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<blockquote data-quote="GlassEye" data-source="post: 6263476" data-attributes="member: 40413"><p>The ogre roars in pain which seems to be echoed by the hobgoblin sorely burnt by Quillian on the opposite side of the battlefield. The injured hobgoblin turns tail and flees. The ogre, however, snatches up a huge club. He seems torn between attacking Garadh and going after the woman that burnt him. He takes a step towards Pirvinia, nearly loses his balance in the Grease but manages to catch himself before he falls. Changing his mind he swings his greatclub at Garadh. The blow thuds into the warrior but his armor deflects the blow and protects him.</p><p></p><p>One of the remaining hobgoblins shouts at his fleeing companion and looses an arrow at Tsaaruk. The arrow sticks in Tsaaruk's shield quivering from the impact. The hobgoblin at the deadfall fires at Samad. His arrow goes buzzing past Samad's ear and is lost in the woods.</p><p></p><p>[GM]Combat: Round Four</p><p>Everyone is up.[/GM]</p><p><a href="http://beta.ditzie.com/55109/5302c5b5e845e" target="_blank"><strong>Combat Map</strong></a></p><p>[sblock=Combat Information]<strong>Awareness:</strong></p><p>All opponents known to entire party.</p><p></p><p><strong>Terrain:</strong></p><p>-Elevation: When more than one elevation line passes through a square the PC will have to pass a DC 5 Climb to move through. Two lines is a 10 ft. climb, three is a 20 ft. climb. Climb (1/4 speed; must use both hands; no Dex to AC)</p><p>-Forest: Outlined masses are trees or shrubs that provide concealment (20% miss chance; 1-20) but won't affect movement.</p><p>-Dead Tree & Unconscious horse are difficult terrain.</p><p></p><p><u>Initiative</u></p><p>Adventurers</p><p>Ambushers</p><p></p><p><u>Party Stats</u></p><p>Garadh: 35/35 hp remaining</p><p>Pirvinia: 26/26 hp remaining [Mage Armor]</p><p>Quillion: 20/20 hp remaining </p><p>Tsaaruk: 26/41 hp remaining</p><p>-Horse: -3/19 hp remaining (Stable)</p><p>Samad: 30/30 hp remaining [Heroism]</p><p></p><p><u>Enemy Stats</u></p><p><span style="color: red">Hobgoblin 1: (AC 16, 14 FF, 12 T) -2/17 hp remaining DYING</span></p><p>Hobgoblin 2: (AC 16, 14 FF, 12 T) 17/17 hp remaining</p><p>Hobgoblin 3: (AC 16, 14 FF, 12 T) 2/17 hp remaining FLEEING</p><p>Hobgoblin 4: (AC 16, 14 FF, 12 T) 17/17 hp remaining</p><p>Ogre: (AC 17, 17 FF, 8 T) 5/30 hp remaining[/sblock]</p><p></p><p><img src="http://img713.imageshack.us/img713/716/w26c.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p><span style="color: tan">. . . . Brother Goswald . . . .</span></p></blockquote><p></p>
[QUOTE="GlassEye, post: 6263476, member: 40413"] The ogre roars in pain which seems to be echoed by the hobgoblin sorely burnt by Quillian on the opposite side of the battlefield. The injured hobgoblin turns tail and flees. The ogre, however, snatches up a huge club. He seems torn between attacking Garadh and going after the woman that burnt him. He takes a step towards Pirvinia, nearly loses his balance in the Grease but manages to catch himself before he falls. Changing his mind he swings his greatclub at Garadh. The blow thuds into the warrior but his armor deflects the blow and protects him. One of the remaining hobgoblins shouts at his fleeing companion and looses an arrow at Tsaaruk. The arrow sticks in Tsaaruk's shield quivering from the impact. The hobgoblin at the deadfall fires at Samad. His arrow goes buzzing past Samad's ear and is lost in the woods. [GM]Combat: Round Four Everyone is up.[/GM] [url=http://beta.ditzie.com/55109/5302c5b5e845e][b]Combat Map[/b][/url] [sblock=Combat Information][b]Awareness:[/b] All opponents known to entire party. [b]Terrain:[/b] -Elevation: When more than one elevation line passes through a square the PC will have to pass a DC 5 Climb to move through. Two lines is a 10 ft. climb, three is a 20 ft. climb. Climb (1/4 speed; must use both hands; no Dex to AC) -Forest: Outlined masses are trees or shrubs that provide concealment (20% miss chance; 1-20) but won't affect movement. -Dead Tree & Unconscious horse are difficult terrain. [u]Initiative[/u] Adventurers Ambushers [u]Party Stats[/u] Garadh: 35/35 hp remaining Pirvinia: 26/26 hp remaining [Mage Armor] Quillion: 20/20 hp remaining Tsaaruk: 26/41 hp remaining -Horse: -3/19 hp remaining (Stable) Samad: 30/30 hp remaining [Heroism] [u]Enemy Stats[/u] [color=red]Hobgoblin 1: (AC 16, 14 FF, 12 T) -2/17 hp remaining DYING[/color] Hobgoblin 2: (AC 16, 14 FF, 12 T) 17/17 hp remaining Hobgoblin 3: (AC 16, 14 FF, 12 T) 2/17 hp remaining FLEEING Hobgoblin 4: (AC 16, 14 FF, 12 T) 17/17 hp remaining Ogre: (AC 17, 17 FF, 8 T) 5/30 hp remaining[/sblock] [IMG]http://img713.imageshack.us/img713/716/w26c.png[/IMG] [color=tan]. . . . Brother Goswald . . . .[/color] [/QUOTE]
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