Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
[LPF] From Whence None Return
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Satin Knights" data-source="post: 6319311" data-attributes="member: 6666968"><p>Maui breaks free of its grasp and then proceeds to tear apart the wading tree. Three bolts of mana slip around the tiger and strike the tree as well, causing it to slump for a second. The lizards, needing their protector, gather together a bit more and a crackling surge of electricity bursts forth from them. While this energy reanimates the shambler, it stings the tiger. Vincenzo, standing in armor, in water, takes the full brunt of the charge while the leopard and monk are able to squirm and dodge their way out of the wave front and are unhurt. </p><p></p><p>Reanimated, the limbs of the shambler starts flailing again. One strike is ineffective, but the next leaves more than bruises on the tiger. It tries to wrap around the beast again, but cannot quite succeed in entangling the large beast.</p><p></p><p>[sblock=Combat round 2]OOC: If you move, Please tell me which squares you step in as you travel. </p><p></p><p><span style="color: #ffff00">53</span><span style="color: #ee82ee">-13</span><span style="color: #ff0000">-14</span>/65<span style="color: #000000">.</span>AC 21 AG19 ~<span style="color: #ffd700">Maui </span>~ <span style="color: #33ff99">MA 577r, LS 4175r, SwA 1r, DPaS 679r </span>~ <a href="http://invisiblecastle.com/roller/view/4545992/" target="_blank">Reflex vs. DC 14 (1d20+6=25)</a> saves for 1/2</p><p>50/50 AC 22+4+4 AF21 ~ <span style="color: #ffd700">Taniwha</span> ~ <span style="color: #33ff99">MA 576r, MF 7r </span>~ total defensive stance, <a href="http://invisiblecastle.com/roller/view/4545993/" target="_blank">Reflex vs. DC 14 (1d20+11=30)</a> saves + evasion = no shock damage</p><p>79<span style="color: #ee82ee">-26</span>/79 AC 20 AF20 ~ <span style="color: #ffd700">Vincenzo</span> ~ <a href="http://invisiblecastle.com/roller/view/4545997/" target="_blank">Reflex save vs. DC 14 (1d20+4=11)</a> fail</p><p>76/76 AC 21+2 AE23 ~ <span style="color: #ffd700">Weal</span> ~ <span style="color: #33ff99">MVest 4777r, IronWeap 795r, LB 80r</span> ~</p><p>44/44 AC 13+4 AJ24 ~ <span style="color: #ffd700">Menik</span> ~ <span style="color: #33ff99">MA 2142r</span> ~ </p><p>38/38 AC 23 AI20 ~ <span style="color: #ffd700">Lem</span> ~ <a href="http://invisiblecastle.com/roller/view/4545999/" target="_blank">Reflex save vs. DC 14 (1d20+11=31)</a> succeeds + evasion = no shock damage</p><p></p><p></p><p>67-13<span style="color: #ffff00">-33</span><span style="color: #ff0000">-17</span><span style="color: #ff8c00">-13=-7</span><span style="color: #afeeee">+9=2</span>/67 AC 19 AH18 CMD 22 Shambling Mound <a href="http://invisiblecastle.com/roller/view/4545990/" target="_blank">Con Increase (1d4=1)</a>, <a href="http://invisiblecastle.com/roller/view/4546006/" target="_blank">slam/slam Maui (1d20+11=18, 1d20+11=30)</a> miss/hit for <a href="http://invisiblecastle.com/roller/view/4546007/" target="_blank">slam damage (2d6+5=14)</a> + <a href="http://invisiblecastle.com/roller/view/4546008/" target="_blank">grab attempt (1d20+16=27)</a> missed by 1</p><p>??/?? AC ?? AG17 Shocker Lizard moved 5' closer <a href="http://invisiblecastle.com/roller/view/4546003/" target="_blank">* (1d4=3)</a></p><p>??/?? AC ?? AH17 Shocker Lizard moved 5' closer, group <span style="color: #ee82ee">shock attack</span> centered on me <a href="http://invisiblecastle.com/roller/view/4545988/" target="_blank">group shock attack (8d8=26)</a></p><p>??/?? AC ?? AI17 Shocker Lizard moved 5' closer</p><p>??/?? AC ?? AH16 Shocker Lizard moved 5' closer</p><p></p><p></p><p>The yellow light crystal is overhead.</p><p>Red circle=grappled</p><p>[/sblock][sblock=Map]<img src="http://lpf.coloredpixels.com/Whence/map8.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" />[/sblock]</p></blockquote><p></p>
[QUOTE="Satin Knights, post: 6319311, member: 6666968"] Maui breaks free of its grasp and then proceeds to tear apart the wading tree. Three bolts of mana slip around the tiger and strike the tree as well, causing it to slump for a second. The lizards, needing their protector, gather together a bit more and a crackling surge of electricity bursts forth from them. While this energy reanimates the shambler, it stings the tiger. Vincenzo, standing in armor, in water, takes the full brunt of the charge while the leopard and monk are able to squirm and dodge their way out of the wave front and are unhurt. Reanimated, the limbs of the shambler starts flailing again. One strike is ineffective, but the next leaves more than bruises on the tiger. It tries to wrap around the beast again, but cannot quite succeed in entangling the large beast. [sblock=Combat round 2]OOC: If you move, Please tell me which squares you step in as you travel. [COLOR=#ffff00]53[/COLOR][COLOR=#ee82ee]-13[/COLOR][COLOR=#ff0000]-14[/COLOR]/65[COLOR=#000000].[/COLOR]AC 21 AG19 ~[COLOR=#ffd700]Maui [/COLOR]~ [COLOR=#33ff99]MA 577r, LS 4175r, SwA 1r, DPaS 679r [/COLOR]~ [URL="http://invisiblecastle.com/roller/view/4545992/"]Reflex vs. DC 14 (1d20+6=25)[/URL] saves for 1/2 50/50 AC 22+4+4 AF21 ~ [COLOR=#ffd700]Taniwha[/COLOR] ~ [COLOR=#33ff99]MA 576r, MF 7r [/COLOR]~ total defensive stance, [URL="http://invisiblecastle.com/roller/view/4545993/"]Reflex vs. DC 14 (1d20+11=30)[/URL] saves + evasion = no shock damage 79[COLOR=#ee82ee]-26[/COLOR]/79 AC 20 AF20 ~ [COLOR=#ffd700]Vincenzo[/COLOR] ~ [URL="http://invisiblecastle.com/roller/view/4545997/"]Reflex save vs. DC 14 (1d20+4=11)[/URL] fail 76/76 AC 21+2 AE23 ~ [COLOR=#ffd700]Weal[/COLOR] ~ [COLOR=#33ff99]MVest 4777r, IronWeap 795r, LB 80r[/COLOR] ~ 44/44 AC 13+4 AJ24 ~ [COLOR=#ffd700]Menik[/COLOR] ~ [COLOR=#33ff99]MA 2142r[/COLOR] ~ 38/38 AC 23 AI20 ~ [COLOR=#ffd700]Lem[/COLOR] ~ [URL="http://invisiblecastle.com/roller/view/4545999/"]Reflex save vs. DC 14 (1d20+11=31)[/URL] succeeds + evasion = no shock damage 67-13[COLOR=#ffff00]-33[/COLOR][COLOR=#ff0000]-17[/COLOR][COLOR=#ff8c00]-13=-7[/COLOR][COLOR=#afeeee]+9=2[/COLOR]/67 AC 19 AH18 CMD 22 Shambling Mound [URL="http://invisiblecastle.com/roller/view/4545990/"]Con Increase (1d4=1)[/URL], [URL="http://invisiblecastle.com/roller/view/4546006/"]slam/slam Maui (1d20+11=18, 1d20+11=30)[/URL] miss/hit for [URL="http://invisiblecastle.com/roller/view/4546007/"]slam damage (2d6+5=14)[/URL] + [URL="http://invisiblecastle.com/roller/view/4546008/"]grab attempt (1d20+16=27)[/URL] missed by 1 ??/?? AC ?? AG17 Shocker Lizard moved 5' closer [URL="http://invisiblecastle.com/roller/view/4546003/"]* (1d4=3)[/URL] ??/?? AC ?? AH17 Shocker Lizard moved 5' closer, group [COLOR=#ee82ee]shock attack[/COLOR] centered on me [URL="http://invisiblecastle.com/roller/view/4545988/"]group shock attack (8d8=26)[/URL] ??/?? AC ?? AI17 Shocker Lizard moved 5' closer ??/?? AC ?? AH16 Shocker Lizard moved 5' closer The yellow light crystal is overhead. Red circle=grappled [/sblock][sblock=Map][IMG]http://lpf.coloredpixels.com/Whence/map8.png[/IMG][/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
[LPF] From Whence None Return
Top