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<blockquote data-quote="jkason" data-source="post: 5812686" data-attributes="member: 2710"><p>[sblock=ooc]Okay, technically, Yoshiki can't charge, because Quioan moved into the charge path in the preceeding post. But I just can't do that to you guys after everything else. I'm GM fiating a different-but-legal position for Quioan. I'm going to assume none of you will object.[/sblock]</p><p></p><p>Garthia's magical protections are enough to turn aside Quioan's Arrow, but the projectile that is Yoshiki nearly flying through the length of the temple proves to be too much. The monk's foot clocks Garthia in the face, knocking his mask off. Blood drips from mouth and nose as he staggers back a step and pulls out a potion.</p><p></p><p><span style="color: darkred">"No,"</span> insists his ragged voice. <span style="color: darkred">"No. Owbej provides..."</span></p><p></p><p>[sblock=actions and Status]Yoshiki's attack takes Garthia to exactly 0 hit points. Disabled, he can't make a full round or standard action. </p><p></p><p>Garthia: 5' step. Move, draw potion.</p><p></p><p>Garthia (AC 21): 0/58 HP, Disabled, Shield (5/10 rds)</p><p></p><p>All allies: Haste (3/4 rounds remaining)</p><p></p><p>Quioan: 19/24, 5 nonlethal damage, Gravity Bow (1/10 rounds remaining)</p><p>Audra: -6/23, Unconscious (Stable), Prone, Mage Armor</p><p>Elenka: 1/30, Shield (4 minutes)</p><p>Yoshiki: 20/28, Mage Armor[/sblock]</p><p></p><p>[gm]Garthia is actually one square to the left of the map edge now, but I didn't want to remove him from the map.</p><p></p><p>PCs up![/gm]</p><p></p><p>edit: ninja'd! I'll move Quioan further down the hall...</p><p>Edit 2: map updated.</p></blockquote><p></p>
[QUOTE="jkason, post: 5812686, member: 2710"] [sblock=ooc]Okay, technically, Yoshiki can't charge, because Quioan moved into the charge path in the preceeding post. But I just can't do that to you guys after everything else. I'm GM fiating a different-but-legal position for Quioan. I'm going to assume none of you will object.[/sblock] Garthia's magical protections are enough to turn aside Quioan's Arrow, but the projectile that is Yoshiki nearly flying through the length of the temple proves to be too much. The monk's foot clocks Garthia in the face, knocking his mask off. Blood drips from mouth and nose as he staggers back a step and pulls out a potion. [color=darkred]"No,"[/color] insists his ragged voice. [color=darkred]"No. Owbej provides..."[/color] [sblock=actions and Status]Yoshiki's attack takes Garthia to exactly 0 hit points. Disabled, he can't make a full round or standard action. Garthia: 5' step. Move, draw potion. Garthia (AC 21): 0/58 HP, Disabled, Shield (5/10 rds) All allies: Haste (3/4 rounds remaining) Quioan: 19/24, 5 nonlethal damage, Gravity Bow (1/10 rounds remaining) Audra: -6/23, Unconscious (Stable), Prone, Mage Armor Elenka: 1/30, Shield (4 minutes) Yoshiki: 20/28, Mage Armor[/sblock] [gm]Garthia is actually one square to the left of the map edge now, but I didn't want to remove him from the map. PCs up![/gm] edit: ninja'd! I'll move Quioan further down the hall... Edit 2: map updated. [/QUOTE]
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