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<blockquote data-quote="GlassEye" data-source="post: 6266561" data-attributes="member: 40413"><p>Seeing all his plans fall to pieces and his allies cut down the sole remaining hobgoblin roars defiance calling upon the dark gods of the hobgoblins to prepare to welcome him into the afterlife and promising to bring orc-blood for his gods to drink. He stabs out with his glittering sword and the blade punches through Tsaaruk's armor dealing another wound to the half-orc.</p><p></p><p>[GM]Combat: Round Six</p><p>Everyone is up.[/GM]</p><p><a href="http://beta.ditzie.com/55109/530a8c7cc6128" target="_blank"><strong>Updated Map</strong></a></p><p>[sblock=Combat Information]<strong>Awareness:</strong></p><p>All opponents known to entire party.</p><p></p><p><strong>Terrain:</strong></p><p>-Elevation: When more than one elevation line passes through a square the PC will have to pass a DC 5 Climb to move through. Two lines is a 10 ft. climb, three is a 20 ft. climb. Climb (1/4 speed; must use both hands; no Dex to AC)</p><p>-Forest: Outlined masses are trees or shrubs that provide concealment (20% miss chance; 1-20) but won't affect movement.</p><p>-Dead Tree & Unconscious horse are difficult terrain.</p><p></p><p><u>Initiative</u></p><p>Adventurers</p><p>Ambushers</p><p></p><p><u>Party Stats</u></p><p>Garadh: 35/35 hp remaining</p><p>Pirvinia: 26/26 hp remaining [Mage Armor]</p><p>Quillion: 20/20 hp remaining </p><p>Tsaaruk: 15/41 hp remaining (11 dmg)</p><p>-Horse: -3/19 hp remaining (Stable)</p><p>Samad: 30/30 hp remaining [Heroism]</p><p></p><p><u>Enemy Stats</u></p><p><span style="color: red">Hobgoblin 1: (AC 16, 14 FF, 12 T) -2/17 hp remaining DYING</span></p><p>Hobgoblin 2: (AC 16, 14 FF, 12 T) 7/17 hp remaining; 1 CON dmg.</p><p><span style="color: red">Hobgoblin 3: (AC 16, 14 FF, 12 T) -5/17 hp remaining DYING</span></p><p><span style="color: red">Hobgoblin 4: (AC 16, 14 FF, 12 T) -2/17 hp remaining DYING</span></p><p><span style="color: red">Ogre: (AC 17, 17 FF, 8 T) -2/30 hp remaining DYING</span>[/sblock]</p><p></p><p><img src="http://img713.imageshack.us/img713/716/w26c.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p><span style="color: tan">. . . . Brother Goswald . . . .</span></p></blockquote><p></p>
[QUOTE="GlassEye, post: 6266561, member: 40413"] Seeing all his plans fall to pieces and his allies cut down the sole remaining hobgoblin roars defiance calling upon the dark gods of the hobgoblins to prepare to welcome him into the afterlife and promising to bring orc-blood for his gods to drink. He stabs out with his glittering sword and the blade punches through Tsaaruk's armor dealing another wound to the half-orc. [GM]Combat: Round Six Everyone is up.[/GM] [url=http://beta.ditzie.com/55109/530a8c7cc6128][b]Updated Map[/b][/url] [sblock=Combat Information][b]Awareness:[/b] All opponents known to entire party. [b]Terrain:[/b] -Elevation: When more than one elevation line passes through a square the PC will have to pass a DC 5 Climb to move through. Two lines is a 10 ft. climb, three is a 20 ft. climb. Climb (1/4 speed; must use both hands; no Dex to AC) -Forest: Outlined masses are trees or shrubs that provide concealment (20% miss chance; 1-20) but won't affect movement. -Dead Tree & Unconscious horse are difficult terrain. [u]Initiative[/u] Adventurers Ambushers [u]Party Stats[/u] Garadh: 35/35 hp remaining Pirvinia: 26/26 hp remaining [Mage Armor] Quillion: 20/20 hp remaining Tsaaruk: 15/41 hp remaining (11 dmg) -Horse: -3/19 hp remaining (Stable) Samad: 30/30 hp remaining [Heroism] [u]Enemy Stats[/u] [color=red]Hobgoblin 1: (AC 16, 14 FF, 12 T) -2/17 hp remaining DYING[/color] Hobgoblin 2: (AC 16, 14 FF, 12 T) 7/17 hp remaining; 1 CON dmg. [color=red]Hobgoblin 3: (AC 16, 14 FF, 12 T) -5/17 hp remaining DYING Hobgoblin 4: (AC 16, 14 FF, 12 T) -2/17 hp remaining DYING Ogre: (AC 17, 17 FF, 8 T) -2/30 hp remaining DYING[/color][/sblock] [IMG]http://img713.imageshack.us/img713/716/w26c.png[/IMG] [color=tan]. . . . Brother Goswald . . . .[/color] [/QUOTE]
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