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[LPF] Faith and Good Works
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<blockquote data-quote="Systole" data-source="post: 6127095" data-attributes="member: 93930"><p>The party collects the Architect's armor, and after some deliberation, the keys as well. After that, another night in the hidden room passes uneventfully. Exiting via the cave leads out to the far side of the mountain, which involves a very different set of trails than the ones that led you to the tomb. It's a slightly longer and more roundabout journey to the village from the cave than from from the mouth of the tomb, and it's late afternoon before you arrive back at Copperhead.</p><p></p><p>The village headman is there to greet you, as dour-looking as ever. <span style="color: #696969">"Aye, you did something did you? The beasties are still about, but I've reports that they're not attacking our caravans any more. The travelers said they're heading north in a single-minded sort of way, but that's hardly our problem. Good work, I suppose." </span> He favors Bren with a long look. <span style="color: #696969">"And I reckon that means our treaties with Irthos will stand, though I'd appreciate more prompt attention in the future. If you've goods, we'll take them at the standard price, and I'm sure we can dredge out a bounty for your successes."</span> He grunts and trudges off without waiting for a reply.</p><p></p><p>The elderly dwarves also come out to greet you, and after the headman is done with his grudging approval, they lead you back to the inn, eagerly awaiting stories of your exploits. Arsenalt is also there. It's clear that his throat is paining him and he says nothing, but there's no question that he wants to know what lay beyond the tomb's door ... what the man with the wicked pick was looking to find and what cost him his voice so many years ago.</p><p></p><p>[gm]We're essentially done, but I did want to give you a last chance to interact with some of the NPCs before wrapping up.[/gm]</p><p></p><p></p><p><img src="http://i1257.photobucket.com/albums/ii513/pnthffr/Morgrimm_150.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /> <img src="http://i1257.photobucket.com/albums/ii513/pnthffr/Arsenalt_150.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p> </p><p><strong>..<span style="color: dimgray"> Morgrimm Renlow </span>.....</strong> <span style="color: olive"><strong>Arsenalt Hume</strong></span> <strong>...</strong></p></blockquote><p></p>
[QUOTE="Systole, post: 6127095, member: 93930"] The party collects the Architect's armor, and after some deliberation, the keys as well. After that, another night in the hidden room passes uneventfully. Exiting via the cave leads out to the far side of the mountain, which involves a very different set of trails than the ones that led you to the tomb. It's a slightly longer and more roundabout journey to the village from the cave than from from the mouth of the tomb, and it's late afternoon before you arrive back at Copperhead. The village headman is there to greet you, as dour-looking as ever. [COLOR=#696969]"Aye, you did something did you? The beasties are still about, but I've reports that they're not attacking our caravans any more. The travelers said they're heading north in a single-minded sort of way, but that's hardly our problem. Good work, I suppose." [/COLOR] He favors Bren with a long look. [COLOR=#696969]"And I reckon that means our treaties with Irthos will stand, though I'd appreciate more prompt attention in the future. If you've goods, we'll take them at the standard price, and I'm sure we can dredge out a bounty for your successes."[/COLOR] He grunts and trudges off without waiting for a reply. The elderly dwarves also come out to greet you, and after the headman is done with his grudging approval, they lead you back to the inn, eagerly awaiting stories of your exploits. Arsenalt is also there. It's clear that his throat is paining him and he says nothing, but there's no question that he wants to know what lay beyond the tomb's door ... what the man with the wicked pick was looking to find and what cost him his voice so many years ago. [gm]We're essentially done, but I did want to give you a last chance to interact with some of the NPCs before wrapping up.[/gm] [IMG]http://i1257.photobucket.com/albums/ii513/pnthffr/Morgrimm_150.png[/IMG] [IMG]http://i1257.photobucket.com/albums/ii513/pnthffr/Arsenalt_150.jpg[/IMG] [B][COLOR=dimgray][/COLOR][/B][B]..[COLOR=dimgray] Morgrimm Renlow [/COLOR].....[/B] [COLOR=olive][B]Arsenalt Hume[/B][/COLOR] [B]...[/B] [/QUOTE]
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