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<blockquote data-quote="sunshadow21" data-source="post: 5589616" data-attributes="member: 6667193"><p><span style="color: Lime">After a good night's sleep, and some brief shopping, Adolfo finally wraps up the last of his business here and you head out shortly before noon. Shortly after you leave the Broken Log, you pass a massive abandoned estate that looks like it once housed a village worth of people sitting quietly in complete ruin as the wilds slowly take over the lands surrounding it. Adolfo tells you that the last building to remain standing, a single small stable, was recently torn down by the patrols to limit places for bandits to hide. This estate is the one that Adolfo wants to secure for his family to operate out of, and you can understand why perfectly. It's size and location are ideal.</span></p><p><span style="color: Lime"></span></p><p><span style="color: Lime">The next few days are mostly uneventful. You pass wild forest and meadow, small farms, large private estates sealed off from the surrounding area, and the occasional stream. Traffic on the road is moderate with locals going about their business, the occasional noble's carriage going to or from their private escapes, lawyers and other businessmen doing business in the villages, and regular patrols. The villages are small, but contain all the essential services of civilization, and the inns are pleasant, if not fancy. Some areas are clearly more cared for than others, with the willingness of the local nobles to involve themselves in local concerns being evident in the relative repair the villages and road are in at any given point. As you get farther along, the private estates get fewer and bigger, and the small farms start to give way to the wild a bit more every day. </span></p><p><span style="color: Lime"></span></p><p><span style="color: Lime">On about the third day around lunch, you are nearing a local road that turns off and leads to a popular hunting ground from Adolfo had been told at the inn the previous night. He calls a stop for lunch before going to check out the reports he had heard about these hunting grounds on one of many such diversions he had done so far on the trip. The south of the road at this point is an open meadow with a small farm on the southern edge, but it grows wild by the road. To the north, where the path to the hunting ground leads is moderately dense forest. The weather has been cooler than normal, making travel pleasant, but today is returning to the normal temperatures, and you are all starting to feel a bit warm, so you are ready for a break.</span></p><p><span style="color: Lime"><span style="color: White"></span></span></p><p><span style="color: Lime"><span style="color: White">The forest, except for the road that goes through it, counts as difficult terrain.</span></span></p><p><span style="color: Lime"><span style="color: White"></span></span><span style="color: Lime"><img src="http://i1102.photobucket.com/albums/g454/sunshadow21/Expansion/ForestRoadstart.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></span></p><p><span style="color: Lime"></span></p><p><span style="color: Lime"></span></p></blockquote><p></p>
[QUOTE="sunshadow21, post: 5589616, member: 6667193"] [COLOR=Lime]After a good night's sleep, and some brief shopping, Adolfo finally wraps up the last of his business here and you head out shortly before noon. Shortly after you leave the Broken Log, you pass a massive abandoned estate that looks like it once housed a village worth of people sitting quietly in complete ruin as the wilds slowly take over the lands surrounding it. Adolfo tells you that the last building to remain standing, a single small stable, was recently torn down by the patrols to limit places for bandits to hide. This estate is the one that Adolfo wants to secure for his family to operate out of, and you can understand why perfectly. It's size and location are ideal. The next few days are mostly uneventful. You pass wild forest and meadow, small farms, large private estates sealed off from the surrounding area, and the occasional stream. Traffic on the road is moderate with locals going about their business, the occasional noble's carriage going to or from their private escapes, lawyers and other businessmen doing business in the villages, and regular patrols. The villages are small, but contain all the essential services of civilization, and the inns are pleasant, if not fancy. Some areas are clearly more cared for than others, with the willingness of the local nobles to involve themselves in local concerns being evident in the relative repair the villages and road are in at any given point. As you get farther along, the private estates get fewer and bigger, and the small farms start to give way to the wild a bit more every day. On about the third day around lunch, you are nearing a local road that turns off and leads to a popular hunting ground from Adolfo had been told at the inn the previous night. He calls a stop for lunch before going to check out the reports he had heard about these hunting grounds on one of many such diversions he had done so far on the trip. The south of the road at this point is an open meadow with a small farm on the southern edge, but it grows wild by the road. To the north, where the path to the hunting ground leads is moderately dense forest. The weather has been cooler than normal, making travel pleasant, but today is returning to the normal temperatures, and you are all starting to feel a bit warm, so you are ready for a break. [COLOR=White] The forest, except for the road that goes through it, counts as difficult terrain. [/COLOR][/COLOR][COLOR=Lime][IMG]http://i1102.photobucket.com/albums/g454/sunshadow21/Expansion/ForestRoadstart.jpg[/IMG][/COLOR] [COLOR=Lime] [/COLOR] [/QUOTE]
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