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<blockquote data-quote="Systole" data-source="post: 5811388" data-attributes="member: 93930"><p>Cythera and Ben make their way to the Forenicci manse, a walled estate on the d’Avorio side of the canal, not far from the diVetro bridge. Both the well-manicured garden and the gabled manor are impressive, which is no surprise given the rich ancestral holdings of the Foreniccis. A multitude of coaches are lined up along the street, most bearing the insignias of various noble families. That houses from both the Roses d’Avorio and the Roses di Sanguino are represented is testament to the influence that the Dame wields in social circles. One coach in particular stands out, however: a rough, unpainted, battered carriage bearing the mark of the Lower Guild. Compared to the richly decorated transports of the nobles, its appearance is practically scandalous.</p><p> </p><p>A pair of Lower Guild sentries – dressed in ceremonial uniforms – guard the gate. They examine Ben’s invitation briefly before allowing entry onto the main grounds. From the gate, there is a short stroll up the path to the front door. Music and conversation can be heard from within.</p><p> </p><p>The servant who came to the Dunn Wright Inn opens the door and takes Ben's invitation with a disdainful sniff. <span style="color: darkolivegreen">“Welcome to the Villa Forenicci,” </span>he says, allowing the pair into the foyer with formal but deliberately minimal bow that manages to convey a fair amount of contempt. He frowns at the pair's weapons.<span style="color: darkolivegreen"> “I regret to inform our honored guests that the Forenicci estate is not currently a <em>combat zone</em>, nor is it expected to become one in the <em>immediate </em>future. If it <em>were</em>, I am <em>sure</em> my lady’s invitation would have made mention to that effect. Perhaps the master and the madame would care to <em>divest</em> themselves of their <em>arsenals</em> before entering?”</span> He spares another brief glance at the invitation. <span style="color: darkolivegreen">“And how would our guests prefer to be announced?”</span></p><p> </p><p><span style="color: royalblue">“Announced? What … I don’t…”</span> Ben stammers.</p><p> </p><p>Through the foyer, Cythera can see that some of the guests wear rapiers or daggers – most of a clearly ceremonial nature. Lower Guild guards stand unobtrusively at attention in the corners, their spears hooded.</p><p> </p><p> </p><p></p><p>[sblock=ooc]I will need the following rolls:</p><ul> <li data-xf-list-type="ul">K:Local x2</li> <li data-xf-list-type="ul">K:Nobility x3</li> <li data-xf-list-type="ul">Perception x1</li> <li data-xf-list-type="ul">Diplomacy OR Perform:Act OR Intimidate, x1 (this will be your first impression as you’re announced)</li> </ul><p>You can leave whatever weapons and gear you'd like in a small room off to the side for the foyer. You'll be able to reclaim it before any action happens, scout's honor.[/sblock]</p></blockquote><p></p>
[QUOTE="Systole, post: 5811388, member: 93930"] Cythera and Ben make their way to the Forenicci manse, a walled estate on the d’Avorio side of the canal, not far from the diVetro bridge. Both the well-manicured garden and the gabled manor are impressive, which is no surprise given the rich ancestral holdings of the Foreniccis. A multitude of coaches are lined up along the street, most bearing the insignias of various noble families. That houses from both the Roses d’Avorio and the Roses di Sanguino are represented is testament to the influence that the Dame wields in social circles. One coach in particular stands out, however: a rough, unpainted, battered carriage bearing the mark of the Lower Guild. Compared to the richly decorated transports of the nobles, its appearance is practically scandalous. A pair of Lower Guild sentries – dressed in ceremonial uniforms – guard the gate. They examine Ben’s invitation briefly before allowing entry onto the main grounds. From the gate, there is a short stroll up the path to the front door. Music and conversation can be heard from within. The servant who came to the Dunn Wright Inn opens the door and takes Ben's invitation with a disdainful sniff. [COLOR=darkolivegreen]“Welcome to the Villa Forenicci,” [/COLOR]he says, allowing the pair into the foyer with formal but deliberately minimal bow that manages to convey a fair amount of contempt. He frowns at the pair's weapons.[COLOR=darkolivegreen] “I regret to inform our honored guests that the Forenicci estate is not currently a [I]combat zone[/I], nor is it expected to become one in the [I]immediate [/I]future. If it [I]were[/I], I am [I]sure[/I] my lady’s invitation would have made mention to that effect. Perhaps the master and the madame would care to [I]divest[/I] themselves of their [I]arsenals[/I] before entering?”[/COLOR] He spares another brief glance at the invitation. [COLOR=darkolivegreen]“And how would our guests prefer to be announced?”[/COLOR] [COLOR=#556b2f][/COLOR] [COLOR=royalblue]“Announced? What … I don’t…”[/COLOR] Ben stammers. Through the foyer, Cythera can see that some of the guests wear rapiers or daggers – most of a clearly ceremonial nature. Lower Guild guards stand unobtrusively at attention in the corners, their spears hooded. [sblock=ooc]I will need the following rolls: [LIST] [*]K:Local x2 [*]K:Nobility x3 [*]Perception x1 [*]Diplomacy OR Perform:Act OR Intimidate, x1 (this will be your first impression as you’re announced) [/LIST]You can leave whatever weapons and gear you'd like in a small room off to the side for the foyer. You'll be able to reclaim it before any action happens, scout's honor.[/sblock] [/QUOTE]
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