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<blockquote data-quote="perrinmiller" data-source="post: 6791651" data-attributes="member: 88649"><p><strong><span style="color: #00FFFF">~ Day 19, mid-afternoon: Ashore Yarendel ~</span></strong></p><p></p><p><img src="http://i956.photobucket.com/albums/ae47/perrinmiller/Monsters/Winter%20Guard%201_zpsjykpwvec.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /> <img src="http://i956.photobucket.com/albums/ae47/perrinmiller/Monsters/Winter%20Guard%202_zpsadqgfvsd.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p>With Bacon following after his master, he was not so concerned about the polearm's reach and the animal left itself open to attack. But after getting smacked with the guard's weapon, he reacted with a goring in return. It was enough that Aishe's kukri finished off the trapped guard.</p><p></p><p>With the remaining guard all alone, he simply ran away blowing his whistle to call for support and aid. He left his backside open, but Charity's attempt to skewer him in the rear narrowly missed.</p><p></p><p>[ooc]Combat: Over[/ooc][sblock=Combat Information]G3 hit Bacon with AoO, 8 dmg & triggered boar's attack in return</p><p>G1 ran, missed by Charity's AoO (Assuming she took it)</p><p></p><p><u>Tactical Map:</u></p><p>1. The snowy ground is NOT difficult terrain in this case.</p><p>2. Medium or Large bodies provide difficult terrain for medium creatures or smaller.</p><p>3. Each square is 5 Feet</p><p>4. You can move your tokens around yourselves, but coordinates are on the map</p><p><a href="https://docs.google.com/drawings/d/10284AuJoJfcwIZIgMSIl56fz22RQScFBRBFOnPnAGck/edit" target="_blank">Tactical Map link</a></p><p></p><p><strong><u>Party Status:</u></strong></p><p>[code]Charity: 39/42 HP remaining;</p><p>Yosephus: 34/34 HP remaining; </p><p>Francis: 21/21 HP remaining; </p><p>->Bacon: 18/18 HP remaining;</p><p>Jaelle: 28/38 HP remaining; Deafened; </p><p></p><p>Spells Cast:</p><p>Abilities Used:</p><p> Charity: Smite Evil 0/1, Lay on Hands 2/6, Chan Erg 0/7, Spells 1st 0/1</p><p> Yosephus: Chan Erg 2/6, Reb Death 0/7, Resist Tch 0/7, Incorrupt 0/1, Spells 1st 0/5, 2nd 1/4</p><p> Francis: Spells 1st 1/2</p><p> Jaelle: None</p><p>Conditions in effect: None</p><p>[/code]</p><p><strong><u>Enemy Status:</u></strong></p><p>[code]G1 [AC17, Touch 11, CMD15]: 21/21hp; Fled</p><p>[/code][/sblock][sblock=OOC Stuff]Yep, that flanking & hex would have done it. Map did not have Bacon's movement, so that was probably missed the first time around. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> But it looks like we are all good now.</p><p></p><p>Sorry for the delay. Holidays, computer issues, mother-in-law emergency to the hosipital, etc...</p><p>I am back at work, and life is returning more to normal. Slowly I am catching up</p><p></p><p>Awarded 750xp each. </p><p>Jaelle/Aishe Leveled Up on 15 Nov with 10004xp</p><p>Francis John Leveled Up on 9 Dec with 6001xp</p><p>Yosephus Leveled Up on 4 Jan with 10141xp</p><p>Charity also leveled up on 9 Dec, but I would rather she remain level 5 until FJ reaches 5th level for balance reasons. She won't lose any XP, just remains at 5th level for playing purposes a little longer.</p><p></p><p>Btw, after seeing how difficult it is for LM to actually play the build for Yosephus (appears to be a social skilled character with little combat capability), I will probably tweak that build to be more melee oriented instead.[/sblock]</p></blockquote><p></p>
[QUOTE="perrinmiller, post: 6791651, member: 88649"] [B][COLOR=#00FFFF]~ Day 19, mid-afternoon: Ashore Yarendel ~[/COLOR][/B] [IMG]http://i956.photobucket.com/albums/ae47/perrinmiller/Monsters/Winter%20Guard%201_zpsjykpwvec.png[/IMG] [IMG]http://i956.photobucket.com/albums/ae47/perrinmiller/Monsters/Winter%20Guard%202_zpsadqgfvsd.png[/IMG] With Bacon following after his master, he was not so concerned about the polearm's reach and the animal left itself open to attack. But after getting smacked with the guard's weapon, he reacted with a goring in return. It was enough that Aishe's kukri finished off the trapped guard. With the remaining guard all alone, he simply ran away blowing his whistle to call for support and aid. He left his backside open, but Charity's attempt to skewer him in the rear narrowly missed. [ooc]Combat: Over[/ooc][sblock=Combat Information]G3 hit Bacon with AoO, 8 dmg & triggered boar's attack in return G1 ran, missed by Charity's AoO (Assuming she took it) [U]Tactical Map:[/U] 1. The snowy ground is NOT difficult terrain in this case. 2. Medium or Large bodies provide difficult terrain for medium creatures or smaller. 3. Each square is 5 Feet 4. You can move your tokens around yourselves, but coordinates are on the map [url=https://docs.google.com/drawings/d/10284AuJoJfcwIZIgMSIl56fz22RQScFBRBFOnPnAGck/edit]Tactical Map link[/url] [B][U]Party Status:[/U][/B] [code]Charity: 39/42 HP remaining; Yosephus: 34/34 HP remaining; Francis: 21/21 HP remaining; ->Bacon: 18/18 HP remaining; Jaelle: 28/38 HP remaining; Deafened; Spells Cast: Abilities Used: Charity: Smite Evil 0/1, Lay on Hands 2/6, Chan Erg 0/7, Spells 1st 0/1 Yosephus: Chan Erg 2/6, Reb Death 0/7, Resist Tch 0/7, Incorrupt 0/1, Spells 1st 0/5, 2nd 1/4 Francis: Spells 1st 1/2 Jaelle: None Conditions in effect: None [/code] [B][U]Enemy Status:[/U][/B] [code]G1 [AC17, Touch 11, CMD15]: 21/21hp; Fled [/code][/sblock][sblock=OOC Stuff]Yep, that flanking & hex would have done it. Map did not have Bacon's movement, so that was probably missed the first time around. ;) But it looks like we are all good now. Sorry for the delay. Holidays, computer issues, mother-in-law emergency to the hosipital, etc... I am back at work, and life is returning more to normal. Slowly I am catching up Awarded 750xp each. Jaelle/Aishe Leveled Up on 15 Nov with 10004xp Francis John Leveled Up on 9 Dec with 6001xp Yosephus Leveled Up on 4 Jan with 10141xp Charity also leveled up on 9 Dec, but I would rather she remain level 5 until FJ reaches 5th level for balance reasons. She won't lose any XP, just remains at 5th level for playing purposes a little longer. Btw, after seeing how difficult it is for LM to actually play the build for Yosephus (appears to be a social skilled character with little combat capability), I will probably tweak that build to be more melee oriented instead.[/sblock] [/QUOTE]
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