would alleviate some of the lack of time and burnout facing you, Systole, and maybe some others. Since neither of you two have said you would continue DMing your groups after these adventures ended this summer, that potentially leaves two of my characters without good prospects (SK's large group is not appealing enough to me to commit more than one character). But it also gets myself involved in at least partially DMing at a higher level without having to sideline my characters as well which has not been possible since it is my characters that are going to be without adventures.</p><p></p><p>So, if we can do this, I am happy to step into the Story Teller spot for awhile while others handle some of the other parts of DMing to allow me to still enjoy things as a player. Though my expertise if better for encounter planning and mapping if someone else will take the Story Teller roll and have spoilers.[/sblock]</p></blockquote><p></p>
[QUOTE="perrinmiller, post: 6172807, member: 88649"] [sblock=OOC]I am still not sure why you got the burnout exactly. I know that DMing some people that put in little effort turns me off to a game and I become apathetic, but I do not think that is the case here in this particular game. We did not rush you in pace either, though we have run a little slow at times for keeping good sustainment IMO. ;) I am guessing that initially you were excited by the ideas and the long-term things you had planned, but after several months that excitement always fades away as things do not move so fast in PbP. I have experienced this myself, so maybe that is the crux of the issue? For me, I am finding that it is best to use published material most of the time, even if I make several modifications to change the level or only use part of it. When I do 100% homemade material (which isn't that often), then I only work out plans 2-3 encounters out and leave the big picture of the plot more fluid and simple (particularly with the structure of LPF adventuring). Sadly, working farther out in PbP often is wasted time/effort as things always change. When I mention being "onboard", it was not for high jacking your potential plotlines and setting location. :p I was referencing a co-DM model that would alleviate some of the lack of time and burnout facing you, Systole, and maybe some others. Since neither of you two have said you would continue DMing your groups after these adventures ended this summer, that potentially leaves two of my characters without good prospects (SK's large group is not appealing enough to me to commit more than one character). But it also gets myself involved in at least partially DMing at a higher level without having to sideline my characters as well which has not been possible since it is my characters that are going to be without adventures. So, if we can do this, I am happy to step into the Story Teller spot for awhile while others handle some of the other parts of DMing to allow me to still enjoy things as a player. Though my expertise if better for encounter planning and mapping if someone else will take the Story Teller roll and have spoilers.[/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
[LPF] Borric, Nathan, Sylvain, & Zelena
Top