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<blockquote data-quote="perrinmiller" data-source="post: 6765241" data-attributes="member: 88649"><p><strong><span style="color: #00FFFF">~ Day 19, mid-afternoon: Ashore Yarendel ~</span></strong></p><p></p><p><img src="http://i956.photobucket.com/albums/ae47/perrinmiller/Monsters/Winter%20Guard%203_zpsbzacv3fp.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /> <img src="http://i956.photobucket.com/albums/ae47/perrinmiller/Monsters/Winter%20Guard%201_zpsjykpwvec.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /> </p><p>With you all missing, the guards remained confident they could take some foreign mercenary rebels. They continued their tactics to trying to drag you down so they could attack from a better tactical position of standing over you. Charity and Aishe managed to evade and resist all such attempts from three of the guards, despite having flanking positions.</p><p></p><p>The Captain slipped out from between two of you to swing his sword down on the prone cleric, smashing the blade into Yosephus's armor to bruising effect. However the guard with the guisarme only slammed the curved blade of his polearm down onto the snow covered pavement a few inches from his arm.</p><p></p><p><img src="http://i956.photobucket.com/albums/ae47/perrinmiller/Monsters/Winter%20Guard%202_zpsadqgfvsd.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>Meanwhile the shaken guard continued to deal with the Halfling and now his boar, drawing his shortsword to leave his polearm gripped only in the left hand.</p><p></p><p><span style="color: cyan">“Hey! Wake up!”</span> he yelled at his companion lying in the street. The man was still magically out.</p><p></p><p>He swung the shortsword at the Halfling to miss again, stepping out from between the little man and his swine.</p><p></p><p>[ooc]Combat: Round 3 – Everyone is up[/ooc][sblock=Combat Information]GC hit Yosephus 9 dmg</p><p>G1 Missed trip Charity</p><p>G2 5ft step, miss trip on Aishe</p><p>G3 missed Yosephus</p><p>G4 miss trip on Aishe</p><p>G6 drew shortsword, missed FJ, 5ft stepped</p><p></p><p><strong><u>Initiative:</u></strong></p><p>Bad Guys</p><p>You Guys</p><p></p><p><u>Tactical Map:</u></p><p>1. The snowy ground is NOT difficult terrain in this case.</p><p>2. Medium or Large bodies provide difficult terrain for medium creatures or smaller.</p><p>3. Each square is 5 Feet</p><p>4. You can move your tokens around yourselves, but coordinates are on the map</p><p><a href="https://docs.google.com/drawings/d/10284AuJoJfcwIZIgMSIl56fz22RQScFBRBFOnPnAGck/edit" target="_blank">Tactical Map link</a></p><p></p><p><strong><u>Party Status:</u></strong></p><p>[code]Charity: 42/42 HP remaining;</p><p>Yosephus: 25/34 HP remaining; Prone; 9 dmg</p><p>Francis: 21/21 HP remaining; </p><p>->Bacon: 18/18 HP remaining;</p><p>Jaelle: 36/38 HP remaining; Deafened;</p><p></p><p>Spells Cast:</p><p>Abilities Used:</p><p> Charity: Smite Evil 0/1, Lay on Hands 0/6, Chan Erg 0/7, Spells 1st 0/1</p><p> Yosephus: Chan Erg 1/6, Reb Death 0/7, Resist Tch 0/7, Incorrupt 0/1, Spells 1st 0/5, 2nd 0/4</p><p> Francis: Spells 1st 1/2</p><p> Jaelle: None</p><p>Conditions in effect: None</p><p>[/code]</p><p><strong><u>Enemy Status:</u></strong></p><p>[code]GC [AC18, Touch 11, CMD15]: 26/26hp</p><p>G1 [AC17, Touch 11, CMD15]: 21/21hp</p><p>G2 [AC17, Touch 11, CMD15]: 21/21hp</p><p>G3 [AC17, Touch 11, CMD15]: 21/21hp</p><p>G4 [AC17, Touch 11, CMD15]: 21/21hp</p><p>G5 [AC17, Touch 11, CMD15]: 21/21hp; Sleep</p><p>G6 [AC17, Touch 11, CMD15]: 21/21hp; Shaken(1r)</p><p>[/code][/sblock][sblock=GM Note] An animal will follow the last command given until it makes sense for it to stop. Once his target dies, he will make sure it is dead but will not attack another without orders. It could defend itself though, or might retreat if attacked. Best to have him defaulted to guard someone so he will automatically attack foes in retaliation with needing to be given orders.</p></blockquote><p></p>
[QUOTE="perrinmiller, post: 6765241, member: 88649"] [B][COLOR=#00FFFF]~ Day 19, mid-afternoon: Ashore Yarendel ~[/COLOR][/B] [IMG]http://i956.photobucket.com/albums/ae47/perrinmiller/Monsters/Winter%20Guard%203_zpsbzacv3fp.png[/IMG] [IMG]http://i956.photobucket.com/albums/ae47/perrinmiller/Monsters/Winter%20Guard%201_zpsjykpwvec.png[/IMG] With you all missing, the guards remained confident they could take some foreign mercenary rebels. They continued their tactics to trying to drag you down so they could attack from a better tactical position of standing over you. Charity and Aishe managed to evade and resist all such attempts from three of the guards, despite having flanking positions. The Captain slipped out from between two of you to swing his sword down on the prone cleric, smashing the blade into Yosephus's armor to bruising effect. However the guard with the guisarme only slammed the curved blade of his polearm down onto the snow covered pavement a few inches from his arm. [IMG]http://i956.photobucket.com/albums/ae47/perrinmiller/Monsters/Winter%20Guard%202_zpsadqgfvsd.png[/IMG] Meanwhile the shaken guard continued to deal with the Halfling and now his boar, drawing his shortsword to leave his polearm gripped only in the left hand. [COLOR=cyan]“Hey! Wake up!”[/COLOR] he yelled at his companion lying in the street. The man was still magically out. He swung the shortsword at the Halfling to miss again, stepping out from between the little man and his swine. [ooc]Combat: Round 3 – Everyone is up[/ooc][sblock=Combat Information]GC hit Yosephus 9 dmg G1 Missed trip Charity G2 5ft step, miss trip on Aishe G3 missed Yosephus G4 miss trip on Aishe G6 drew shortsword, missed FJ, 5ft stepped [B][U]Initiative:[/U][/B] Bad Guys You Guys [U]Tactical Map:[/U] 1. The snowy ground is NOT difficult terrain in this case. 2. Medium or Large bodies provide difficult terrain for medium creatures or smaller. 3. Each square is 5 Feet 4. You can move your tokens around yourselves, but coordinates are on the map [url=https://docs.google.com/drawings/d/10284AuJoJfcwIZIgMSIl56fz22RQScFBRBFOnPnAGck/edit]Tactical Map link[/url] [B][U]Party Status:[/U][/B] [code]Charity: 42/42 HP remaining; Yosephus: 25/34 HP remaining; Prone; 9 dmg Francis: 21/21 HP remaining; ->Bacon: 18/18 HP remaining; Jaelle: 36/38 HP remaining; Deafened; Spells Cast: Abilities Used: Charity: Smite Evil 0/1, Lay on Hands 0/6, Chan Erg 0/7, Spells 1st 0/1 Yosephus: Chan Erg 1/6, Reb Death 0/7, Resist Tch 0/7, Incorrupt 0/1, Spells 1st 0/5, 2nd 0/4 Francis: Spells 1st 1/2 Jaelle: None Conditions in effect: None [/code] [B][U]Enemy Status:[/U][/B] [code]GC [AC18, Touch 11, CMD15]: 26/26hp G1 [AC17, Touch 11, CMD15]: 21/21hp G2 [AC17, Touch 11, CMD15]: 21/21hp G3 [AC17, Touch 11, CMD15]: 21/21hp G4 [AC17, Touch 11, CMD15]: 21/21hp G5 [AC17, Touch 11, CMD15]: 21/21hp; Sleep G6 [AC17, Touch 11, CMD15]: 21/21hp; Shaken(1r) [/code][/sblock][sblock=GM Note] An animal will follow the last command given until it makes sense for it to stop. Once his target dies, he will make sure it is dead but will not attack another without orders. It could defend itself though, or might retreat if attacked. Best to have him defaulted to guard someone so he will automatically attack foes in retaliation with needing to be given orders. [/QUOTE]
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