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[LPF] Coils of Flame
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<blockquote data-quote="jackslate45" data-source="post: 6170282" data-attributes="member: 95784"><p><span style="color: #00ff00">"Once again, we find ourselves at a tactical disadvantage. These creatures are smart, waiting for us until we just got in there."</span></p><p></p><p><span style="color: #afeeee">"Shoulda used that invisible eye thingy."</span></p><p></p><p><span style="color: #00ff00">"...please don't remind me of that. However, I do have an idea. Master Drev, may I grant you quicker access into the room?"</span></p><p></p><p>[sblock=Intent]</p><p>Since Drev goes before Anaerion, Anaerion's idea of teleporting himself and Drev into the same room will allow Drev to get a full round attack off. </p><p></p><p>Or he can summon if GE has a better idea. Either way works.</p><p>[/sblock]</p><p>[sblock=Stats]</p><p> Initiative: +9 Perception: +2 (low-light vision)</p><p> AC: 17 (14 flat-footed, 13 Touch ) HP: 58 Current: <span style="color: #ffff00">58</span></p><p> CMB: +2 CMD:15(10ff) Fort: +5 Reflex: +6 Will: +7</p><p> +2 Will vs. Enchantments</p><p> Special: Immune to Magical Sleep</p><p> Current Conditions in Effect: </p><p> Current Weapon in Hand: Wand of Summon Monster 2. Command word is <strong><span style="color: #ff8c00">მოდის მეოთხე</span></strong></p><p></p><p>School Focus:</p><p> Shift: 20' Teleport as Dim Door. Does not Provoke AoO (7/9 remaining)</p><p> Summoner's Charm: Summoning Spells Last a total of 12 Rounds</p><p> Fast Study: Can Memorize Open Slots in 1 minute instead of 15 minutes</p><p> Dimensional Steps: 240 feet per day. Must be used in 5' increments</p><p></p><p> Malkovian: Happy for now.</p><p> Timely Inspiration: 3/3 Immediate Action, +2 Bonus, Range 60', Immediate action</p><p>Gallant Inspiration: 1/1 Immediate Action, +2d4 Bonus, Range 60', Immediate action</p><p>Borrow Skill: 3/3 StandardAction, borrowing skill ranks.</p><p> Mage Hand: At will. Controllable by Malkovian/ Anaerion</p><p> Cure Light Wounds: 1/3 Standard Action. 1d8+5. </p><p> Bonus Boon: Anaerion does not know this power. </p><p>Bonus Boon 2: Anaerion does not know this power.</p><p>Bonus Boon 3: Anaerion does not know this power.</p><p></p><p>Spells Prepared: </p><p> Level 0: Detect Magic, Read Magic, Acid Splash, Mending</p><p> Level 1: Grease* (DC 18),Protection From Evil,<s>Grease* (DC 18),Magic Missile 4d4+4,Unseen Servant,Mage Armor,Magic Missile 4d4+4</s></p><p> Level 2: Glitterdust,Invisibility,Mirror Image,Web*,Create Pit,[OPEN SLOT]</p><p> Level 3: Haste,Summon Monster 3 *,Fly,Dispel Magic,[OPEN SLOT]</p><p> Level 4: Summon Monster 4,Persistant Glitterdust (DC 19),Phantom Chariot,[OPEN SLOT]</p><p> Arcane Bond: Available</p><p> [/sblock]</p></blockquote><p>[/QUOTE]</p><p>[/QUOTE]</p>
[QUOTE="jackslate45, post: 6170282, member: 95784"] [COLOR=#00ff00]"Once again, we find ourselves at a tactical disadvantage. These creatures are smart, waiting for us until we just got in there."[/COLOR] [COLOR=#afeeee]"Shoulda used that invisible eye thingy."[/COLOR] [COLOR=#00ff00]"...please don't remind me of that. However, I do have an idea. Master Drev, may I grant you quicker access into the room?"[/COLOR] [sblock=Intent] Since Drev goes before Anaerion, Anaerion's idea of teleporting himself and Drev into the same room will allow Drev to get a full round attack off. Or he can summon if GE has a better idea. Either way works. [/sblock] [sblock=Stats] Initiative: +9 Perception: +2 (low-light vision) AC: 17 (14 flat-footed, 13 Touch ) HP: 58 Current: [COLOR=#ffff00]58[/COLOR] CMB: +2 CMD:15(10ff) Fort: +5 Reflex: +6 Will: +7 +2 Will vs. Enchantments Special: Immune to Magical Sleep Current Conditions in Effect: Current Weapon in Hand: Wand of Summon Monster 2. Command word is [B][COLOR=#ff8c00]მოდის მეოთხე[/COLOR][/B] School Focus: Shift: 20' Teleport as Dim Door. Does not Provoke AoO (7/9 remaining) Summoner's Charm: Summoning Spells Last a total of 12 Rounds Fast Study: Can Memorize Open Slots in 1 minute instead of 15 minutes Dimensional Steps: 240 feet per day. Must be used in 5' increments Malkovian: Happy for now. Timely Inspiration: 3/3 Immediate Action, +2 Bonus, Range 60', Immediate action Gallant Inspiration: 1/1 Immediate Action, +2d4 Bonus, Range 60', Immediate action Borrow Skill: 3/3 StandardAction, borrowing skill ranks. Mage Hand: At will. Controllable by Malkovian/ Anaerion Cure Light Wounds: 1/3 Standard Action. 1d8+5. Bonus Boon: Anaerion does not know this power. Bonus Boon 2: Anaerion does not know this power. Bonus Boon 3: Anaerion does not know this power. Spells Prepared: Level 0: Detect Magic, Read Magic, Acid Splash, Mending Level 1: Grease* (DC 18),Protection From Evil,[s]Grease* (DC 18),Magic Missile 4d4+4,Unseen Servant,Mage Armor,Magic Missile 4d4+4[/s] Level 2: Glitterdust,Invisibility,Mirror Image,Web*,Create Pit,[OPEN SLOT] Level 3: Haste,Summon Monster 3 *,Fly,Dispel Magic,[OPEN SLOT] Level 4: Summon Monster 4,Persistant Glitterdust (DC 19),Phantom Chariot,[OPEN SLOT] Arcane Bond: Available [/sblock][/QUOTE][/QUOTE] [/QUOTE]
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