Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
Playing the Game
Play by Post
[LPF] Distant Relations
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="jkason" data-source="post: 5692308" data-attributes="member: 2710"><p><strong>Distant Relatives</strong></p><p></p><p>Player: Character</p><p>[MENTION=40413]GlassEye[/MENTION]: <a href="http://livingpf.wikia.com/wiki/Elenka_Danyllova_(GlassEye)" target="_blank">Elenka Danyllova</a>, human summoner 3 (9/26/11-1/4/2012), human summoner 4 (1/5/12)</p><p>[MENTION=6673727]Qik[/MENTION]: <a href="http://livingpf.wikia.com/wiki/Quioan_Scorchsong_(Qik)" target="_blank">Quioan Scorchsong</a>, elven wiz 1 / ranger 1 (9/26/11-9/30/11), elven wiz 1/ ranger 2 (10/1/11)</p><p><span style="color: slategray">[MENTION=100541]toasterferret[/MENTION]: <a href="http://livingpf.wikia.com/wiki/Anna_Belacqua_(Toasterferret)" target="_blank">Anna Belacqua</a>, human sorceress 3 (9/26/11-11/17/11), human sorceress 4 (11/18/11-1/04/12). Exited 1/4/12.</span></p><p>[MENTION=100214]deisenhut[/MENTION]: <a href="http://livingpf.wikia.com/wiki/Yoshiki_Akita_(deisenhut)" target="_blank">Yoshiki Akita</a>, human monk 3 (9/26/11-10/28/11), human monk (Elemental Fist) 4 (10/29/11)</p><p>Artur Hawkwing: <a href="http://livingpf.wikia.com/wiki/Audra_Frost_(Kaylian)" target="_blank">Audra Frost</a>, human monk (Ki Mystic) 3, joined 01/02/12</p><p></p><p></p><p>Commander Parsons sits impatiently atop his horse as you arrive. Next to him, at the gangplank of a nondescript, small-sailed barge, is a gangly (for his race) dwarf. Behind him, a dirty and disheveled half-elf works to load the last of the cargo.</p><p></p><p><span style="color: slategray">"This is Renlow,"</span> Parsons says quickly by way of introduction. The dwarf gives a slight smile and nod of his head. <span style="color: slategray">"He's taking you on for his cargo trip to the Ouhm as a favor to me. Don't make me regret calling in favors.</span></p><p><span style="color: slategray"></span></p><p><span style="color: slategray">"I've sent word ahead to Inar, so he'll know you're coming. You'll want to look for him in The Hidden Clearing feast hall when you get to Martna. He'll fill you in from there.</span></p><p><span style="color: slategray"></span></p><p><span style="color: slategray">"And now, I have a patrol,"</span> Parsons says. <span style="color: slategray">"Which, gods willing, will be wonderfully quiet and full of nothing more than commoners and merchants."</span></p><p></p><p>Unless the PC's make a move to stop him, the White Cloak clops off at a brisk pace, returning to his regular work and leaving you in the care of the dwarf and his barge.</p><p></p><p>[sblock=general guidelines]This is only my second PbP. Qik had to suffer through my first attempt. In any case, here are the guidelines I have. Please let me know if anything's not clear or you have major problems with anything. I know last time there was a bit of confusion about group initiative. In any case:</p><p></p><p>* Barring unforseen circumstances, I should be able to post at least once a day during the week. I'm online much less over the weekend, so I wouldn't expect much more than one post (possibly none) over the weekend. Usually I'll respond to whomever has posted since I last did (whether or not that's all PC's) if we're just in a conversational scene. If it's not clear to me, I'll ask for a thumbs up from all players before I move PC's to a new scene. I try to check the game I DM first any time I'm on, but feel free to make use of the mention feature if you think I've lost track of you guys. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>* For combat, I prefer group initiative / first-post, with the exception of surprise and / or 1st rounds. At that point in combat, everyone hasn't gone yet, and there are enough effects (especially related to flat-footedness) that I don't want to muck with. The general rule, then, is that we use NORMAL initiative until all characters (PC and NPC) have taken a first action. From there forward, combat will run in two chunks: PC's and NPC's. At that point, actions happen in the order they're posted by players during the PC phase. You can always choose to post that you're delaying until after another player if he or she hasn't posted by the time you're ready to.</p><p></p><p>[sblock=example]The group happens upon pack of goblins. They're pretty sneaky, but one of the goblins hears them coming. Sadly, he's the mute no one likes, so the others remain surprised. All PC's and the goblin, then, can act in the surprise round. PC's roll:</p><p></p><p>PC A: 16</p><p>PC B: 15</p><p>PC C: 13</p><p>Goblins (Rolled as a group): 12</p><p>PC D: 8</p><p></p><p>In the surprise round, everyone acts in order: PC A, then PC B, PC C, the single unsurprised Goblin, Then PC D.</p><p></p><p>In round 1, since there are still goblins who have not acted, we maintain normal initiative until we reach the point where they first act (initiative slot 12). So, the round goes like this:</p><p></p><p>PC A</p><p>PC B</p><p>PC C</p><p>ALL GOBLINS</p><p>ALL PCs, first-post, first to act.</p><p></p><p>It might seem like PC D gets shorted in this scenario, but the number of actions each PC is getting between NPC attacks stays the same. I just find that, when there's no particular mechanical need for it, it speeds things up a bit to let folks post when their schedules permit, without having to throw a bunch of conditions on the post and / or edit attacks based on what someone higher in initiative but later in posting does. Retcons are messy, and anything that mitigates the delays already built into PbP is helpful, I think.[/sblock]</p><p></p><p>* I'll give at least 24 hours on a combat round for everyone to act, and will try to mention anyone who hasn't acted by then and give them a little more time, as well. At the 48 hour mark, I'll either declare that your PC doesn't act (most likely), or if a simple action is obvious from previous rounds, I'll make that action. You're welcome to assign others as wardens of your PC's in the event of a planned absence.</p><p></p><p>* You should feel free to make your own rolls, whether those are attack or skill checks. You can use the EN World roller, or the roller on Invisible Castle (please provide a link in your post if you use the latter). Feel free to try any skill you think might be applicable. I'm always willing to consider a non-standard use of a skill, provided you sell it well enough. If you just post: "roll Know:Nature to aid a Bluff," I'm likely to laugh loudly. If, however, you manage to make a case that your extensive knowledge of native roots and herbs can make the Bluffing character sound more authentic as the Bluffing character attempts to fool someone into thinking he's a botanist, that's the kind of effort that makes things more fun and is much more likely to work. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>* Caveat to the above: I may make some rolls in secret whether you think to actively use a skill or not. Perception is the obvious one, but not necessarily the only one. Roll Perception as you like, of course, for active spotting and the like; just don't be surprised if </p><p></p><p>* I try to keep track of resources (Prepared / used spells, per-day abilities used, etc), but it's always lovely if the players help out there, since there's no guarantee I'll have it right, or that my mistake will be in your favor (as, for example, I may forget or miss that you've got one or more buffs or conditional bonuses I should be applying).[/sblock]</p><p></p><p>[sblock=Experience and Treasure Tracking]</p><p></p><p>For final treasure splits, see <a href="http://www.enworld.org/forum/playing-game/312015-lpf-distant-relations-51.html#post5833087" target="_blank">This post</a></p><p></p><p>Time Awards:</p><p></p><p>Anna: 4757 starting XP (level 3)</p><p>Level 4 on 11/12/2011</p><p></p><p>Time XP (9/26/2011-12/29/2011): 1739</p><p>Time GP (9/26/2011-12/29/2011): 1974 gp</p><p></p><p>Elenka: Elenka: Starting XP 3550 (level 3)</p><p>Level 4 on 1/2/2012</p><p></p><p>Time XP (9/26/2011-2/27/2012): 2702</p><p>Time GP (9/26/2011-2/27/2012): 3066 gp </p><p></p><p>Quioan: Starting XP 3227 (Level 2)</p><p>Level 3 on 9/30/2011</p><p>Level 4 on 2/8/2012</p><p></p><p>Time XP (9/26/2011-2/27/2012): 2427</p><p>Time GP (9/26/2011-2/27/2012): 2746 gp</p><p></p><p>Yoshiki: Starting XP 5135 (Level 3)</p><p>Level 4 on 10/17/2011</p><p>Level 5 on 2/8/2012</p><p></p><p>Time XP (9/26/2011-2/27/2012): 3336</p><p>Time GP (9/26/2011-2/27/2012): 3796 gp</p><p></p><p>Audra: Starting XP 3700 (3rd level)</p><p>4th level 2/25/2012</p><p></p><p>Time XP (1/2/2012-2/27/2012): 854</p><p>Time Gold (1/2/2012-2/27/2012): 968 gp </p><p></p><p></p><p>* <a href="http://enworld.org/showthread.php?t=312015&page=3#post5695564" target="_blank">Eel Encounter</a> </p><p></p><p>Experience: 600 xp</p><p>Treasure: CLW wand (25 charges)</p><p></p><p>* <a href="http://enworld.org/showthread.php?t=312015&page=8#post5706965" target="_blank">Halfling Pirates</a></p><p></p><p>Experience: 1600 xp</p><p><a href="http://enworld.org/showthread.php?t=312015&page=11#post5715134" target="_blank">Treasure</a>: </p><p>+ Alchemist's fire x8</p><p>+ CLW potion x4</p><p>+ 100 pp, 28 gp, 16 sp (coin and loot sold to Phineas Renlow)</p><p></p><p>* <a href="http://www.enworld.org/forum/playing-game/312015-lpf-distant-relations-23.html#post5753759" target="_blank">Breaking the Baker</a>: 1200 xp</p><p></p><p>Anna ineligible for further awards / written out (12/29/11)</p><p></p><p><a href="http://www.enworld.org/forum/playing-game/312015-lpf-distant-relations-25.html#post5760625" target="_blank">Spider Encounter</a></p><p></p><p>Experience: 400 (3 way split)</p><p></p><p>Enter Audra</p><p></p><p>Treasure, second floor 1: </p><p><a href="http://www.enworld.org/forum/playing-game/312015-lpf-distant-relations-32.html#post5788604" target="_blank">Herald's room</a>:52 gp</p><p>a pair of silver dice (worth 5 gp)</p><p>unidentified scroll (enchantment compulsion)</p><p><a href="http://www.enworld.org/forum/playing-game/312015-lpf-distant-relations-32.html#post5789291" target="_blank">Herald rooms</a>: 23 silver holy symbols</p><p>A single application of oil of invisibility (used Yoshiki)</p><p>+1 Cold Iron Heavy mace</p><p><a href="http://www.enworld.org/forum/playing-game/312015-lpf-distant-relations-32.html#post5790529" target="_blank">Herald room:</a>potion of gaseous form</p><p>Bag of holding, type 1</p><p><a href="http://www.enworld.org/forum/playing-game/312015-lpf-distant-relations-33.html#post5792265" target="_blank">Large room</a>: 50 pp</p><p>potion of invisibility (used Quioan)</p><p>unidentified statue (enchantment)</p><p></p><p><a href="http://www.enworld.org/forum/playing-game/312015-lpf-distant-relations-42.html#post5812870" target="_blank">Bi-level Grand Guignol at the Temple</a>:</p><p></p><p>Experience: 4400 XP</p><p></p><p>Available Loot:</p><p></p><p>Acolyte x1: </p><p>short sword, </p><p>daggers (2), </p><p>sap, </p><p>studded leather armor, </p><p>light wooden shield</p><p>10 gp</p><p></p><p>Priests x3 (each priest has the following):</p><p>potions of cure light wounds x2 </p><p>smokestick</p><p>masterwork rapier, </p><p>light crossbow with 20 bolts, </p><p>sap, </p><p>+1 studded leather armor</p><p>masterwork light steel shield, </p><p>sunrod (2), </p><p>thieves tools, </p><p>10 gp</p><p></p><p>Garthia:</p><p>Brooch of Shielding </p><p>potion Cure Moderate Wonds x2</p><p>potion of Stabilize</p><p>wand of shield (42 charges)</p><p>ring of protection +1</p><p></p><p><a href="http://www.enworld.org/forum/playing-game/312015-lpf-distant-relations-49.html#post5826669" target="_blank">Tarkan</a></p><p></p><p>XP: 1600</p><p>Treasure: +1 Greatclub</p><p></p><p><a href="http://www.enworld.org/showthread.php?p=5833087#post5833087" target="_blank">Story Award</a>: 2400 xp [/sblock]</p></blockquote><p></p>
[QUOTE="jkason, post: 5692308, member: 2710"] [b]Distant Relatives[/b] Player: Character [MENTION=40413]GlassEye[/MENTION]: [url=http://livingpf.wikia.com/wiki/Elenka_Danyllova_(GlassEye)]Elenka Danyllova[/url], human summoner 3 (9/26/11-1/4/2012), human summoner 4 (1/5/12) [MENTION=6673727]Qik[/MENTION]: [url=http://livingpf.wikia.com/wiki/Quioan_Scorchsong_(Qik)]Quioan Scorchsong[/url], elven wiz 1 / ranger 1 (9/26/11-9/30/11), elven wiz 1/ ranger 2 (10/1/11) [color=slategray][MENTION=100541]toasterferret[/MENTION]: [url=http://livingpf.wikia.com/wiki/Anna_Belacqua_(Toasterferret)]Anna Belacqua[/url], human sorceress 3 (9/26/11-11/17/11), human sorceress 4 (11/18/11-1/04/12). Exited 1/4/12.[/color] [MENTION=100214]deisenhut[/MENTION]: [url=http://livingpf.wikia.com/wiki/Yoshiki_Akita_(deisenhut)]Yoshiki Akita[/url], human monk 3 (9/26/11-10/28/11), human monk (Elemental Fist) 4 (10/29/11) Artur Hawkwing: [url=http://livingpf.wikia.com/wiki/Audra_Frost_(Kaylian)]Audra Frost[/url], human monk (Ki Mystic) 3, joined 01/02/12 Commander Parsons sits impatiently atop his horse as you arrive. Next to him, at the gangplank of a nondescript, small-sailed barge, is a gangly (for his race) dwarf. Behind him, a dirty and disheveled half-elf works to load the last of the cargo. [color=slategray]"This is Renlow,"[/color] Parsons says quickly by way of introduction. The dwarf gives a slight smile and nod of his head. [color=slategray]"He's taking you on for his cargo trip to the Ouhm as a favor to me. Don't make me regret calling in favors. "I've sent word ahead to Inar, so he'll know you're coming. You'll want to look for him in The Hidden Clearing feast hall when you get to Martna. He'll fill you in from there. "And now, I have a patrol,"[/color] Parsons says. [color=slategray]"Which, gods willing, will be wonderfully quiet and full of nothing more than commoners and merchants."[/color] Unless the PC's make a move to stop him, the White Cloak clops off at a brisk pace, returning to his regular work and leaving you in the care of the dwarf and his barge. [sblock=general guidelines]This is only my second PbP. Qik had to suffer through my first attempt. In any case, here are the guidelines I have. Please let me know if anything's not clear or you have major problems with anything. I know last time there was a bit of confusion about group initiative. In any case: * Barring unforseen circumstances, I should be able to post at least once a day during the week. I'm online much less over the weekend, so I wouldn't expect much more than one post (possibly none) over the weekend. Usually I'll respond to whomever has posted since I last did (whether or not that's all PC's) if we're just in a conversational scene. If it's not clear to me, I'll ask for a thumbs up from all players before I move PC's to a new scene. I try to check the game I DM first any time I'm on, but feel free to make use of the mention feature if you think I've lost track of you guys. :) * For combat, I prefer group initiative / first-post, with the exception of surprise and / or 1st rounds. At that point in combat, everyone hasn't gone yet, and there are enough effects (especially related to flat-footedness) that I don't want to muck with. The general rule, then, is that we use NORMAL initiative until all characters (PC and NPC) have taken a first action. From there forward, combat will run in two chunks: PC's and NPC's. At that point, actions happen in the order they're posted by players during the PC phase. You can always choose to post that you're delaying until after another player if he or she hasn't posted by the time you're ready to. [sblock=example]The group happens upon pack of goblins. They're pretty sneaky, but one of the goblins hears them coming. Sadly, he's the mute no one likes, so the others remain surprised. All PC's and the goblin, then, can act in the surprise round. PC's roll: PC A: 16 PC B: 15 PC C: 13 Goblins (Rolled as a group): 12 PC D: 8 In the surprise round, everyone acts in order: PC A, then PC B, PC C, the single unsurprised Goblin, Then PC D. In round 1, since there are still goblins who have not acted, we maintain normal initiative until we reach the point where they first act (initiative slot 12). So, the round goes like this: PC A PC B PC C ALL GOBLINS ALL PCs, first-post, first to act. It might seem like PC D gets shorted in this scenario, but the number of actions each PC is getting between NPC attacks stays the same. I just find that, when there's no particular mechanical need for it, it speeds things up a bit to let folks post when their schedules permit, without having to throw a bunch of conditions on the post and / or edit attacks based on what someone higher in initiative but later in posting does. Retcons are messy, and anything that mitigates the delays already built into PbP is helpful, I think.[/sblock] * I'll give at least 24 hours on a combat round for everyone to act, and will try to mention anyone who hasn't acted by then and give them a little more time, as well. At the 48 hour mark, I'll either declare that your PC doesn't act (most likely), or if a simple action is obvious from previous rounds, I'll make that action. You're welcome to assign others as wardens of your PC's in the event of a planned absence. * You should feel free to make your own rolls, whether those are attack or skill checks. You can use the EN World roller, or the roller on Invisible Castle (please provide a link in your post if you use the latter). Feel free to try any skill you think might be applicable. I'm always willing to consider a non-standard use of a skill, provided you sell it well enough. If you just post: "roll Know:Nature to aid a Bluff," I'm likely to laugh loudly. If, however, you manage to make a case that your extensive knowledge of native roots and herbs can make the Bluffing character sound more authentic as the Bluffing character attempts to fool someone into thinking he's a botanist, that's the kind of effort that makes things more fun and is much more likely to work. :) * Caveat to the above: I may make some rolls in secret whether you think to actively use a skill or not. Perception is the obvious one, but not necessarily the only one. Roll Perception as you like, of course, for active spotting and the like; just don't be surprised if * I try to keep track of resources (Prepared / used spells, per-day abilities used, etc), but it's always lovely if the players help out there, since there's no guarantee I'll have it right, or that my mistake will be in your favor (as, for example, I may forget or miss that you've got one or more buffs or conditional bonuses I should be applying).[/sblock] [sblock=Experience and Treasure Tracking] For final treasure splits, see [url=http://www.enworld.org/forum/playing-game/312015-lpf-distant-relations-51.html#post5833087]This post[/url] Time Awards: Anna: 4757 starting XP (level 3) Level 4 on 11/12/2011 Time XP (9/26/2011-12/29/2011): 1739 Time GP (9/26/2011-12/29/2011): 1974 gp Elenka: Elenka: Starting XP 3550 (level 3) Level 4 on 1/2/2012 Time XP (9/26/2011-2/27/2012): 2702 Time GP (9/26/2011-2/27/2012): 3066 gp Quioan: Starting XP 3227 (Level 2) Level 3 on 9/30/2011 Level 4 on 2/8/2012 Time XP (9/26/2011-2/27/2012): 2427 Time GP (9/26/2011-2/27/2012): 2746 gp Yoshiki: Starting XP 5135 (Level 3) Level 4 on 10/17/2011 Level 5 on 2/8/2012 Time XP (9/26/2011-2/27/2012): 3336 Time GP (9/26/2011-2/27/2012): 3796 gp Audra: Starting XP 3700 (3rd level) 4th level 2/25/2012 Time XP (1/2/2012-2/27/2012): 854 Time Gold (1/2/2012-2/27/2012): 968 gp * [url=http://enworld.org/showthread.php?t=312015&page=3#post5695564]Eel Encounter[/url] Experience: 600 xp Treasure: CLW wand (25 charges) * [url=http://enworld.org/showthread.php?t=312015&page=8#post5706965]Halfling Pirates[/url] Experience: 1600 xp [url=http://enworld.org/showthread.php?t=312015&page=11#post5715134]Treasure[/url]: + Alchemist's fire x8 + CLW potion x4 + 100 pp, 28 gp, 16 sp (coin and loot sold to Phineas Renlow) * [url=http://www.enworld.org/forum/playing-game/312015-lpf-distant-relations-23.html#post5753759]Breaking the Baker[/url]: 1200 xp Anna ineligible for further awards / written out (12/29/11) [url=http://www.enworld.org/forum/playing-game/312015-lpf-distant-relations-25.html#post5760625]Spider Encounter[/url] Experience: 400 (3 way split) Enter Audra Treasure, second floor 1: [url=http://www.enworld.org/forum/playing-game/312015-lpf-distant-relations-32.html#post5788604]Herald's room[/url]:52 gp a pair of silver dice (worth 5 gp) unidentified scroll (enchantment compulsion) [url=http://www.enworld.org/forum/playing-game/312015-lpf-distant-relations-32.html#post5789291]Herald rooms[/url]: 23 silver holy symbols A single application of oil of invisibility (used Yoshiki) +1 Cold Iron Heavy mace [url=http://www.enworld.org/forum/playing-game/312015-lpf-distant-relations-32.html#post5790529]Herald room:[/url]potion of gaseous form Bag of holding, type 1 [url=http://www.enworld.org/forum/playing-game/312015-lpf-distant-relations-33.html#post5792265]Large room[/url]: 50 pp potion of invisibility (used Quioan) unidentified statue (enchantment) [url=http://www.enworld.org/forum/playing-game/312015-lpf-distant-relations-42.html#post5812870]Bi-level Grand Guignol at the Temple[/url]: Experience: 4400 XP Available Loot: Acolyte x1: short sword, daggers (2), sap, studded leather armor, light wooden shield 10 gp Priests x3 (each priest has the following): potions of cure light wounds x2 smokestick masterwork rapier, light crossbow with 20 bolts, sap, +1 studded leather armor masterwork light steel shield, sunrod (2), thieves tools, 10 gp Garthia: Brooch of Shielding potion Cure Moderate Wonds x2 potion of Stabilize wand of shield (42 charges) ring of protection +1 [url=http://www.enworld.org/forum/playing-game/312015-lpf-distant-relations-49.html#post5826669]Tarkan[/url] XP: 1600 Treasure: +1 Greatclub [url=http://www.enworld.org/showthread.php?p=5833087#post5833087]Story Award[/url]: 2400 xp [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
[LPF] Distant Relations
Top