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[LPF] Daggers at Midnight
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<blockquote data-quote="Maidhc O Casain" data-source="post: 5648856" data-attributes="member: 29558"><p>[sblock=Lessons]Sadly, I've never been very good with either character builds (if you define 'good' as building a really tough character) or tactics. My mind just doesn't seem to work that way, no matter how many threads I read, fights I look at, or characters I examine. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown :(" data-smilie="3"data-shortname=":(" /> </p><p></p><p>If I had it to do over, I'd start Pari & Tagaiwi closer together so that they could take advantage of their Precise Strike feat - though with my rolls that wouldn't have helped very much.</p><p></p><p>I'd say I'd give someone else the CLW wand as well, since Pari's a melee combatant, but this is the first round he's used it and he's not been much help in melee anyway. He bought the bow but that was neutralized in the first round - if he was going to use it he should have started farther back, I guess, and had Tagaiwi just in front of him to soak up the initial charge.[/sblock]</p><p></p><p>Pari, feeling just a smidge better, steps up behind Garnet to try and use the wand to keep his friend in the fight. Tagaiwi, still seeking advantageous position, circles the Druid and again strikes with claws and teeth.</p><p></p><p>[sblock=Actions]Pari: <ul> <li data-xf-list-type="ul">Free: 5' Step to G8</li> <li data-xf-list-type="ul">Standard: <a href="http://invisiblecastle.com/roller/view/3144801/" target="_blank">CLW Wand (1d8+1=7)</a></li> </ul><p>Tagaiwi: <ul> <li data-xf-list-type="ul">Free: 5' Step to D11</li> <li data-xf-list-type="ul">Standard: <a href="http://invisiblecastle.com/roller/view/3144802/" target="_blank">Claw, Claw, Bite (1d20+5=9, 1d20+5=24, 1d20+5=23)</a> for <a href="http://invisiblecastle.com/roller/view/3144803/" target="_blank">Damage (1d4+2=4, 1d6+2=4)</a></li> </ul><p>[/sblock]</p><p></p><p>[sblock=Mini Stats]</p><p><a href="http://livingpf.wikia.com/wiki/Pari_Kalikasan_%28Mowgli%29" target="_blank">Pari Kalikasan</a></p><p><strong><span style="color: DarkOrange">Initiative:</span></strong> +2</p><p><span style="color: DarkOrange"><strong>AC:</strong></span> 17 (13 Flat-Footed, 15 Touch), +2 AC vs. Abberations, Oozes & Vermin</p><p><span style="color: DarkOrange"><strong>HP:</strong></span> 09/41</p><p><span style="color: DarkOrange"><strong>CMB:</strong></span> +3 <strong><span style="color: DarkOrange">CMD:</span></strong> 14</p><p><span style="color: DarkOrange"><strong>Fort:</strong></span> +9 <span style="color: DarkOrange"><strong>Reflex:</strong></span> +2 <span style="color: DarkOrange"><strong>Will:</strong></span> +7</p><p></p><p><span style="color: DarkOrange"><strong>Senses:</strong></span> Low Light Vision</p><p><span style="color: DarkOrange"><strong>Perception:</strong></span> +12, <span style="color: DarkOrange"><strong>Sense Motive:</strong></span> +3</p><p></p><p><span style="color: DarkOrange"><strong>Current Weapon in Hand:</strong></span> Scythe</p><p></p><p><span style="color: DarkOrange"><strong>Special Abilities:</strong></span> Speak w/ Animals (1/Day), Woodland Stride</p><p></p><p><span style="color: DarkOrange"><strong><u>Spells Available</u></strong></span></p><p><strong>Orisons:</strong> Detect Magic, Guidance, Resistance, Stabilize</p><p><strong>1st Level:</strong> Hydraulic Push, Produce Flame</p><p></p><p></p><p><u>Tagaiwi</u></p><p><strong><span style="color: DarkOrange">Initiative:</span></strong> +4</p><p><span style="color: DarkOrange"><strong>AC:</strong></span> 21 (14 Flat-Footed, 17 Touch)</p><p><span style="color: DarkOrange"><strong>HP:</strong></span> 28/38</p><p><span style="color: DarkOrange"><strong>CMB:</strong></span> +5 <strong><span style="color: DarkOrange">CMD:</span></strong> 19</p><p><span style="color: DarkOrange"><strong>Fort:</strong></span> +7 <span style="color: DarkOrange"><strong>Reflex:</strong></span> +9 <span style="color: DarkOrange"><strong>Will:</strong></span> +4</p><p></p><p><span style="color: DarkOrange"><strong>Senses:</strong></span> Low Light Vision, Scent</p><p><span style="color: DarkOrange"><strong>Perception:</strong></span> +7, <span style="color: DarkOrange"><strong>Sense Motive:</strong></span> +2</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Maidhc O Casain, post: 5648856, member: 29558"] [sblock=Lessons]Sadly, I've never been very good with either character builds (if you define 'good' as building a really tough character) or tactics. My mind just doesn't seem to work that way, no matter how many threads I read, fights I look at, or characters I examine. :( If I had it to do over, I'd start Pari & Tagaiwi closer together so that they could take advantage of their Precise Strike feat - though with my rolls that wouldn't have helped very much. I'd say I'd give someone else the CLW wand as well, since Pari's a melee combatant, but this is the first round he's used it and he's not been much help in melee anyway. He bought the bow but that was neutralized in the first round - if he was going to use it he should have started farther back, I guess, and had Tagaiwi just in front of him to soak up the initial charge.[/sblock] Pari, feeling just a smidge better, steps up behind Garnet to try and use the wand to keep his friend in the fight. Tagaiwi, still seeking advantageous position, circles the Druid and again strikes with claws and teeth. [sblock=Actions]Pari:[LIST] [*]Free: 5' Step to G8 [*]Standard: [url=http://invisiblecastle.com/roller/view/3144801/]CLW Wand (1d8+1=7)[/url][/LIST] Tagaiwi:[LIST] [*]Free: 5' Step to D11 [*]Standard: [url=http://invisiblecastle.com/roller/view/3144802/]Claw, Claw, Bite (1d20+5=9, 1d20+5=24, 1d20+5=23)[/url] for [url=http://invisiblecastle.com/roller/view/3144803/]Damage (1d4+2=4, 1d6+2=4)[/url][/LIST][/sblock] [sblock=Mini Stats] [URL="http://livingpf.wikia.com/wiki/Pari_Kalikasan_%28Mowgli%29"]Pari Kalikasan[/URL] [B][COLOR=DarkOrange]Initiative:[/COLOR][/B][COLOR=DarkOrange][/COLOR] +2 [COLOR=DarkOrange][B]AC:[/B][/COLOR] 17 (13 Flat-Footed, 15 Touch), +2 AC vs. Abberations, Oozes & Vermin [COLOR=DarkOrange][B]HP:[/B][/COLOR] 09/41 [COLOR=DarkOrange][B]CMB:[/B][/COLOR] +3 [B][COLOR=DarkOrange]CMD:[/COLOR][/B][COLOR=DarkOrange][/COLOR] 14 [COLOR=DarkOrange][B]Fort:[/B][/COLOR] +9 [COLOR=DarkOrange][B]Reflex:[/B][/COLOR] +2 [COLOR=DarkOrange][B]Will:[/B][/COLOR] +7 [COLOR="DarkOrange"][B]Senses:[/B][/COLOR] Low Light Vision [COLOR="DarkOrange"][B]Perception:[/B][/COLOR] +12, [COLOR="DarkOrange"][B]Sense Motive:[/B][/COLOR] +3 [COLOR=DarkOrange][B]Current Weapon in Hand:[/B][/COLOR] Scythe [COLOR="DarkOrange"][B]Special Abilities:[/B][/COLOR] Speak w/ Animals (1/Day), Woodland Stride [COLOR="DarkOrange"][B][U]Spells Available[/U][/B][/COLOR] [B]Orisons:[/B] Detect Magic, Guidance, Resistance, Stabilize [B]1st Level:[/B] Hydraulic Push, Produce Flame [U]Tagaiwi[/U] [B][COLOR=DarkOrange]Initiative:[/COLOR][/B][COLOR=DarkOrange][/COLOR] +4 [COLOR=DarkOrange][B]AC:[/B][/COLOR] 21 (14 Flat-Footed, 17 Touch) [COLOR=DarkOrange][B]HP:[/B][/COLOR] 28/38 [COLOR=DarkOrange][B]CMB:[/B][/COLOR] +5 [B][COLOR=DarkOrange]CMD:[/COLOR][/B][COLOR=DarkOrange][/COLOR] 19 [COLOR=DarkOrange][B]Fort:[/B][/COLOR] +7 [COLOR=DarkOrange][B]Reflex:[/B][/COLOR] +9 [COLOR=DarkOrange][B]Will:[/B][/COLOR] +4 [COLOR="DarkOrange"][B]Senses:[/B][/COLOR] Low Light Vision, Scent [COLOR="DarkOrange"][B]Perception:[/B][/COLOR] +7, [COLOR="DarkOrange"][B]Sense Motive:[/B][/COLOR] +2 [/sblock] [/QUOTE]
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