Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
[LPF] From Whence None Return
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="kinem" data-source="post: 6470814" data-attributes="member: 24234"><p>Menik had watched the mold's growth spurt with great interest. He replies <span style="color: #006400">"You may be right Weel, but this is no time to experiment. Heal Taniwha if you can."</span></p><p></p><p>Since Vincenzo is already opening the last sarcophagus - an action Menik would have advised against since the party is not yet ready for it - Menik readies himself to once again cast magic missiles at an emerging mummy.</p><p></p><p>ooc: damage [roll0]</p><p></p><p>[sblock=ooc]Menik could use his one arcane bond spell to cast <a href="http://www.d20pfsrd.com/magic/all-spells/r/ray-of-frost" target="_blank">ray of frost</a> or <a href="http://www.d20pfsrd.com/magic/all-spells/f/frost-fall" target="_blank">frost fall</a>, but at this point there would be little benefit if I understand the map correctly. Also, in-character, using cold against the already cold mold seems like a long shot. OOC, of course, we all know it's <a href="http://www.d20pfsrd.com/gamemastering/traps-hazards-and-special-terrains/hazards/special-hazards/brown-mold-cr-2" target="_blank">brown mold</a> and what kills it.[/sblock]</p><p></p><p>[sblock=Menik mini stats]</p><p><a href="http://livingpf.wikia.com/wiki/Menik_%28kinem%29" target="_blank">Menik</a></p><p></p><p>AC 17 (touch 13, ff 14) w/mage armor, hp 51/51</p><p>Init +3, CMB +4, CMD 17, Fort +5, Reflex +6, Will +6; Perception +9 (low-light vision), Stealth +10</p><p></p><p>attack longsword +4 (1d8+1, 19/x2) or dagger +4 (1d4+1, 19/x2)</p><p></p><p>force missile (Sp): (1d4+3, as magic missile, 8/day)</p><p></p><p>Arcane bond: ring; cast any spell in spellbook 1/day except Abj or Div</p><p></p><p>DC 15 + spell level; (& = evocation, +1 DC, +3 damage, school spell)</p><p> (- = abj, * = div: need 2 slots)</p><p> (~ = fire, +1 DC)</p><p></p><p>spells/day: 4 cantrips, 6+1& 1st, 4+1& 2nd, 3+1& 3rd, 2+1& 4th</p><p>concentration: +12 (+5 Int, +7 level)</p><p>lesser metamagic rod, selective (3/day, up to 3rd level spell, exclude up to 4 creatures from area of effect)</p><p></p><p>Level 0: message, disrupt undead (40', +6 ranged touch, 1d6), detect magic*</p><p></p><p>Level 1: mage armor, magic missile& (1d4+4,1d4+1,1d4+1,1d4+1) (x3) (cast 2 (or 3 with this post))</p><p> chill touch (7 touches; 1d6 damage + 1 str damage (Fort part DC 16)</p><p> or undead panic 1d4+7 rounds (Will neg DC 16)),</p><p> ear-piercing scream& (50', 5d6+3, daze 1 rnd, Fort DC 17 1/2 + no daze),</p><p> (empty slot)</p><p></p><p>Level 2: mirror image (1d4+2, 7 min),</p><p> flaming sphere&~ (3d6+3, Reflex neg DC 19, 160' range, 7 rounds) (x2),</p><p> toppling magic missile& (1d4+4,1d4+1,1d4+1,1d4+1; trip +12) (x2) (cast 1)</p><p></p><p>Level 3: haste (7 targets, 7 rounds) (cast)</p><p> halt undead (170', Will DC 18 neg (Int only), up to 3 undead, 7 rounds,</p><p> ends if they are attacked or take damage),</p><p> fireball&~ (9d6+3, Reflex half DC 20, 20' radius, 680' range) (x2) (cast 1)</p><p></p><p>Level 4: none prepared</p><p></p><p>Gear: 4 days' rations, potion of CLW (1d8+1), periscope, pearl of power (1st level)</p><p>Party gear: scroll of locate object</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="kinem, post: 6470814, member: 24234"] Menik had watched the mold's growth spurt with great interest. He replies [COLOR="#006400"]"You may be right Weel, but this is no time to experiment. Heal Taniwha if you can."[/COLOR] Since Vincenzo is already opening the last sarcophagus - an action Menik would have advised against since the party is not yet ready for it - Menik readies himself to once again cast magic missiles at an emerging mummy. ooc: damage [roll0] [sblock=ooc]Menik could use his one arcane bond spell to cast [URL="http://www.d20pfsrd.com/magic/all-spells/r/ray-of-frost"]ray of frost[/URL] or [URL="http://www.d20pfsrd.com/magic/all-spells/f/frost-fall"]frost fall[/URL], but at this point there would be little benefit if I understand the map correctly. Also, in-character, using cold against the already cold mold seems like a long shot. OOC, of course, we all know it's [URL="http://www.d20pfsrd.com/gamemastering/traps-hazards-and-special-terrains/hazards/special-hazards/brown-mold-cr-2"]brown mold[/URL] and what kills it.[/sblock] [sblock=Menik mini stats] [URL="http://livingpf.wikia.com/wiki/Menik_%28kinem%29"]Menik[/URL] AC 17 (touch 13, ff 14) w/mage armor, hp 51/51 Init +3, CMB +4, CMD 17, Fort +5, Reflex +6, Will +6; Perception +9 (low-light vision), Stealth +10 attack longsword +4 (1d8+1, 19/x2) or dagger +4 (1d4+1, 19/x2) force missile (Sp): (1d4+3, as magic missile, 8/day) Arcane bond: ring; cast any spell in spellbook 1/day except Abj or Div DC 15 + spell level; (& = evocation, +1 DC, +3 damage, school spell) (- = abj, * = div: need 2 slots) (~ = fire, +1 DC) spells/day: 4 cantrips, 6+1& 1st, 4+1& 2nd, 3+1& 3rd, 2+1& 4th concentration: +12 (+5 Int, +7 level) lesser metamagic rod, selective (3/day, up to 3rd level spell, exclude up to 4 creatures from area of effect) Level 0: message, disrupt undead (40', +6 ranged touch, 1d6), detect magic* Level 1: mage armor, magic missile& (1d4+4,1d4+1,1d4+1,1d4+1) (x3) (cast 2 (or 3 with this post)) chill touch (7 touches; 1d6 damage + 1 str damage (Fort part DC 16) or undead panic 1d4+7 rounds (Will neg DC 16)), ear-piercing scream& (50', 5d6+3, daze 1 rnd, Fort DC 17 1/2 + no daze), (empty slot) Level 2: mirror image (1d4+2, 7 min), flaming sphere&~ (3d6+3, Reflex neg DC 19, 160' range, 7 rounds) (x2), toppling magic missile& (1d4+4,1d4+1,1d4+1,1d4+1; trip +12) (x2) (cast 1) Level 3: haste (7 targets, 7 rounds) (cast) halt undead (170', Will DC 18 neg (Int only), up to 3 undead, 7 rounds, ends if they are attacked or take damage), fireball&~ (9d6+3, Reflex half DC 20, 20' radius, 680' range) (x2) (cast 1) Level 4: none prepared Gear: 4 days' rations, potion of CLW (1d8+1), periscope, pearl of power (1st level) Party gear: scroll of locate object [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
[LPF] From Whence None Return
Top