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[LPF] Faith and Good Works
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<blockquote data-quote="Systole" data-source="post: 6026439" data-attributes="member: 93930"><p>As Fury steps back through the veil, the two figures return to their kneeling position, and the inner and outer veils go back to their original states, allowing Cythera and Bren to step through. Their entrance causes two more of the guardians to flicker into existence, kneeling next to their comrades. It seems the tomb's designers planned for groups of combatants, which would seem to make sense given that Serroth is a god of armies, and not a god of lone warriors.</p><p></p><p>Stepping across the center veil brings the four guardians to a standing and ready position once more. Carak whines, but stays put.</p><p></p><p>[gm]First things first: Cythera is approved.</p><p></p><p>Next thing: At this point, I don't think I'm giving anything away by saying that the constructs are going to go into combat mode once someone moves across the third veil. However, they are to some degree surrendering the initiative in waiting for that to happen. So the party will have a not-really-but-sort-of surprise round during which they get a single action BEFORE initiative kicks in. The constructs will not be flat-footed during this time.</p><p></p><p>So, I will need your starting square from the deployment zone, and your single action when you choose to enter combat. Feel free to plan strategy/discuss/buff up/etc. The guardians aren't going anywhere.</p><p></p><p>Map to follow later this evening.[/gm]</p></blockquote><p></p>
[QUOTE="Systole, post: 6026439, member: 93930"] As Fury steps back through the veil, the two figures return to their kneeling position, and the inner and outer veils go back to their original states, allowing Cythera and Bren to step through. Their entrance causes two more of the guardians to flicker into existence, kneeling next to their comrades. It seems the tomb's designers planned for groups of combatants, which would seem to make sense given that Serroth is a god of armies, and not a god of lone warriors. Stepping across the center veil brings the four guardians to a standing and ready position once more. Carak whines, but stays put. [gm]First things first: Cythera is approved. Next thing: At this point, I don't think I'm giving anything away by saying that the constructs are going to go into combat mode once someone moves across the third veil. However, they are to some degree surrendering the initiative in waiting for that to happen. So the party will have a not-really-but-sort-of surprise round during which they get a single action BEFORE initiative kicks in. The constructs will not be flat-footed during this time. So, I will need your starting square from the deployment zone, and your single action when you choose to enter combat. Feel free to plan strategy/discuss/buff up/etc. The guardians aren't going anywhere. Map to follow later this evening.[/gm] [/QUOTE]
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