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[LPF] Coils of Flame
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<blockquote data-quote="Maidhc O Casain" data-source="post: 6147879" data-attributes="member: 29558"><p><strong>Combat! - Round 01a</strong></p><p></p><p>You make your way in a line through the tight passageway, squeezing one by one through the constricted entrance and into the slightly wider tunnel beyond. The steam and heat in this tight area seem to push in on you, the hiss and pop of gasses making their way to the surface echo. As Arianna leads you to the end of the tunnel, those in a position to see note that it widens into another large room.</p><p></p><p>Tek/Arianna hear a subtle difference in the hissing; their gaze sharpens and they note a clutch of snakes clustered around the north end of the room. It's obvious the snakes have also become aware of the invaders to their den . . . they move quickly to defend their territory!</p><p></p><p>Two snakes actually get within striking distance before the Beast can react, startling the Eidolon/Summoner . . . they place a foot on a steam slicked rock and stagger slightly as the serpents lash out! While the slip slowed their reaction, it also saved them from painful bites; both snakestrikes miss their mark.</p><p></p><p>[GM]Heinrich's Up![/GM]</p><p></p><p>[sblock=Combat!]All opponents mutually aware - no surprise. Because of their position and the shape/size of the tunnel, Ellamin, Anaerion and Elenka are not in position to see what's going on or to be in combat this round. (Of course, that doesn't preclude them from shouting questions or taking other action to find out what's happening and why you've stopped so feel free to post those free actions where ever you will). I'll insert them into the initiative order as they become able to directly affect the combat.</p><p></p><p>[sblock=Arianna/Tek]Arianna identifies these creatures as Fire Snakes - not normally so aggressive as these, and not typically dangerous to a group of such seasoned adventurers. However, flukes have occurred; the snakes' bite carries a paralytic toxin, and being rendered helpless and covered with a swarm of 4 or 5 of the creatures would not be pleasant.[/sblock]</p><p></p><p>[code]</p><p>[U]Combatant AC/ T/FF HP Taken Action Condition[/U]</p><p>Snake 01 17/14/14 -- Move/Strike </p><p>Snake 02 17/14/14 -- Move</p><p>Snake 03 17/14/14 -- Move/Strike </p><p>Heinrich 14/12/12 --/ 26 </p><p>Snake 04 17/14/14 -- </p><p>Drevezh'Korol 22/12/20 --/ 56 </p><p>Snake 05 17/14/14 -- </p><p>Arianna 28/12/26 --/ 55 </p><p>Snake 06 17/14/14 -- </p><p></p><p>Ellamin 19/13/18 --/ 51 Unaware</p><p>Anaerion 17/11/16 --/ 58 Unaware</p><p>Elenka 16/12/14 --/ 51 Unaware</p><p>[/code][/sblock]</p><p></p><p>[sblock=Map]</p><p>I'm trying something a little different this fight with the map - I've inserted a set of "local coordinates" around the current combat site. These will be easy to change if the fight strays outside the lines. The snakes are numbered on the map but the labels may be too small for the old blind folk (that'd be you, DeWar!) to see. If so, just refer to your target by coordinate.</p><p></p><p><img src="http://i1103.photobucket.com/albums/g473/BronaghArdRi/ENWorld%20PbP/LPF%20Cartography/Coils%20of%20Flame/CoilsofFlame_zpsd1894147.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Maidhc O Casain, post: 6147879, member: 29558"] [b]Combat! - Round 01a[/b] You make your way in a line through the tight passageway, squeezing one by one through the constricted entrance and into the slightly wider tunnel beyond. The steam and heat in this tight area seem to push in on you, the hiss and pop of gasses making their way to the surface echo. As Arianna leads you to the end of the tunnel, those in a position to see note that it widens into another large room. Tek/Arianna hear a subtle difference in the hissing; their gaze sharpens and they note a clutch of snakes clustered around the north end of the room. It's obvious the snakes have also become aware of the invaders to their den . . . they move quickly to defend their territory! Two snakes actually get within striking distance before the Beast can react, startling the Eidolon/Summoner . . . they place a foot on a steam slicked rock and stagger slightly as the serpents lash out! While the slip slowed their reaction, it also saved them from painful bites; both snakestrikes miss their mark. [GM]Heinrich's Up![/GM] [sblock=Combat!]All opponents mutually aware - no surprise. Because of their position and the shape/size of the tunnel, Ellamin, Anaerion and Elenka are not in position to see what's going on or to be in combat this round. (Of course, that doesn't preclude them from shouting questions or taking other action to find out what's happening and why you've stopped so feel free to post those free actions where ever you will). I'll insert them into the initiative order as they become able to directly affect the combat. [sblock=Arianna/Tek]Arianna identifies these creatures as Fire Snakes - not normally so aggressive as these, and not typically dangerous to a group of such seasoned adventurers. However, flukes have occurred; the snakes' bite carries a paralytic toxin, and being rendered helpless and covered with a swarm of 4 or 5 of the creatures would not be pleasant.[/sblock] [code] [U]Combatant AC/ T/FF HP Taken Action Condition[/U] Snake 01 17/14/14 -- Move/Strike Snake 02 17/14/14 -- Move Snake 03 17/14/14 -- Move/Strike Heinrich 14/12/12 --/ 26 Snake 04 17/14/14 -- Drevezh'Korol 22/12/20 --/ 56 Snake 05 17/14/14 -- Arianna 28/12/26 --/ 55 Snake 06 17/14/14 -- Ellamin 19/13/18 --/ 51 Unaware Anaerion 17/11/16 --/ 58 Unaware Elenka 16/12/14 --/ 51 Unaware [/code][/sblock] [sblock=Map] I'm trying something a little different this fight with the map - I've inserted a set of "local coordinates" around the current combat site. These will be easy to change if the fight strays outside the lines. The snakes are numbered on the map but the labels may be too small for the old blind folk (that'd be you, DeWar!) to see. If so, just refer to your target by coordinate. [IMG]http://i1103.photobucket.com/albums/g473/BronaghArdRi/ENWorld%20PbP/LPF%20Cartography/Coils%20of%20Flame/CoilsofFlame_zpsd1894147.jpg[/IMG] [/sblock] [/QUOTE]
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