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<blockquote data-quote="Systole" data-source="post: 6112199" data-attributes="member: 93930"><p>Fury rips a handful of pipes from the crystal assembly, and then another ... and a third and the crystal finally flickers, goes dark, and cracks. From above, the hammering continues, and there's a grind of metal on metal. <span style="color: #dda0dd">"Yes! There it is! More upgrades! Well, and some unfortunate rapid obsolenscence, but the important thing is ... upgrades! A-HAHAHAHAHAHA!"</span></p><p></p><p>The remaining two crystals pulse, and the remaining wrathspawn roar with pain as their bodies rework and re-knit themselves a second time, leaving them as almost skinless monstrosities. The strain is too much for the one that Cythera had already damaged, and it explodes in a shower of black gore. The others advance on Cythera, snapping and slashing. She strikes with her glaive, and the weapon skids off the creature's bloody and exposed musculature, before finding a weak spot and driving into the creature's heart. It drops to it's knees and falls.</p><p></p><p></p><p><img src="http://i1257.photobucket.com/albums/ii513/pnthffr/rattegift_150.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /> </p><p></p><p><span style="color: #ee82ee"><strong>... Doktor Rattegift ...</strong></span></p><p></p><p></p><p>[sblock=GM]Wrathspawn at H11 hits Bren for <strong><span style="color: #ff0000">11</span></strong>. <s>Wrathspawn at H14 hits Cythera for <span style="color: #ff0000"><strong>12.</strong></span></s> EDIT: Wrathspawn at H14 is dead due to use of spell.</p><p></p><p>Wrathspawn are now AC 22/18 FF, so Cythera's AoO is a now a miss. Feint DC is still a 15. They have 29 hp apiece, but are now taking a rather lot of bleed damage each round but are even more dangerous. No new wrathspawn decanted this round.</p><p></p><p>Disabling the crystal mechanism is a DC 24 Disable Device check which can be made untrained and with weapons in hand. MWK lockpick bonuses do not count here, but Trapfinding does. This is a full round action which provokes AoOs. Alternatively, the crystals are HP 30 with DR 10/bludgeoning. If you attack the crystals, don't bother rolling to hit. They're AC4 and you're level 9. Let's just take it as a given that you can won't miss something the size of a small garage.[/sblock][sblock=Tomb Map]<img src="http://i1257.photobucket.com/albums/ii513/pnthffr/TOMB_10.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" />[/sblock]</p></blockquote><p></p>
[QUOTE="Systole, post: 6112199, member: 93930"] Fury rips a handful of pipes from the crystal assembly, and then another ... and a third and the crystal finally flickers, goes dark, and cracks. From above, the hammering continues, and there's a grind of metal on metal. [COLOR=#dda0dd]"Yes! There it is! More upgrades! Well, and some unfortunate rapid obsolenscence, but the important thing is ... upgrades! A-HAHAHAHAHAHA!"[/COLOR] The remaining two crystals pulse, and the remaining wrathspawn roar with pain as their bodies rework and re-knit themselves a second time, leaving them as almost skinless monstrosities. The strain is too much for the one that Cythera had already damaged, and it explodes in a shower of black gore. The others advance on Cythera, snapping and slashing. She strikes with her glaive, and the weapon skids off the creature's bloody and exposed musculature, before finding a weak spot and driving into the creature's heart. It drops to it's knees and falls. [IMG]http://i1257.photobucket.com/albums/ii513/pnthffr/rattegift_150.jpg[/IMG] [COLOR=#ee82ee][B]... Doktor Rattegift ...[/B][/COLOR] [sblock=GM]Wrathspawn at H11 hits Bren for [B][COLOR=#ff0000]11[/COLOR][/B]. [s]Wrathspawn at H14 hits Cythera for [COLOR=#ff0000][B]12.[/B][/COLOR][/s] EDIT: Wrathspawn at H14 is dead due to use of spell. Wrathspawn are now AC 22/18 FF, so Cythera's AoO is a now a miss. Feint DC is still a 15. They have 29 hp apiece, but are now taking a rather lot of bleed damage each round but are even more dangerous. No new wrathspawn decanted this round. Disabling the crystal mechanism is a DC 24 Disable Device check which can be made untrained and with weapons in hand. MWK lockpick bonuses do not count here, but Trapfinding does. This is a full round action which provokes AoOs. Alternatively, the crystals are HP 30 with DR 10/bludgeoning. If you attack the crystals, don't bother rolling to hit. They're AC4 and you're level 9. Let's just take it as a given that you can won't miss something the size of a small garage.[/sblock][sblock=Tomb Map][IMG]http://i1257.photobucket.com/albums/ii513/pnthffr/TOMB_10.png[/IMG][/sblock] [/QUOTE]
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