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<blockquote data-quote="Systole" data-source="post: 6108650" data-attributes="member: 93930"><p>Fury deftly cuts a half-dozen tubes leading into the crystal, and there's a flash of light and a smell of burned chemicals. Then the crystal darkens and cracks, tilting to one side. Inside their glass tubes, a good number of the wrathspawn shrivel and die, shrieking in rage. One of them had almost broken out of its tank and its final surge of strength finally shatters the glass, spilling its blackened corpse onto the floor.</p><p></p><p><span style="color: #ee82ee">"Ach! What are you doing! You vandal! You hooligan! You ... you ... <em>naughty person!</em> Stop zat!" </span> Rattegift appears in the catwalks again and throws another bomb at Fury's feet. Meanwhile, an grievously injured wrathspawn steps forward after the battle dancer, and manages to lands a bite and a claw even though its head and right arm are barely attached to its torso. The wrathspawn near Fury pounds on the floor in impotent rage.</p><p></p><p><img src="http://i1257.photobucket.com/albums/ii513/pnthffr/rattegift_150.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /> </p><p></p><p><span style="color: #ee82ee"><strong>... Doktor Rattegift ...</strong></span></p><p></p><p></p><p>[sblock=GM]Crystal 1 successsfully disabled. This appears to have cut down the spawn rate for the wrathspawn.</p><p> [MENTION=88649]perrinmiller[/MENTION] There's no wrathspawn at G12. I assume that's a typo for F13 and that's how I resolved it. </p><p></p><p>F12 is killed. F13 is injured but steps up and lands claw and bite for 14 damage on Cythera plus DC 16 Fort or sickened. M19 moves up and draws and AoO. The wrathspawn at E12 and E13 (noted by black dots) are almost dead and any hit will kill them. The wrathspawn next to Fury is too enraged to realize it should perhaps find another target.</p><p></p><p>Rattegift is partially visible this round. He is up on the catwalk (and is thus out of melee range) and hiding behind various pipes and consoles. He has improved cover for +4 AC. Including the cover bonus he is AC 25, 17 touch. Fury and Bren are bombed again for 12 points, DC 22 reflex for half (or none for Fury). Sadly, Sanctuary doesn't protect against area attacks.</p><p></p><p>Disabling the crystal mechanism is a DC 24 Disable Device check which can be made untrained and with weapons in hand. MWK lockpick bonuses do not count here, but Trapfinding does. This is a full round action which provokes AoOs. Alternatively, the crystals are HP 30 with DR 10/bludgeoning. If you attack the crystals, don't bother rolling to hit. They're AC4 and you're level 9. Let's just take it as a given that you can won't miss something the size of a small garage.</p><p>[/sblock][sblock=Tomb Map]<img src="http://i1257.photobucket.com/albums/ii513/pnthffr/TOMB_08-1.png" alt="" class="fr-fic fr-dii fr-draggable " style="" />[/sblock]</p></blockquote><p></p>
[QUOTE="Systole, post: 6108650, member: 93930"] Fury deftly cuts a half-dozen tubes leading into the crystal, and there's a flash of light and a smell of burned chemicals. Then the crystal darkens and cracks, tilting to one side. Inside their glass tubes, a good number of the wrathspawn shrivel and die, shrieking in rage. One of them had almost broken out of its tank and its final surge of strength finally shatters the glass, spilling its blackened corpse onto the floor. [COLOR=#ee82ee]"Ach! What are you doing! You vandal! You hooligan! You ... you ... [I]naughty person![/I] Stop zat!" [/COLOR] Rattegift appears in the catwalks again and throws another bomb at Fury's feet. Meanwhile, an grievously injured wrathspawn steps forward after the battle dancer, and manages to lands a bite and a claw even though its head and right arm are barely attached to its torso. The wrathspawn near Fury pounds on the floor in impotent rage. [IMG]http://i1257.photobucket.com/albums/ii513/pnthffr/rattegift_150.jpg[/IMG] [COLOR=#ee82ee][B]... Doktor Rattegift ...[/B][/COLOR] [sblock=GM]Crystal 1 successsfully disabled. This appears to have cut down the spawn rate for the wrathspawn. [MENTION=88649]perrinmiller[/MENTION] There's no wrathspawn at G12. I assume that's a typo for F13 and that's how I resolved it. F12 is killed. F13 is injured but steps up and lands claw and bite for 14 damage on Cythera plus DC 16 Fort or sickened. M19 moves up and draws and AoO. The wrathspawn at E12 and E13 (noted by black dots) are almost dead and any hit will kill them. The wrathspawn next to Fury is too enraged to realize it should perhaps find another target. Rattegift is partially visible this round. He is up on the catwalk (and is thus out of melee range) and hiding behind various pipes and consoles. He has improved cover for +4 AC. Including the cover bonus he is AC 25, 17 touch. Fury and Bren are bombed again for 12 points, DC 22 reflex for half (or none for Fury). Sadly, Sanctuary doesn't protect against area attacks. Disabling the crystal mechanism is a DC 24 Disable Device check which can be made untrained and with weapons in hand. MWK lockpick bonuses do not count here, but Trapfinding does. This is a full round action which provokes AoOs. Alternatively, the crystals are HP 30 with DR 10/bludgeoning. If you attack the crystals, don't bother rolling to hit. They're AC4 and you're level 9. Let's just take it as a given that you can won't miss something the size of a small garage. [/sblock][sblock=Tomb Map][IMG]http://i1257.photobucket.com/albums/ii513/pnthffr/TOMB_08-1.png[/IMG][/sblock] [/QUOTE]
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