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<blockquote data-quote="Satin Knights" data-source="post: 6305083" data-attributes="member: 6666968"><p>As Taniwha slinks through the swamp and looks around, Maui scans the area for traps outside the structure. Both are being cautious in their approach and not finding anything that would constitute a danger to anything larger than a mouse. Getting closer to the front of the stone structure, Taniwha sniffs the air several times, and then makes a bee line back to Maui, who had come a bit closer in his own searching.</p><p></p><p>He meows and grows to Maui for a moment and then looks back at the stones.</p><p></p><p>From his closer position, Maui can see that the front of the structure does have a doorway. Of the two stone doors, one of them has been pried open a couple feet before it broke loose from its hinge and jammed in that position. The gap is large enough that a human can squeeze through relatively easily. There is light inside, steady and unwavering, like one of those mage crystals that priests and mages likes to make in their spare time.</p><p></p><p>[sblock=Maui]Taniwha reports: "dead stink tree." "lizards." You can surmise those are the things he can smell from inside the structure. You got a few more rounds of the Speak with Animals left.</p><p>You don't see any natural traps outside. At your starting position, you can only scan half the way there. But, as you get closer, it is the same result. Nothing on the outside. The stones are a blank spot that you cannot see past. Doors at AL22/AL23[/sblock][sblock=OOC]Sorry! Sorry! Sorry! I was waiting on some kind of scouting and approaching, and totally missed jbear's post where he did all the right things. Then I got stuck in a 14 hour day for work again yesterday. And juggling four games is a little bit too much. Yep, I found my overload spot. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>So, on we go.[/sblock][sblock=Status]</p><p>65/65<span style="color: #000000">.</span>AC 21 AU24 ~<span style="color: #ffd700">Maui </span>~ <span style="color: #33ff99">MA 582r, LS 4180r, SwA 6r, DPaS 684rc</span> ~</p><p>50/50 AC 22+4 AU25 ~ <span style="color: #ffd700">Taniwha</span> ~ <span style="color: #33ff99">MA 581r</span> ~</p><p>79/79 AC 20 BK40 ~ <span style="color: #ffd700">Vincenzo</span> ~ ~</p><p>76/76 AC 21+2 BM40 ~ <span style="color: #ffd700">Weal</span> ~ <span style="color: #33ff99">MVest 4782r</span> ~</p><p>44/44 AC 13+4 BI40 ~ <span style="color: #ffd700">Menik</span> ~ <span style="color: #33ff99">MA 2147r</span> ~</p><p>38/38 AC 23 BM41 ~ <span style="color: #ffd700">Lem</span> ~ ~</p><p>[/sblock][sblock=Map]<img src="http://lpf.coloredpixels.com/Whence/map3.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" />[/sblock]</p></blockquote><p></p>
[QUOTE="Satin Knights, post: 6305083, member: 6666968"] As Taniwha slinks through the swamp and looks around, Maui scans the area for traps outside the structure. Both are being cautious in their approach and not finding anything that would constitute a danger to anything larger than a mouse. Getting closer to the front of the stone structure, Taniwha sniffs the air several times, and then makes a bee line back to Maui, who had come a bit closer in his own searching. He meows and grows to Maui for a moment and then looks back at the stones. From his closer position, Maui can see that the front of the structure does have a doorway. Of the two stone doors, one of them has been pried open a couple feet before it broke loose from its hinge and jammed in that position. The gap is large enough that a human can squeeze through relatively easily. There is light inside, steady and unwavering, like one of those mage crystals that priests and mages likes to make in their spare time. [sblock=Maui]Taniwha reports: "dead stink tree." "lizards." You can surmise those are the things he can smell from inside the structure. You got a few more rounds of the Speak with Animals left. You don't see any natural traps outside. At your starting position, you can only scan half the way there. But, as you get closer, it is the same result. Nothing on the outside. The stones are a blank spot that you cannot see past. Doors at AL22/AL23[/sblock][sblock=OOC]Sorry! Sorry! Sorry! I was waiting on some kind of scouting and approaching, and totally missed jbear's post where he did all the right things. Then I got stuck in a 14 hour day for work again yesterday. And juggling four games is a little bit too much. Yep, I found my overload spot. :) So, on we go.[/sblock][sblock=Status] 65/65[COLOR=#000000].[/COLOR]AC 21 AU24 ~[COLOR=#ffd700]Maui [/COLOR]~ [COLOR=#33ff99]MA 582r, LS 4180r, SwA 6r, DPaS 684rc[/COLOR] ~ 50/50 AC 22+4 AU25 ~ [COLOR=#ffd700]Taniwha[/COLOR] ~ [COLOR=#33ff99]MA 581r[/COLOR] ~ 79/79 AC 20 BK40 ~ [COLOR=#ffd700]Vincenzo[/COLOR] ~ ~ 76/76 AC 21+2 BM40 ~ [COLOR=#ffd700]Weal[/COLOR] ~ [COLOR=#33ff99]MVest 4782r[/COLOR] ~ 44/44 AC 13+4 BI40 ~ [COLOR=#ffd700]Menik[/COLOR] ~ [COLOR=#33ff99]MA 2147r[/COLOR] ~ 38/38 AC 23 BM41 ~ [COLOR=#ffd700]Lem[/COLOR] ~ ~ [/sblock][sblock=Map][IMG]http://lpf.coloredpixels.com/Whence/map3.jpg[/IMG][/sblock] [/QUOTE]
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