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[LPF] Lost Imperium
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<blockquote data-quote="sunshadow21" data-source="post: 6267324" data-attributes="member: 6667193"><p><img src="http://www.enworld.org/forum/attachment.php?attachmentid=60012&d=1387314654" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p><span style="color: #800080">"Yes, I was taught to believe that all creatures have a place in this world. In this case, apparently hobgoblins exist to be eaten alive by giant bloodsucking bugs, and giant bloodsucking bugs exist to punish evil hobgoblins."</span> Quillian continues his lively scamper down the hill as the stirges continue to plague the sole remaining hobgoblin, with the one already attached easily staying on and another successfully attaching itself.</p><p></p><p>[sblock=actions]<a href="http://invisiblecastle.com/roller/view/4410678/" target="_blank">Climb check = 18</a> to get down to the base of the hill</p><p>Stirges: <a href="http://invisiblecastle.com/roller/view/4410675/" target="_blank">Grapple check for attached stirge = 22, 2 attempts to latch onto the hobgoblin (1 success) = 13, 5</a>[/sblock]</p><p></p><p><a href="http://beta.ditzie.com/55109/530c05cda2408" target="_blank">Updated Map</a></p><p></p><p>[sblock=Quillian ministats]</p><p>AC: 19 (Touch 13, Flatfooted 17)</p><p>HP: 20/20 Initiative: +2</p><p>Perception : +7 Sense Motive: +2</p><p>CMB: +2 CMD: 14</p><p>Fort: +4 Reflex: +4 Will: +6</p><p> *+2 vs fear, charm, compulsion</p><p>Current Weapon in Hand: Produce Flame</p><p>Current Conditions in Place: Guidance</p><p></p><p>Lightning Arc 5/5</p><p></p><p>Magic:</p><p>CL 3; +9 Concentration (+13 Casting Defensively); SR +3</p><p>1st level Sapphire of Power - unused</p><p></p><p>Cantrips - Create Water, Guidance, Light, Stabilize</p><p>1st - Obscuring Mist; Cure Light Wounds, Expeditious Excavation, Produce Flame (cast)</p><p>2nd - Wind Wall; Gust of Wind, Summon Nature's Ally II[/sblock]</p><p></p><p>[sblock=Sam ministats]Medium riding dog</p><p>40 ft movement</p><p>AC: 13 (Touch 12, Flatfooted 11)</p><p>HP: 13/13 Initiative: +2</p><p>Perception : +8; Low-light vision, scent</p><p>CMB: +3 CMD: 15(+4 vs trip)</p><p>Fort: +5 Reflex: +5 Will: +1</p><p>Bite: +3 (1d6+3 plus trip) </p><p>Str 15, Dex 15, Con 15, Int 2, Wis 12, Cha 6</p><p>Skills: Acrobatics +6 (+14 jumping), Perception +8, Survival +1 (+5 scent tracking)</p><p>Equipment: Riding Saddle, Saddlebags</p><p>Current Conditions in Place:[/sblock]</p></blockquote><p></p>
[QUOTE="sunshadow21, post: 6267324, member: 6667193"] [IMG]http://www.enworld.org/forum/attachment.php?attachmentid=60012&d=1387314654[/IMG] [COLOR=#800080]"Yes, I was taught to believe that all creatures have a place in this world. In this case, apparently hobgoblins exist to be eaten alive by giant bloodsucking bugs, and giant bloodsucking bugs exist to punish evil hobgoblins."[/COLOR] Quillian continues his lively scamper down the hill as the stirges continue to plague the sole remaining hobgoblin, with the one already attached easily staying on and another successfully attaching itself. [sblock=actions][URL="http://invisiblecastle.com/roller/view/4410678/"]Climb check = 18[/URL] to get down to the base of the hill Stirges: [URL="http://invisiblecastle.com/roller/view/4410675/"]Grapple check for attached stirge = 22, 2 attempts to latch onto the hobgoblin (1 success) = 13, 5[/URL][/sblock] [URL="http://beta.ditzie.com/55109/530c05cda2408"]Updated Map[/URL] [sblock=Quillian ministats] AC: 19 (Touch 13, Flatfooted 17) HP: 20/20 Initiative: +2 Perception : +7 Sense Motive: +2 CMB: +2 CMD: 14 Fort: +4 Reflex: +4 Will: +6 *+2 vs fear, charm, compulsion Current Weapon in Hand: Produce Flame Current Conditions in Place: Guidance Lightning Arc 5/5 Magic: CL 3; +9 Concentration (+13 Casting Defensively); SR +3 1st level Sapphire of Power - unused Cantrips - Create Water, Guidance, Light, Stabilize 1st - Obscuring Mist; Cure Light Wounds, Expeditious Excavation, Produce Flame (cast) 2nd - Wind Wall; Gust of Wind, Summon Nature's Ally II[/sblock] [sblock=Sam ministats]Medium riding dog 40 ft movement AC: 13 (Touch 12, Flatfooted 11) HP: 13/13 Initiative: +2 Perception : +8; Low-light vision, scent CMB: +3 CMD: 15(+4 vs trip) Fort: +5 Reflex: +5 Will: +1 Bite: +3 (1d6+3 plus trip) Str 15, Dex 15, Con 15, Int 2, Wis 12, Cha 6 Skills: Acrobatics +6 (+14 jumping), Perception +8, Survival +1 (+5 scent tracking) Equipment: Riding Saddle, Saddlebags Current Conditions in Place:[/sblock] [/QUOTE]
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