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[LPF] Elenore's Jewels
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<blockquote data-quote="perrinmiller" data-source="post: 6178467" data-attributes="member: 88649"><p>Short adventure with Eanos and Tyrien</p><p>DM: Perrinmiller</p><p>Judge: ??</p><p></p><p></p><p>Heroes:</p><p><a href="http://livingpf.wikia.com/wiki/Tyrien_e%E2%80%99Adrianne_%28perrinmiller%29" target="_blank">Tyrien e'Adrianne (perrinmiller)</a> - Half-elven Arcane Archer - NPC Status (not gaining XP or GP)</p><p><a href="http://livingpf.wikia.com/wiki/Eanos_Setirav_%28jkason%29" target="_blank">Eanos Setirav (jkason)</a> - Human Inquisitor</p><p></p><p></p><p>[sblock=XP]Clock Starts on 6 Sep Apr 2013 & Ends 14 Dec 2013 (100 days)</p><p>Eanos starts at 19,676XP: Reached 7th level (23,004XP) on 6 Nov 2013; Ended at 27,722XP</p><p></p><p>Enc1: 600XP Each (23 Oct 2013)</p><p>Enc2: 2400XP Each (27 Nov 2013)</p><p>[/sblock][sblock=Treasury]Enc1: 6700gp in gold and items</p><p></p><p>[/sblock][Sblock=Final Awards]DMC = 7.0</p><p></p><p>Eanos's TBG (4618 gp) + 3350gp of Treasure = Total Reward of 7968gp</p><p></p><p>Eanos Earned 5046 TBX + 3000xp from encounter = 8046xp total</p><p></p><p>[/Sblock][sblock=Adventure Rules]* I will use group initiatives, rolling them myself. So in combat you must post your actions within 48-72 hours of the players turn coming up. Unless stated by a character that their actions are to follow another character, they will be resolved in posted order. After that time, if there was no communication with the DM, I will NPC the MIA player and move on.</p><p></p><p>* Dice rollers can be Invisible Castle or <a href="http://www.coyotecode.net/roll/" target="_blank">http://www.coyotecode.net/roll/</a> on-line dice rollers for the players. The DM will use his own purple dice at home or an on-line random number generator.</p><p></p><p>* Please use the exact BBCode link Invis Castle provides. This requires an Account at Invis Castle to add. I want to see what the roll is for and the target designated (ie. "Bite vs. Orc 4") in the description block that is provided when you are logged in. Including the modifiers that make the bonuses different than normal can also be included. This example would be ideal: <a href="http://invisiblecastle.com/roller/view/4172743/" target="_blank">Spiked Chain vs. Orc 4 (Kn Dev & -2/+4 PA) (1d20+11=12, 2d4+10=14)</a> </p><p>I would appreciate not having to take any extra time to click any links during my updates.</p><p></p><p>* Any absences for longer than 2-3 days should be communicated to the DM. If you do not post for a week or more without having informed the DM, he reserves the right to remove you from the adventure giving you your share of the XP and treasure earned as well as time XP and gp to the date of your last post</p><p></p><p>* If your character gets enough XP to level they may do so immediately once combat is finished. This grants the extra hp, but does not heal damage, and grants any additional spell slots, but not spells prepared. A caster capable of spontaneously casting could use these slots normally, a cleric could only use them for cure or inflict spells, a druid for summon nature's ally, etc. Prepared casters may prepare spells in these slots as if they had left the slots blank for the day, if they are able to do so. They can go through the appropriate spell preparation as if they had already rested if applicable.</p><p></p><p>* All characters need an appropriate character picture, head-shot preferably, for token on the tactical grids. Also a mini-stat spoiler block that includes a link to your character sheet will be required in every IC post.[/sblock]</p></blockquote><p></p>
[QUOTE="perrinmiller, post: 6178467, member: 88649"] Short adventure with Eanos and Tyrien DM: Perrinmiller Judge: ?? Heroes: [URL="http://livingpf.wikia.com/wiki/Tyrien_e%E2%80%99Adrianne_%28perrinmiller%29"]Tyrien e'Adrianne (perrinmiller)[/URL] - Half-elven Arcane Archer - NPC Status (not gaining XP or GP) [URL="http://livingpf.wikia.com/wiki/Eanos_Setirav_%28jkason%29"]Eanos Setirav (jkason)[/URL] - Human Inquisitor [sblock=XP]Clock Starts on 6 Sep Apr 2013 & Ends 14 Dec 2013 (100 days) Eanos starts at 19,676XP: Reached 7th level (23,004XP) on 6 Nov 2013; Ended at 27,722XP Enc1: 600XP Each (23 Oct 2013) Enc2: 2400XP Each (27 Nov 2013) [/sblock][sblock=Treasury]Enc1: 6700gp in gold and items [/sblock][Sblock=Final Awards]DMC = 7.0 Eanos's TBG (4618 gp) + 3350gp of Treasure = Total Reward of 7968gp Eanos Earned 5046 TBX + 3000xp from encounter = 8046xp total [/Sblock][sblock=Adventure Rules]* I will use group initiatives, rolling them myself. So in combat you must post your actions within 48-72 hours of the players turn coming up. Unless stated by a character that their actions are to follow another character, they will be resolved in posted order. After that time, if there was no communication with the DM, I will NPC the MIA player and move on. * Dice rollers can be Invisible Castle or [URL]http://www.coyotecode.net/roll/[/URL] on-line dice rollers for the players. The DM will use his own purple dice at home or an on-line random number generator. * Please use the exact BBCode link Invis Castle provides. This requires an Account at Invis Castle to add. I want to see what the roll is for and the target designated (ie. "Bite vs. Orc 4") in the description block that is provided when you are logged in. Including the modifiers that make the bonuses different than normal can also be included. This example would be ideal: [URL="http://invisiblecastle.com/roller/view/4172743/"]Spiked Chain vs. Orc 4 (Kn Dev & -2/+4 PA) (1d20+11=12, 2d4+10=14)[/URL] I would appreciate not having to take any extra time to click any links during my updates. * Any absences for longer than 2-3 days should be communicated to the DM. If you do not post for a week or more without having informed the DM, he reserves the right to remove you from the adventure giving you your share of the XP and treasure earned as well as time XP and gp to the date of your last post * If your character gets enough XP to level they may do so immediately once combat is finished. This grants the extra hp, but does not heal damage, and grants any additional spell slots, but not spells prepared. A caster capable of spontaneously casting could use these slots normally, a cleric could only use them for cure or inflict spells, a druid for summon nature's ally, etc. Prepared casters may prepare spells in these slots as if they had left the slots blank for the day, if they are able to do so. They can go through the appropriate spell preparation as if they had already rested if applicable. * All characters need an appropriate character picture, head-shot preferably, for token on the tactical grids. Also a mini-stat spoiler block that includes a link to your character sheet will be required in every IC post.[/sblock] [/QUOTE]
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