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<blockquote data-quote="Scott DeWar" data-source="post: 5948436" data-attributes="member: 49929"><p>[sblock=ooc]<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" /> ````````` wanhhhh![/sblock]</p><p></p><p></p><p>[ooc]That is all I'd hoped for.[/ooc]</p><p></p><p>"Quasitkick!" exclaims the the deafened wizard, though it is possible no one else can hear him as they may be deafened as well.</p><p></p><p>[sblock=stat block]</p><p>fire jett [su] damage: 1d6+2 DC 16 Unused: 00000 Used: 00</p><p> -Special: Reflex save for 1/2 dmg or catch fire and take additional 1d6(fire) dmg </p><p> -Range: 20' line</p><p></p><p>Crossbow, Light(+1) : Att +5 Dam 1d8, Crit 19-20/x2, range 80 feet, type P</p><p>Dagger, Melee: Att +02 Dam 1d4, Crit 19-20/x2, range 10 feet, type P/S</p><p>Dagger, Thrown: Att +04 Dam 1d4, Crit 19-20/x2 range 10 feet, type P/S</p><p>Ranged touch attack +6</p><p></p><p>HP: 19/22</p><p>AC [NORM] 14; TOUCH 12; FF 12</p><p>AC [W/ SHIELD & CAT'S GRACE] 20; TOUCH 20; FF 12</p><p></p><p>ATTACKS [RANGED] WITH CAT'S GRACE</p><p>Crossbow, Light(+1) : Att +7 Dam 1d8, Crit 19-20/x2, range 80 feet, type P</p><p>Dagger, Thrown: Att +6 Dam 1d4, Crit 19-20/x2 range 10 feet, type P/S</p><p>Ranged touch attack +6</p><p></p><p>SPELLS</p><p></p><p>Save DC: </p><p>General: 14 + SL</p><p>Evocation: 16 + SL</p><p>Elemental (Fire): 15 + SL</p><p>Evoc + (Fire): 17 + SL</p><p></p><p>0 Level </p><p>* prestidigitation </p><p>* Detect Magic </p><p>* Light [v]</p><p>* acid splash [v]</p><p> </p><p> Level 01 </p><p>* Burning Hands(ev,E,*) [v]</p><p>* -shield - [v]</p><p>* Feather fall [v]</p><p>* Comp Lang [v]</p><p>* magic missile [v]</p><p></p><p>Level 02</p><p>* Burning hands of acid (A,ev,E) [v]</p><p>* scorching ray (ev,E) [v]</p><p>* -Cat's grace- [v]</p><p>* Spectral Hand [v]</p><p></p><p>LEVEL 3 </p><p>* Dispel magic [v]</p><p>* Fire ball (**,ev,E) [v]</p><p>* Haste [v] </p><p></p><p>( - ) denotes a cast spell </p><p>(*) cast at +1 level (trait) </p><p>(**) cast at +2 levels (Feat)</p><p>(E) elemental: flame school </p><p>(ev) evocation</p><p>(A) denotes changed to acid</p><p>(&) takes 2 spell slots to cast</p><p>(#) recalled via pearl of power</p><p></p><p>spells per level:</p><p></p><p>cast through bonded item: see invisible</p><p>Level 0: 4 =4</p><p>Level 1: 3+1(Int)+1(Fire)=4+1 [+4 recallable (pearls of power) 0000]</p><p>Level 2: 2+1(Int)+1(Fire)=3+1</p><p>Level 3: 1+1(Int)+1(Fire)=2+1</p><p>Level 4: 0+1(Int)+1(fire)=0</p><p></p><p><strong><u><em>Dispel Magic</em></u></strong></p><p><u>School</u> abjuration; Level bard 3, cleric 3, druid 4, paladin 3,</p><p>sorcerer/wizard 3</p><p><u>Casting Time</u> 1 standard action</p><p><u>Components</u> V, S</p><p><u>Range</u> medium (100 ft. + 10 ft./level)</p><p><u>Target or Area</u> one spellcaster, creature, or object</p><p><u>Duration</u> instantaneous</p><p><u>Saving Throw</u> none; Spell Resistance no</p><p></p><p>You can use dispel magic to end one ongoing spell that has</p><p>been cast on a creature or object, to temporarily suppress the</p><p>magical abilities of a magic item, or to counter another</p><p>spellcaster's spell. A dispelled spell ends as if its duration had</p><p>expired. Some spells, as detailed in their descriptions, can't</p><p>be defeated by dispel magic. Dispel magic can dispel (but not</p><p>counter) spell-like effects just as it does spells. The effect of</p><p>a spell with an instantaneous duration can't be dispelled,</p><p>because the magical effect is already over before the dispel</p><p>magic can take effect.</p><p>You choose to use dispel magic in one of two ways: a</p><p>targeted dispel or a counterspell.</p><p></p><p>Targeted Dispel: One object, creature, or spell is the target of</p><p>the dispel magic spell. You make one dispel check (1d20 +</p><p>your caster level) and compare that to the spell with highest</p><p>caster level (DC = 11 + the spell's caster level). If successful,</p><p>that spell ends. If not, compare the same result to the spell</p><p>with the next highest caster level. Repeat this process until</p><p>you have dispelled one spell affecting the target, or you have</p><p>failed to dispel every spell.</p><p></p><p></p><p>If you target an object or creature that is the effect of an</p><p>ongoing spell (such as a monster summoned by summon</p><p>monster), you make a dispel check to end the spell that</p><p>conjured the object or creature.</p><p></p><p></p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Scott DeWar, post: 5948436, member: 49929"] [sblock=ooc]:( ````````` wanhhhh![/sblock] [ooc]That is all I'd hoped for.[/ooc] "Quasitkick!" exclaims the the deafened wizard, though it is possible no one else can hear him as they may be deafened as well. [sblock=stat block] fire jett [su] damage: 1d6+2 DC 16 Unused: 00000 Used: 00 -Special: Reflex save for 1/2 dmg or catch fire and take additional 1d6(fire) dmg -Range: 20' line Crossbow, Light(+1) : Att +5 Dam 1d8, Crit 19-20/x2, range 80 feet, type P Dagger, Melee: Att +02 Dam 1d4, Crit 19-20/x2, range 10 feet, type P/S Dagger, Thrown: Att +04 Dam 1d4, Crit 19-20/x2 range 10 feet, type P/S Ranged touch attack +6 HP: 19/22 AC [NORM] 14; TOUCH 12; FF 12 AC [W/ SHIELD & CAT'S GRACE] 20; TOUCH 20; FF 12 ATTACKS [RANGED] WITH CAT'S GRACE Crossbow, Light(+1) : Att +7 Dam 1d8, Crit 19-20/x2, range 80 feet, type P Dagger, Thrown: Att +6 Dam 1d4, Crit 19-20/x2 range 10 feet, type P/S Ranged touch attack +6 SPELLS Save DC: General: 14 + SL Evocation: 16 + SL Elemental (Fire): 15 + SL Evoc + (Fire): 17 + SL 0 Level * prestidigitation * Detect Magic * Light [v] * acid splash [v] Level 01 * Burning Hands(ev,E,*) [v] * -shield - [v] * Feather fall [v] * Comp Lang [v] * magic missile [v] Level 02 * Burning hands of acid (A,ev,E) [v] * scorching ray (ev,E) [v] * -Cat's grace- [v] * Spectral Hand [v] LEVEL 3 * Dispel magic [v] * Fire ball (**,ev,E) [v] * Haste [v] ( - ) denotes a cast spell (*) cast at +1 level (trait) (**) cast at +2 levels (Feat) (E) elemental: flame school (ev) evocation (A) denotes changed to acid (&) takes 2 spell slots to cast (#) recalled via pearl of power spells per level: cast through bonded item: see invisible Level 0: 4 =4 Level 1: 3+1(Int)+1(Fire)=4+1 [+4 recallable (pearls of power) 0000] Level 2: 2+1(Int)+1(Fire)=3+1 Level 3: 1+1(Int)+1(Fire)=2+1 Level 4: 0+1(Int)+1(fire)=0 [B][U][I]Dispel Magic[/I][/U][/B] [U]School[/U] abjuration; Level bard 3, cleric 3, druid 4, paladin 3, sorcerer/wizard 3 [U]Casting Time[/U] 1 standard action [U]Components[/U] V, S [U]Range[/U] medium (100 ft. + 10 ft./level) [U]Target or Area[/U] one spellcaster, creature, or object [U]Duration[/U] instantaneous [U]Saving Throw[/U] none; Spell Resistance no You can use dispel magic to end one ongoing spell that has been cast on a creature or object, to temporarily suppress the magical abilities of a magic item, or to counter another spellcaster's spell. A dispelled spell ends as if its duration had expired. Some spells, as detailed in their descriptions, can't be defeated by dispel magic. Dispel magic can dispel (but not counter) spell-like effects just as it does spells. The effect of a spell with an instantaneous duration can't be dispelled, because the magical effect is already over before the dispel magic can take effect. You choose to use dispel magic in one of two ways: a targeted dispel or a counterspell. Targeted Dispel: One object, creature, or spell is the target of the dispel magic spell. You make one dispel check (1d20 + your caster level) and compare that to the spell with highest caster level (DC = 11 + the spell's caster level). If successful, that spell ends. If not, compare the same result to the spell with the next highest caster level. Repeat this process until you have dispelled one spell affecting the target, or you have failed to dispel every spell. If you target an object or creature that is the effect of an ongoing spell (such as a monster summoned by summon monster), you make a dispel check to end the spell that conjured the object or creature. [/sblock] [/QUOTE]
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