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[LPF] Faith and Good Works
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<blockquote data-quote="Systole" data-source="post: 6092325" data-attributes="member: 93930"><p>What Fury sees is what was originally a large room with a high ceiling supported by six large pillars. In the middle of the room is a sarcophagus on a raised dais. At a guess, this would be the final resting place of the Architect. The room and the sarcophagus have an ancient feel to them.</p><p></p><p>The have been recent alterations to the room, however. The walls are lined with large glass cylinders of bubbling liquid, and in each floats a wrathspawn. There are dozens of them -- easily sixty or eighty. Pulsing pipes and tubes cover almost the entire floor, leading from the sarcophagus to stacks of bubbling alchemical equipment and to four man-sized crystals that radiate an unholy glow. It is from these crystals that the throbbing seems to come. A series of gantries and walkways run throughout the room near the ceiling, bolted into the tops of the pillars. A wooden staircase lies collapsed not too far from the door, dust still rising from it; evidently, this was the crashing sound you just heard. A bald man with goggles and a white apron labors near a second staircase on the far side of the room.</p><p></p><p>There are also a half dozen wrathspawn in the room, although they appear to be unarmored and relatively fresh from the spawning tanks. Seeing the door move, they hiss wickedly and advance.</p><p></p><p>[gm]Pretty much the entire room is difficult terrain due to the pipes and cables laying across it. Map to come.[/gm]</p></blockquote><p></p>
[QUOTE="Systole, post: 6092325, member: 93930"] What Fury sees is what was originally a large room with a high ceiling supported by six large pillars. In the middle of the room is a sarcophagus on a raised dais. At a guess, this would be the final resting place of the Architect. The room and the sarcophagus have an ancient feel to them. The have been recent alterations to the room, however. The walls are lined with large glass cylinders of bubbling liquid, and in each floats a wrathspawn. There are dozens of them -- easily sixty or eighty. Pulsing pipes and tubes cover almost the entire floor, leading from the sarcophagus to stacks of bubbling alchemical equipment and to four man-sized crystals that radiate an unholy glow. It is from these crystals that the throbbing seems to come. A series of gantries and walkways run throughout the room near the ceiling, bolted into the tops of the pillars. A wooden staircase lies collapsed not too far from the door, dust still rising from it; evidently, this was the crashing sound you just heard. A bald man with goggles and a white apron labors near a second staircase on the far side of the room. There are also a half dozen wrathspawn in the room, although they appear to be unarmored and relatively fresh from the spawning tanks. Seeing the door move, they hiss wickedly and advance. [gm]Pretty much the entire room is difficult terrain due to the pipes and cables laying across it. Map to come.[/gm] [/QUOTE]
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