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<blockquote data-quote="jkason" data-source="post: 5808676" data-attributes="member: 2710"><p>[sblock=Artur Hawkwing]No worries on either count. I don't expect things to go as swiftly on weekends, and I missed the bracers the same as you did. I don't think anyone missed by as little as a single point, anyway, and it's not like this fight's been super easy for you guys (especially since the dice seem to have 'warmed up' for your opponents), so it's all good.[/sblock]</p><p></p><p>As the gray robed archer speaks, Elenka and Audra can finally confirm from his voice that it's Quioan. Yoshiki hears his elven companion's voice, but like Quioan with the male monk, the archway blocks a clear view of the speaker. The priest catches an oversized arrow in his gut and falls, groaning, to the floor, though his breathing evens out almost immediately.</p><p></p><p>The hound has had quite enough of being punched and ducked and taunted. It growls and barks, frothing smoke instead of spittle, then rears onto its back paws to clamp its powerful jaws into the white robed woman where her shoulder meets her neck. Blood and fire mingle, and she falls to the ground. The hound, for its part, sniffs at its prey, then, apparently satisfied that it has done its duty, sits down, howls, and evaporates in a cloud of black smoke.</p><p></p><p><span style="color: darkred">"I think the dog just smelled more fresh meat, don't you?"</span> Garthia gloats to his opponent. He drops the wand to the floor, apparently done with it, then his own fists blur the air like his attacker's as he decides to make a more physical assault. Despite his bravado, however, he fails to connect.</p><p></p><p>[sblock=actions and status]Priest stabilize check: success.</p><p></p><p>Hound attack vs. Audra. Hits for 9 bite damage +5 fire damage. Audra is now Dying at -3 HP</p><p></p><p>[sblock=Dying]A dying creature is unconscious and near death. Creatures that have negative hit points and have not stabilized are dying. A dying creature can take no actions. On the character's next turn, after being reduced to negative hit points (but not dead), and on all subsequent turns, the character must make a DC 10 Constitution check to become stable. The character takes a penalty on this roll equal to his negative hit point total. A character that is stable does not need to make this check. A natural 20 on this check is an automatic success. If the character fails this check, he loses 1 hit point. If a dying creature has an amount of negative hit points equal to its Constitution score, it dies.[/sblock]Summoning expires, hound is dismissed.</p><p></p><p>Garthia: Free: Drop wand.</p><p>Full Round: Flurry attack (attempted stun). Both attacks miss.</p><p></p><p>STATUS:</p><p></p><p>Garthia (AC 21): 36 damage, Moderately Damaged</p><p>Priest 1 (AC 19): -5/25 HP, Unconscious (stable), Prone</p><p>Priest 2 (AC 19): -1/25 HP, Unconscious (stable), Prone</p><p>Priest 3 (AC 19): Dead</p><p>Acolyte (AC 15): -3/13 HP, Unconscious (stable), Prone</p><p></p><p>Quioan: 19/24, 5 nonlethal damage, Gravity Bow (5/10 rounds remaining)</p><p>Audra: -3/23, Dying, Prone, Mage Armor</p><p>Elenka: 1/30</p><p>Yoshiki: 20/28, Mage Armor[/sblock]</p><p></p><p>[gm]PCs up.[/gm]</p></blockquote><p></p>
[QUOTE="jkason, post: 5808676, member: 2710"] [sblock=Artur Hawkwing]No worries on either count. I don't expect things to go as swiftly on weekends, and I missed the bracers the same as you did. I don't think anyone missed by as little as a single point, anyway, and it's not like this fight's been super easy for you guys (especially since the dice seem to have 'warmed up' for your opponents), so it's all good.[/sblock] As the gray robed archer speaks, Elenka and Audra can finally confirm from his voice that it's Quioan. Yoshiki hears his elven companion's voice, but like Quioan with the male monk, the archway blocks a clear view of the speaker. The priest catches an oversized arrow in his gut and falls, groaning, to the floor, though his breathing evens out almost immediately. The hound has had quite enough of being punched and ducked and taunted. It growls and barks, frothing smoke instead of spittle, then rears onto its back paws to clamp its powerful jaws into the white robed woman where her shoulder meets her neck. Blood and fire mingle, and she falls to the ground. The hound, for its part, sniffs at its prey, then, apparently satisfied that it has done its duty, sits down, howls, and evaporates in a cloud of black smoke. [color=darkred]"I think the dog just smelled more fresh meat, don't you?"[/color] Garthia gloats to his opponent. He drops the wand to the floor, apparently done with it, then his own fists blur the air like his attacker's as he decides to make a more physical assault. Despite his bravado, however, he fails to connect. [sblock=actions and status]Priest stabilize check: success. Hound attack vs. Audra. Hits for 9 bite damage +5 fire damage. Audra is now Dying at -3 HP [sblock=Dying]A dying creature is unconscious and near death. Creatures that have negative hit points and have not stabilized are dying. A dying creature can take no actions. On the character's next turn, after being reduced to negative hit points (but not dead), and on all subsequent turns, the character must make a DC 10 Constitution check to become stable. The character takes a penalty on this roll equal to his negative hit point total. A character that is stable does not need to make this check. A natural 20 on this check is an automatic success. If the character fails this check, he loses 1 hit point. If a dying creature has an amount of negative hit points equal to its Constitution score, it dies.[/sblock]Summoning expires, hound is dismissed. Garthia: Free: Drop wand. Full Round: Flurry attack (attempted stun). Both attacks miss. STATUS: Garthia (AC 21): 36 damage, Moderately Damaged Priest 1 (AC 19): -5/25 HP, Unconscious (stable), Prone Priest 2 (AC 19): -1/25 HP, Unconscious (stable), Prone Priest 3 (AC 19): Dead Acolyte (AC 15): -3/13 HP, Unconscious (stable), Prone Quioan: 19/24, 5 nonlethal damage, Gravity Bow (5/10 rounds remaining) Audra: -3/23, Dying, Prone, Mage Armor Elenka: 1/30 Yoshiki: 20/28, Mage Armor[/sblock] [gm]PCs up.[/gm] [/QUOTE]
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