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[LPF] Coils of Flame
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<blockquote data-quote="Maidhc O Casain" data-source="post: 6113270" data-attributes="member: 29558"><p>Start Date: 04 April, 2013</p><p></p><p>GM: Mowgli</p><p></p><p>Judge: perrinmiller</p><p></p><p><strong>Honorable Players:</strong></p><p>[code]</p><p>Updated: 09/28/2013</p><p></p><p>Player Start XP Current XP TBG Gained GP Level Date[/U]</p><p>Anaerion 34185 63625 16379 23519 09/27/2013 (9)</p><p>Arianna 20648 42658 11430 18570 05/26/2013 (7):09/27/2013 (8)</p><p>Elenka 27001 52157 13546 20686 07/11/2013 (8):10/30/2013 (9)</p><p>Ellamin 23000 46731 12583 19723 08/28/2013 (8)</p><p>Heinrich 20707 42714 11441 18581 05/25/2013 (7):09/27/2013 (8)</p><p>[/code]</p><p></p><p></p><p></p><p>[code]</p><p>[u]## Encounter XP GP Date[/U]</p><p>01 Deathtrap Ooze 4800 5000 06/04/2013</p><p>02 Snake Den 1200 1700 07/15/2013</p><p>03 Guard Post 4800 5000 08/28/2013</p><p>04 Guardian of the Shrine 14400 10500 09/27/2013</p><p>05 The Lava Shrine 19200 [u]13500[/u] 10/30/2013</p><p> Encounter GP/PC 7140</p><p>[/code]</p><p></p><p></p><p></p><p>[code]</p><p>[U]## Treasure GP[/U]</p><p>01 Wand of Summon Monster II (34 Charges) 3060 GP</p><p>01 Crown of Swords 6000 GP</p><p>01 Longarm Bracers 7200 GP</p><p>01 Exquisite Emerald 5000 GP</p><p>01 Sustaining Spoon 5400 GP</p><p>01 Scroll (Phantom Steed, Slow, Magic Circle Against Evil, 3850 GP</p><p> Wall of Iron, Banishment)</p><p>01 Infinite Scrollcase 2800 GP</p><p>01 +1 Cunning Cold Iron Quarterstaff (Both ends Enchanted; DC21) 18620 GP</p><p>01 Potion of Gaseous Form (DC 18) 750 GP</p><p>01 +1 Adamantine Agile Breastplate, Light Fortification 14800 GP</p><p>02 Mithril Breastplate 8400 GP</p><p>01 +1 Mithril Chainmail 5150 GP</p><p>01 Ring of Force shield 8500 GP</p><p>01 Bag of Holding (Type III) 7400 GP</p><p>01 Wand of Flame Blade (31 Charges) 2790 GP</p><p>01 Pari's Payout 1359 GP</p><p>[/code]</p><p></p><p><strong><u>Expectations</u></strong></p><p>This is a pretty straightforward cave-crawl. RP as much as you can, try to post descriptions of actions along with some sort of dialogue. Be nice, and have fun!</p><p></p><p>I really like to use initiative as rolled, so we'll start with that. If we get TOO bogged down we can change, but if everyone just watches for their turn and posts up an action in a reasonable amount of time we should be fine. I'll roll initiative and post a "Combat Block" with all party members and (perceived) Foes in order of initiative, and will update this each time there are significant changes. I'll post bad guys AC and HP so you guys will know the results of your rolls and can post descriptive text. I trust you not to use this for metagame purposes, 'cause that just wouldn't be fun <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" />.</p><p></p><p>Environment plays a big part in this adventure - please read the section below and keep it in mind when determining modifiers to your rolls and when writing your descriptions.</p><p></p><p></p><p><strong><u>Environmental Modifiers</u></strong> <ul> <li data-xf-list-type="ul">It's <strong>HOT</strong>. DC 15 Fortitude Save every hour to avoid 1d4 points NL damage. -1 for each previous save required, and -4 for wearing armor. PbP isn't really good for calculating time so I'm trying to decide how to judge an hour. Maybe every 3 rooms or so?</li> <li data-xf-list-type="ul">It's <strong>LOUD</strong> and <strong>STEAMY</strong>. Perception checks are at -2 throughout the adventure.</li> </ul></blockquote><p></p>
[QUOTE="Maidhc O Casain, post: 6113270, member: 29558"] Start Date: 04 April, 2013 GM: Mowgli Judge: perrinmiller [B]Honorable Players:[/B] [code] Updated: 09/28/2013 Player Start XP Current XP TBG Gained GP Level Date[/U] Anaerion 34185 63625 16379 23519 09/27/2013 (9) Arianna 20648 42658 11430 18570 05/26/2013 (7):09/27/2013 (8) Elenka 27001 52157 13546 20686 07/11/2013 (8):10/30/2013 (9) Ellamin 23000 46731 12583 19723 08/28/2013 (8) Heinrich 20707 42714 11441 18581 05/25/2013 (7):09/27/2013 (8) [/code] [code] [u]## Encounter XP GP Date[/U] 01 Deathtrap Ooze 4800 5000 06/04/2013 02 Snake Den 1200 1700 07/15/2013 03 Guard Post 4800 5000 08/28/2013 04 Guardian of the Shrine 14400 10500 09/27/2013 05 The Lava Shrine 19200 [u]13500[/u] 10/30/2013 Encounter GP/PC 7140 [/code] [code] [U]## Treasure GP[/U] 01 Wand of Summon Monster II (34 Charges) 3060 GP 01 Crown of Swords 6000 GP 01 Longarm Bracers 7200 GP 01 Exquisite Emerald 5000 GP 01 Sustaining Spoon 5400 GP 01 Scroll (Phantom Steed, Slow, Magic Circle Against Evil, 3850 GP Wall of Iron, Banishment) 01 Infinite Scrollcase 2800 GP 01 +1 Cunning Cold Iron Quarterstaff (Both ends Enchanted; DC21) 18620 GP 01 Potion of Gaseous Form (DC 18) 750 GP 01 +1 Adamantine Agile Breastplate, Light Fortification 14800 GP 02 Mithril Breastplate 8400 GP 01 +1 Mithril Chainmail 5150 GP 01 Ring of Force shield 8500 GP 01 Bag of Holding (Type III) 7400 GP 01 Wand of Flame Blade (31 Charges) 2790 GP 01 Pari's Payout 1359 GP [/code] [B][U]Expectations[/U][/B] This is a pretty straightforward cave-crawl. RP as much as you can, try to post descriptions of actions along with some sort of dialogue. Be nice, and have fun! I really like to use initiative as rolled, so we'll start with that. If we get TOO bogged down we can change, but if everyone just watches for their turn and posts up an action in a reasonable amount of time we should be fine. I'll roll initiative and post a "Combat Block" with all party members and (perceived) Foes in order of initiative, and will update this each time there are significant changes. I'll post bad guys AC and HP so you guys will know the results of your rolls and can post descriptive text. I trust you not to use this for metagame purposes, 'cause that just wouldn't be fun ;). Environment plays a big part in this adventure - please read the section below and keep it in mind when determining modifiers to your rolls and when writing your descriptions. [B][U]Environmental Modifiers[/U][/B][LIST] [*]It's [B]HOT[/B]. DC 15 Fortitude Save every hour to avoid 1d4 points NL damage. -1 for each previous save required, and -4 for wearing armor. PbP isn't really good for calculating time so I'm trying to decide how to judge an hour. Maybe every 3 rooms or so? [*]It's [B]LOUD[/B] and [B]STEAMY[/B]. Perception checks are at -2 throughout the adventure.[/LIST] [/QUOTE]
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