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<blockquote data-quote="jkason" data-source="post: 5815986" data-attributes="member: 2710"><p>Audra skirts the courtyard until she finds the door to the stairs in the northwest corner. The heavy door still swings open from where the priests came through in their hurry to respond to the alarm. Making her way quickly up, she finds the northern watchtower, which looks out over what seems to be a fairly sedate city at night. As she works her way around the upper wall to the gatehouse, however, she begins to hear more and more chatter and bickering. </p><p></p><p>Above the gate, she can tell that the source is some kind of crowd near the entrance to The River's Tears. Perhaps it was the near death experience, but Audra's senses seem to be especially sharp, and she picks up a fair amount of detail despite the distance. The crowd is a conglomeration of cultists, guards, and more ragtag citizenry. At least a few of the commoners are pointing accusingly to the cultists, though the guard don't seem to be especially responsive. </p><p></p><p>Whatever the specifics of the conflict, it seems to have thus far been of a vocal rather than a physical nature, and the guard appear to be beginning to calm the various parties, ushering the cultists back into the tavern as the others begin to slowly disperse. She catches sight of Inar in those dispersing, furtively heading in the direction of the feast hall. </p><p></p><p>While she's there, Audra finds the mechanism for raising the portcullis. The bars they'll need to raise seem fairly hefty; she'd likely have a much easier time of it with some more help.</p><p></p><p>[sblock=ooc]Audra rolled an awesome Perception. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Qik: No comment. <img src="http://www.enworld.org/forum/images/smilies/angel.png" class="smilie" loading="lazy" alt=":angel:" title="Angel :angel:" data-shortname=":angel:" />[/sblock]</p></blockquote><p></p>
[QUOTE="jkason, post: 5815986, member: 2710"] Audra skirts the courtyard until she finds the door to the stairs in the northwest corner. The heavy door still swings open from where the priests came through in their hurry to respond to the alarm. Making her way quickly up, she finds the northern watchtower, which looks out over what seems to be a fairly sedate city at night. As she works her way around the upper wall to the gatehouse, however, she begins to hear more and more chatter and bickering. Above the gate, she can tell that the source is some kind of crowd near the entrance to The River's Tears. Perhaps it was the near death experience, but Audra's senses seem to be especially sharp, and she picks up a fair amount of detail despite the distance. The crowd is a conglomeration of cultists, guards, and more ragtag citizenry. At least a few of the commoners are pointing accusingly to the cultists, though the guard don't seem to be especially responsive. Whatever the specifics of the conflict, it seems to have thus far been of a vocal rather than a physical nature, and the guard appear to be beginning to calm the various parties, ushering the cultists back into the tavern as the others begin to slowly disperse. She catches sight of Inar in those dispersing, furtively heading in the direction of the feast hall. While she's there, Audra finds the mechanism for raising the portcullis. The bars they'll need to raise seem fairly hefty; she'd likely have a much easier time of it with some more help. [sblock=ooc]Audra rolled an awesome Perception. :) Qik: No comment. :angel:[/sblock] [/QUOTE]
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