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<blockquote data-quote="sunshadow21" data-source="post: 5895223" data-attributes="member: 6667193"><p>[sblock=Learning Spells]<strong>Learning by oneself: (LPF rules)</strong> </p><ul> <li data-xf-list-type="ul">A scroll may be purchased at the <a href="http://www.enworld.org/forum/talking-talk/297721-arcane-row-venza-mystic-pearl.html" target="_blank">Mystic Pearl</a>. There is a 25% chance that the Mystic Peal does not have the scroll in stock on a particular day. A scroll may also come from being part of the earned treasure of an adventure. The spell is then learned by traditional methods with a spellcraft roll and added to a spell book.</li> <li data-xf-list-type="ul">Limit one spell per calendar, or real life, day. Time is expected to flow at 3 calendar days to one En day for commissioning crafted items, so 1 hour studying + the hour/level scribing time itself leads to a 1/3 En work day roughly.</li> </ul><p><strong>Writing a New Spell into a Spellbook (PF rules)</strong></p><p></p><p>A wizard can also add a spell to his book whenever he encounters one on a magic scroll or in another wizard's spellbook. No matter what the spell's source, the wizard must first decipher the magical writing (see Arcane Magical Writings). Next, he must spend 1 hour studying the spell. At the end of the hour, he must make a <a href="http://www.d20pfsrd.com/skills/spellcraft" target="_blank">Spellcraft</a> check (DC 15 + spell's level). A wizard who has specialized in a school of spells gains a +2 bonus on the <a href="http://www.d20pfsrd.com/skills/spellcraft" target="_blank">Spellcraft</a> check if the new spell is from his specialty school. If the check succeeds, the wizard understands the spell and can copy it into his spellbook (see <a href="http://www.d20pfsrd.com/magic#TOC-Writing-a-New-Spell-into-a-Spellboo" target="_blank">Writing a New Spell into a Spellbook</a>). The process leaves a spellbook that was copied from unharmed, but a spell successfully copied from a magic scroll disappears from the parchment.</p><p></p><p> Once a wizard understands a new spell, he can record it into his spellbook.</p><p> <strong>Time</strong>: The process takes 1 hour per spell level. Cantrips (0 levels spells) take 30 minutes to record.</p><p> <strong>Space in the Spellbook</strong>: A spell takes up one page of the spellbook per spell level. Even a 0-level spell (cantrip) takes one page. A spellbook has 100 pages.</p><p> <strong>Materials and Costs</strong>: The cost for writing a new spell into a spellbook depends on the level of the spell, as noted on <strong>Table: Spell Level and Writing Costs</strong>. Note that a wizard does not have to pay these costs in time or gold for spells he gains for free at each new level. (1st level = 10 gp; 2nd level = 40 gp)</p><p></p><p></p><p>I'm not sure how stringently we are enforcing the cost for materials.[/sblock]</p></blockquote><p></p>
[QUOTE="sunshadow21, post: 5895223, member: 6667193"] [sblock=Learning Spells][B]Learning by oneself: (LPF rules)[/B] [LIST] [*]A scroll may be purchased at the [URL="http://www.enworld.org/forum/talking-talk/297721-arcane-row-venza-mystic-pearl.html"]Mystic Pearl[/URL]. There is a 25% chance that the Mystic Peal does not have the scroll in stock on a particular day. A scroll may also come from being part of the earned treasure of an adventure. The spell is then learned by traditional methods with a spellcraft roll and added to a spell book. [*]Limit one spell per calendar, or real life, day. Time is expected to flow at 3 calendar days to one En day for commissioning crafted items, so 1 hour studying + the hour/level scribing time itself leads to a 1/3 En work day roughly. [/LIST] [B]Writing a New Spell into a Spellbook (PF rules)[/B] A wizard can also add a spell to his book whenever he encounters one on a magic scroll or in another wizard's spellbook. No matter what the spell's source, the wizard must first decipher the magical writing (see Arcane Magical Writings). Next, he must spend 1 hour studying the spell. At the end of the hour, he must make a [URL="http://www.d20pfsrd.com/skills/spellcraft"]Spellcraft[/URL] check (DC 15 + spell's level). A wizard who has specialized in a school of spells gains a +2 bonus on the [URL="http://www.d20pfsrd.com/skills/spellcraft"]Spellcraft[/URL] check if the new spell is from his specialty school. If the check succeeds, the wizard understands the spell and can copy it into his spellbook (see [URL="http://www.d20pfsrd.com/magic#TOC-Writing-a-New-Spell-into-a-Spellboo"]Writing a New Spell into a Spellbook[/URL]). The process leaves a spellbook that was copied from unharmed, but a spell successfully copied from a magic scroll disappears from the parchment. Once a wizard understands a new spell, he can record it into his spellbook. [B]Time[/B]: The process takes 1 hour per spell level. Cantrips (0 levels spells) take 30 minutes to record. [B]Space in the Spellbook[/B]: A spell takes up one page of the spellbook per spell level. Even a 0-level spell (cantrip) takes one page. A spellbook has 100 pages. [B]Materials and Costs[/B]: The cost for writing a new spell into a spellbook depends on the level of the spell, as noted on [B]Table: Spell Level and Writing Costs[/B]. Note that a wizard does not have to pay these costs in time or gold for spells he gains for free at each new level. (1st level = 10 gp; 2nd level = 40 gp) I'm not sure how stringently we are enforcing the cost for materials.[/sblock] [/QUOTE]
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