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<blockquote data-quote="sunshadow21" data-source="post: 5713453" data-attributes="member: 6667193"><p>[ooc]I can tell you right now, it is a skeletal champion (you were told this when you were told about the skeleton), so it does have some intelligence, and while it does not have magical powers, you can tell that the equipment looks to be well made and very possibly magical based on what you've heard of Thomas's father and what Thomas remembered about the skeletal guardian, who actually knew how to accomplish something other than get drunk and make stupid bets.[/ooc]</p><p></p><p><span style="color: Lime">Deciding go the the Broken Log to consult with Nathaniel and Adolfo, the party leaves the chapel for the time being, closing the outside door behind them in order to discourage squatters. When you come back empty handed, they are curious, and when you tell them what you found, Nathanial just groans, <span style="color: DarkOrange"><span style="color: Sienna">"What a surprise. The drunken lout forgot the most critical piece of information. I'm going to wring his neck when I get back, I don't care what my father says. As for the field itself, it's probably attached to the skeleton; anything else would be too easy for my late great uncle to have devised." </span><span style="color: Lime">Adolfo listens quietly before offering this bit of advice, </span></span></span><span style="color: SandyBrown">"You should use the reach weapon against it; after it attacks, the three of you who plan on throwing will have a clear shot, with the two monks up front waiting until after that to move forward in a solid wall, and once more secure it's attention. Even if it intelligent, it's still going to be unable to escape that tactic without putting itself in a far worse position that would allow it to be surrounded. Of course there may be other ways of fighting it as well, but that is the one that comes to mind."</span></p><p><span style="color: SandyBrown"></span></p><p><span style="color: SandyBrown"><span style="color: White">[ooc]Pardon the DM nudge, but I just thought I'd point out that there is at least one way to fight this without it being a complete wipeout. You have to remember that the hallway constricts it's tactics as much as the antimagic field constricts yours. Instead of focusing on your weaknesses, take note of it's weaknesses.[/ooc]</span></span></p><p><span style="color: SandyBrown"></span></p></blockquote><p></p>
[QUOTE="sunshadow21, post: 5713453, member: 6667193"] [ooc]I can tell you right now, it is a skeletal champion (you were told this when you were told about the skeleton), so it does have some intelligence, and while it does not have magical powers, you can tell that the equipment looks to be well made and very possibly magical based on what you've heard of Thomas's father and what Thomas remembered about the skeletal guardian, who actually knew how to accomplish something other than get drunk and make stupid bets.[/ooc] [COLOR=Lime]Deciding go the the Broken Log to consult with Nathaniel and Adolfo, the party leaves the chapel for the time being, closing the outside door behind them in order to discourage squatters. When you come back empty handed, they are curious, and when you tell them what you found, Nathanial just groans, [COLOR=DarkOrange][COLOR=Sienna]"What a surprise. The drunken lout forgot the most critical piece of information. I'm going to wring his neck when I get back, I don't care what my father says. As for the field itself, it's probably attached to the skeleton; anything else would be too easy for my late great uncle to have devised." [/COLOR][COLOR=Lime]Adolfo listens quietly before offering this bit of advice, [/COLOR][/COLOR][/COLOR][COLOR=SandyBrown]"You should use the reach weapon against it; after it attacks, the three of you who plan on throwing will have a clear shot, with the two monks up front waiting until after that to move forward in a solid wall, and once more secure it's attention. Even if it intelligent, it's still going to be unable to escape that tactic without putting itself in a far worse position that would allow it to be surrounded. Of course there may be other ways of fighting it as well, but that is the one that comes to mind." [COLOR=White][ooc]Pardon the DM nudge, but I just thought I'd point out that there is at least one way to fight this without it being a complete wipeout. You have to remember that the hallway constricts it's tactics as much as the antimagic field constricts yours. Instead of focusing on your weaknesses, take note of it's weaknesses.[/ooc][/COLOR] [/COLOR] [/QUOTE]
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