Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
[LPF] Daggers at Midnight
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="perrinmiller" data-source="post: 5640138" data-attributes="member: 88649"><p><span style="color: Cyan">Maia's bolt grazes the wolf's hide, but doesn't penetrate.</span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan"></span><span style="color: Cyan">The goblin warrior <span style="color: Cyan">(#6)</span> is badly wounded and still manages to be ineffective in hitting the cornered tiger.</span></p><p><span style="color: Cyan"></span><span style="color: Cyan"></span></p><p><span style="color: Cyan">The wolf steps forward in pursuit of Maia, jaws closing around her ankle <span style="color: White">[5 dmg]</span>. However, the beast is unable to drag her off her feet as she jerks her leg back.</span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan">The archer (#3) steps forward and fires an arrow into the big half-orc, dropping him to the ground <span style="color: White">[8 dmg]</span>. The second arrow zips by Heinrich and breaks against the stone alter.</span></p><p></p><p><span style="color: Cyan">The shaken leader turns towards the dwarf, now that the half-orc is down, snarling, <span style="color: White">"Ha, the mighty fall. I come for you wench!</span></span><span style="color: White">"</span></p><p><img src="http://i956.photobucket.com/albums/ae47/perrinmiller/Unlimited%20RPGs/Arzethel.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p><span style="color: Cyan">Arzethel turns and advances on Garnet, slashing viciously. But, neither strike makes it past her shield. </span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan"></span><span style="color: Cyan"> The female goblin in banded mail (#2) moves forward to invoke another guttural incantation and touches the fallen druid. The druid (#4) is healed significantly and gets back to his feet, picking up his scimitar.</span><span style="color: Cyan"></span></p><p><span style="color: Cyan"></span></p><p><span style="color: Cyan">The last goblin warriors (#8) pursues after the gnome, but misses Pari.</span></p><p><span style="color: Cyan"></span></p><p>[OOC]Combat: Round 3[/OOC][sblock=Combat Information]Everyone is aware and not flat-footed. The only illumination(Ioun Torch) is centered on Heinrich. Beyond it's range he suffers a 20% chance to miss.</p><p>Arzethel has 50% concealment, roll 1d100, 1-50 will hit.</p><p></p><p> <u>Initiative:</u></p><p>Arzethel & The Goblins</p><p>You guys.</p><p></p><p><u>Updated Map:</u></p><p><img src="http://i956.photobucket.com/albums/ae47/perrinmiller/Living%20Pathfinder/SnFAEnc6Map03.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>1) Can move diagonally past alter and statues.</p><p>2) Statues and Alter provide standard cover</p><p></p><p> [code]Ausk: -7/34 HP remaining; 8dmg; Unconscious & dying</p><p>Garnet: 30/34 HP remaining; Shaken</p><p>Heinrich: 13/14 HP remaining;</p><p>Maia: 18/23 HP remaining; 5 dmg</p><p>Pari: 23/41 HP remaining; </p><p>Tagawai: 34/38 HP remaining; </p><p></p><p>Wand of CLW(-> Pari): 25 charges remain</p><p>Spells Cast: Guidance (Pari), Enlarge Person (Ausk), Shield (Heinrich),</p><p>Longstrider (Pari), Prot form Evil (Maia), Cat's Grace (Heinrich)</p><p>Abilities Used: Spray of Shooting stars (Maia)</p><p>Conditions in effect: Maia (Coat of Many Stars +4AC, Prot from Evil</p><p>+2AC/Saves), Heinrich (Shield +4AC, Cat's Grace +2 Dex), Pari (+10ft</p><p>movement), Garnet (Shaken), Ausk (-1AC & Attacks, +2Str, -2Dex, </p><p>10feet reach. +10ft movement) [/code]<u>Enemy Status:</u></p><p>[code]Arzethel (Skaken 1 rnds remain): 11 dmg; Lightly wounded</p><p>Gob2:</p><p>Wolf: 2 dmg; Minor wound</p><p>Gob3:</p><p>Gob4: 10 dmg; Badly wounded</p><p>Gob5: 9 dmg; Unconscious & Dying</p><p>Gob6: 5 dmg; Almost dead</p><p>Gob7: 9 dmg; Unconscious & Dying</p><p>Gob8: 2 dmg; Lightly wounded[/code][/sblock][GM]You guys are up.[/GM]</p></blockquote><p></p>
[QUOTE="perrinmiller, post: 5640138, member: 88649"] [COLOR=Cyan]Maia's bolt grazes the wolf's hide, but doesn't penetrate. [/COLOR][COLOR=Cyan]The goblin warrior [COLOR=Cyan](#6)[/COLOR] is badly wounded and still manages to be ineffective in hitting the cornered tiger. [/COLOR][COLOR=Cyan] The wolf steps forward in pursuit of Maia, jaws closing around her ankle [COLOR=White][5 dmg][/COLOR]. However, the beast is unable to drag her off her feet as she jerks her leg back. The archer (#3) steps forward and fires an arrow into the big half-orc, dropping him to the ground [COLOR=White][8 dmg][/COLOR]. The second arrow zips by Heinrich and breaks against the stone alter.[/COLOR] [COLOR=Cyan]The shaken leader turns towards the dwarf, now that the half-orc is down, snarling, [COLOR=White]"Ha, the mighty fall. I come for you wench![/COLOR][/COLOR][COLOR=White]"[/COLOR] [IMG]http://i956.photobucket.com/albums/ae47/perrinmiller/Unlimited%20RPGs/Arzethel.jpg[/IMG] [COLOR=Cyan]Arzethel turns and advances on Garnet, slashing viciously. But, neither strike makes it past her shield. [/COLOR][COLOR=Cyan] The female goblin in banded mail (#2) moves forward to invoke another guttural incantation and touches the fallen druid. The druid (#4) is healed significantly and gets back to his feet, picking up his scimitar.[/COLOR][COLOR=Cyan] The last goblin warriors (#8) pursues after the gnome, but misses Pari. [/COLOR] [OOC]Combat: Round 3[/OOC][sblock=Combat Information]Everyone is aware and not flat-footed. The only illumination(Ioun Torch) is centered on Heinrich. Beyond it's range he suffers a 20% chance to miss. Arzethel has 50% concealment, roll 1d100, 1-50 will hit. [U]Initiative:[/U] Arzethel & The Goblins You guys. [U]Updated Map:[/U] [IMG]http://i956.photobucket.com/albums/ae47/perrinmiller/Living%20Pathfinder/SnFAEnc6Map03.jpg[/IMG] 1) Can move diagonally past alter and statues. 2) Statues and Alter provide standard cover [code]Ausk: -7/34 HP remaining; 8dmg; Unconscious & dying Garnet: 30/34 HP remaining; Shaken Heinrich: 13/14 HP remaining; Maia: 18/23 HP remaining; 5 dmg Pari: 23/41 HP remaining; Tagawai: 34/38 HP remaining; Wand of CLW(-> Pari): 25 charges remain Spells Cast: Guidance (Pari), Enlarge Person (Ausk), Shield (Heinrich), Longstrider (Pari), Prot form Evil (Maia), Cat's Grace (Heinrich) Abilities Used: Spray of Shooting stars (Maia) Conditions in effect: Maia (Coat of Many Stars +4AC, Prot from Evil +2AC/Saves), Heinrich (Shield +4AC, Cat's Grace +2 Dex), Pari (+10ft movement), Garnet (Shaken), Ausk (-1AC & Attacks, +2Str, -2Dex, 10feet reach. +10ft movement) [/code][U]Enemy Status:[/U] [code]Arzethel (Skaken 1 rnds remain): 11 dmg; Lightly wounded Gob2: Wolf: 2 dmg; Minor wound Gob3: Gob4: 10 dmg; Badly wounded Gob5: 9 dmg; Unconscious & Dying Gob6: 5 dmg; Almost dead Gob7: 9 dmg; Unconscious & Dying Gob8: 2 dmg; Lightly wounded[/code][/sblock][GM]You guys are up.[/GM] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
[LPF] Daggers at Midnight
Top