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<blockquote data-quote="jkason" data-source="post: 5709255" data-attributes="member: 2710"><p>Yoshiki works efficiently, stripping the bodies, and soon has a small pile of gear in the center of the deck: armor, shields, swords, crossbows, as well as two flasks of alchemists fire per halfling. They also each carried some kind of potion, though Yoshiki himself hasn't the training to identify the substance of them. And, on the pirate who threatened Elenka and Anna, a plain-looking key. Three of the four halflings are rolled over the side and into the Ouhm to feed its denizens. </p><p></p><p>Meanwhile, Quioan darts about belowdecks on the raiding ship, his sharp eyes none too impressed. The ship is in poor condition, and most of what they have on board seems to be the cast offs of past raids. No doubt the more expensive booty might be back in whatever camp the halflings call home. If they decide to scuttle the boat as Renlow recommends, the elf doesn't imagine it will take much effort.</p><p></p><p>He does find a small lockbox in the cabin of the ship which seems promising. Unsurprisingly, when he returns to The Downpour, the key Yoshiki found fits the lock. Inside is a bag with a respectable amount of coin, a small charm shaped like a feather, and a map which appears to show the position of the pirate's main encampment.</p><p></p><p><span style="color: purple">"Gulls and trout, that's likely worth more than anything else ya found on those sods,"</span> Renlow says. <span style="color: purple">"You get that to the militia station in Martna, they've got a standin' bounty of 500 gold for information on where these rats are hiding out!</span></p><p><span style="color: purple"></span></p><p><span style="color: purple">"But enough of the rooting around. I don't like sitting still with a big pirate calling card clamped to our side. Scuttle that thing and let's be on our way. Martna's not but a few hours away."</span></p><p></p><p>Indeed, as the rain seems to be finally clearing, you can see the twinkle of lights in the distance.</p><p></p><p>[sblock=details] Each Halfling carries the following (so you have these x4):</p><p></p><p>* Longsword</p><p>* Light crossbow</p><p>* Leather Armor</p><p>* Heavy Steel Shield</p><p>* 2 flasks alchemist's fire</p><p>* 1 unidentified potion</p><p></p><p>The lockbox contains the following:</p><p></p><p>* 13 pp, 28 gp, and 16 sp, </p><p>* a map of the area marking the main encampment of the raiders: Renlow's already told you this will fetch you the 500 gp reward in Martna for 'information leading to capture…'</p><p>* A small feather-shaped charm[/sblock]</p></blockquote><p></p>
[QUOTE="jkason, post: 5709255, member: 2710"] Yoshiki works efficiently, stripping the bodies, and soon has a small pile of gear in the center of the deck: armor, shields, swords, crossbows, as well as two flasks of alchemists fire per halfling. They also each carried some kind of potion, though Yoshiki himself hasn't the training to identify the substance of them. And, on the pirate who threatened Elenka and Anna, a plain-looking key. Three of the four halflings are rolled over the side and into the Ouhm to feed its denizens. Meanwhile, Quioan darts about belowdecks on the raiding ship, his sharp eyes none too impressed. The ship is in poor condition, and most of what they have on board seems to be the cast offs of past raids. No doubt the more expensive booty might be back in whatever camp the halflings call home. If they decide to scuttle the boat as Renlow recommends, the elf doesn't imagine it will take much effort. He does find a small lockbox in the cabin of the ship which seems promising. Unsurprisingly, when he returns to The Downpour, the key Yoshiki found fits the lock. Inside is a bag with a respectable amount of coin, a small charm shaped like a feather, and a map which appears to show the position of the pirate's main encampment. [color=purple]"Gulls and trout, that's likely worth more than anything else ya found on those sods,"[/color] Renlow says. [color=purple]"You get that to the militia station in Martna, they've got a standin' bounty of 500 gold for information on where these rats are hiding out! "But enough of the rooting around. I don't like sitting still with a big pirate calling card clamped to our side. Scuttle that thing and let's be on our way. Martna's not but a few hours away."[/color] Indeed, as the rain seems to be finally clearing, you can see the twinkle of lights in the distance. [sblock=details] Each Halfling carries the following (so you have these x4): * Longsword * Light crossbow * Leather Armor * Heavy Steel Shield * 2 flasks alchemist's fire * 1 unidentified potion The lockbox contains the following: * 13 pp, 28 gp, and 16 sp, * a map of the area marking the main encampment of the raiders: Renlow's already told you this will fetch you the 500 gp reward in Martna for 'information leading to capture…' * A small feather-shaped charm[/sblock] [/QUOTE]
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