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<blockquote data-quote="jkason" data-source="post: 5973172" data-attributes="member: 2710"><p>[sblock=ooc]Sorry, js45. I'd forgotten that conditional was out there (and didn't even realize Tyrien had it). That makes it a hit. I think the damage is off, since it looks like you added the Deadly Aim damage bump to the roll without taking the penalty to the attack, but that doesn't change the effective outcome, so I'll just reduce the damage and we'll call the math headache done with.[/sblock]</p><p></p><p>As the blunt arrow bounces off the armor, Tyrien blurts out an invective that seems to charge the air. The arc of the arrow's bounce shifts unnaturally, smacking the man in the forehead. His eyes roll up in his head and he crumples to the ground.</p><p></p><p>[sblock=Status]</p><p></p><p>Kalgor: 47/52, Aid (+1 morale attack, 8 THP included in HP total) <span style="color: green">All actions remaining</span></p><p>Gragnor: 26/26, Mage Armor, poisoned (-1 STR and CON), shock <span style="color: green">All actions remaining</span></p><p>Tyrien: 45/40, Aid (+1 morale attack, 5 temp HP included in hp total) </p><p>Ausk: 83/77, Rage round 4 (2/11 rounds remaining), Aid +1 morale attack, 6 temp HP included in hp total. <span style="color: green">Move action remaining</span></p><p>Anaerion: 44/44, Mage Armor <span style="color: green">All actions remaining</span></p><p>Lantern Archon: Archon: 17/17 HP, 5/9 rounds remain <span style="color: green">All actions remaining</span></p><p></p><p>Enemy (AC 21, CMD 22): 10/38 HP, 11 nonlethal damage, unconscious, prone.[/sblock]</p><p></p><p>[sblock=ooc]Want to make sure Kalgor / Gragnor don't want to do anything before we fall out of rounds[/sblock]</p></blockquote><p></p>
[QUOTE="jkason, post: 5973172, member: 2710"] [sblock=ooc]Sorry, js45. I'd forgotten that conditional was out there (and didn't even realize Tyrien had it). That makes it a hit. I think the damage is off, since it looks like you added the Deadly Aim damage bump to the roll without taking the penalty to the attack, but that doesn't change the effective outcome, so I'll just reduce the damage and we'll call the math headache done with.[/sblock] As the blunt arrow bounces off the armor, Tyrien blurts out an invective that seems to charge the air. The arc of the arrow's bounce shifts unnaturally, smacking the man in the forehead. His eyes roll up in his head and he crumples to the ground. [sblock=Status] Kalgor: 47/52, Aid (+1 morale attack, 8 THP included in HP total) [color=green]All actions remaining[/color] Gragnor: 26/26, Mage Armor, poisoned (-1 STR and CON), shock [color=green]All actions remaining[/color] Tyrien: 45/40, Aid (+1 morale attack, 5 temp HP included in hp total) Ausk: 83/77, Rage round 4 (2/11 rounds remaining), Aid +1 morale attack, 6 temp HP included in hp total. [color=green]Move action remaining[/color] Anaerion: 44/44, Mage Armor [color=green]All actions remaining[/color] Lantern Archon: Archon: 17/17 HP, 5/9 rounds remain [color=green]All actions remaining[/color] Enemy (AC 21, CMD 22): 10/38 HP, 11 nonlethal damage, unconscious, prone.[/sblock] [sblock=ooc]Want to make sure Kalgor / Gragnor don't want to do anything before we fall out of rounds[/sblock] [/QUOTE]
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