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<blockquote data-quote="fggs02" data-source="post: 5415062" data-attributes="member: 100478"><p>Fester climbs atop a sandy mound and looks down upon his companions while he slips his hand into his spell component pouch and removes a decaying stick. He closes his eyes, and pictures in his mind, a beautiful crisp dawn by the beach on a spring day. The breeze ambles gently through his hair causing the subtle odor of decaying vegetation to permeate his vicinity.</p><p> </p><p>Fester mumbles the words: <span style="color: red">illuminate sae gigantium</span></p><p> </p><p><span style="color: white">A small ball of light forms on the end of Fester's finger which he then applies to the decaying stick. A 60-foot radius centered on the stick illuminates the surrounding terrain. The stick is then wedged between Fester's ear and head.</span></p><p> </p><p>[OOC]Fester casts <em>Daylight</em> as a spell-like ability. It will last for 10 minutes.[/OOC]</p><p> </p><p>Fester then pulls a silky smoothe Hawk feather out of his spell-component pouch and crumples it up in his clenched fist. He then utters the words:</p><p> </p><p><span style="color: red">Gesiho Sid Sigmoeides.</span></p><p> </p><p><span style="color: white">By now the feather has collasped into a fine powder which Feste rubs in his eyes.</span></p><p> </p><p>[OOC]Fester Casts Keen Senses on himself: +2 to Perception checks, and Fester gains low-light vision. Additionally Fester has Darkvision out to 120 feet due to his deepsight feat. Keen senses will last one minute.[/OOC]</p><p> </p><p>Fester moves as close to Yoshiki as he can without disrupting his stealth with his Daylight spell.</p><p> </p><p>Fester attempts to peer into the cave and takes note of any features at the entrance. He examines the ceiling, walls, and espectially the ground for any tracks in the sand with his keen visual acuity.</p><p> </p><p>[OOC]Perception check[/OOC]</p><p> </p><p>Fester will attempt to identify any tracks or signs left behind by the beasts that dwell within this vast underground delight.</p><p> </p><p>[OOC]Survival check[/OOC]</p><p> </p><p>Based upon the season of the year, Fester will try to ascertain the temperature of the refreshing pools of water inside of this damp playground of the natural world. Fester's Knowledge of Giant Crabs will tell him if these beasts are likely to be lurking under the water due to their comfort level with the water's temperature, or out of the water.</p><p> </p><p>[OOC]Knowledge(Nature) check[/OOC]</p></blockquote><p></p>
[QUOTE="fggs02, post: 5415062, member: 100478"] Fester climbs atop a sandy mound and looks down upon his companions while he slips his hand into his spell component pouch and removes a decaying stick. He closes his eyes, and pictures in his mind, a beautiful crisp dawn by the beach on a spring day. The breeze ambles gently through his hair causing the subtle odor of decaying vegetation to permeate his vicinity. Fester mumbles the words: [COLOR=red]illuminate sae gigantium[/COLOR] [COLOR=white]A small ball of light forms on the end of Fester's finger which he then applies to the decaying stick. A 60-foot radius centered on the stick illuminates the surrounding terrain. The stick is then wedged between Fester's ear and head.[/COLOR] [OOC]Fester casts [I]Daylight[/I] as a spell-like ability. It will last for 10 minutes.[/OOC] Fester then pulls a silky smoothe Hawk feather out of his spell-component pouch and crumples it up in his clenched fist. He then utters the words: [COLOR=red]Gesiho Sid Sigmoeides.[/COLOR] [COLOR=white]By now the feather has collasped into a fine powder which Feste rubs in his eyes.[/COLOR] [OOC]Fester Casts Keen Senses on himself: +2 to Perception checks, and Fester gains low-light vision. Additionally Fester has Darkvision out to 120 feet due to his deepsight feat. Keen senses will last one minute.[/OOC] Fester moves as close to Yoshiki as he can without disrupting his stealth with his Daylight spell. Fester attempts to peer into the cave and takes note of any features at the entrance. He examines the ceiling, walls, and espectially the ground for any tracks in the sand with his keen visual acuity. [OOC]Perception check[/OOC] Fester will attempt to identify any tracks or signs left behind by the beasts that dwell within this vast underground delight. [OOC]Survival check[/OOC] Based upon the season of the year, Fester will try to ascertain the temperature of the refreshing pools of water inside of this damp playground of the natural world. Fester's Knowledge of Giant Crabs will tell him if these beasts are likely to be lurking under the water due to their comfort level with the water's temperature, or out of the water. [OOC]Knowledge(Nature) check[/OOC] [/QUOTE]
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