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<blockquote data-quote="DalkonCledwin" data-source="post: 5951104" data-attributes="member: 6680145"><p>[sblock=OOC]Keep in mind that so long as my hex does not run out of time for which it is in effect (which it shouldn't for approximately 39 more rounds, counting this one) then the hair is completely capable of maintaining it's grapple on the Quassit so long as I am able to keep making my grapple checks successfully.</p><p></p><p>Additionally it should be noted that the Prehensile Hair Hex specifically states that my character's hair cannot be sundered or attacked as a separate creature. Thus unless Heinrich or someone else were to go and set fire to my characters hair, I don't think there is much of a problem with having them attack the Quassit while it is entangled. Their attacks should effectively pass right through the hair and hit the Quassit as if the hair were not there at all. In fact the entry for prehensile hair says that any strands that are cut off of the character's head, immediately shrink to nothingness. Further if strands were cut off, I would immediately have new strands grow to replace those that were cut in order to maintain the grapple!</p><p></p><p>Additionally since we are talking about strands of hair that are grappling in a manner consistent with that of a boa constrictor. Then it makes sense that the Quassit would be quite visible to those around it even if it did engage it's invisibility.</p><p></p><p>EDIT: Oh and as an aside, the cool thing about having the prehensile hair hex. Is that even if the hair while extended away from the body is cut in such a way as to shorten it significantly... Tonris can effectively stylize his hair back to exactly the shape that he usually wears it after the fight is over.[/sblock]</p></blockquote><p></p>
[QUOTE="DalkonCledwin, post: 5951104, member: 6680145"] [sblock=OOC]Keep in mind that so long as my hex does not run out of time for which it is in effect (which it shouldn't for approximately 39 more rounds, counting this one) then the hair is completely capable of maintaining it's grapple on the Quassit so long as I am able to keep making my grapple checks successfully. Additionally it should be noted that the Prehensile Hair Hex specifically states that my character's hair cannot be sundered or attacked as a separate creature. Thus unless Heinrich or someone else were to go and set fire to my characters hair, I don't think there is much of a problem with having them attack the Quassit while it is entangled. Their attacks should effectively pass right through the hair and hit the Quassit as if the hair were not there at all. In fact the entry for prehensile hair says that any strands that are cut off of the character's head, immediately shrink to nothingness. Further if strands were cut off, I would immediately have new strands grow to replace those that were cut in order to maintain the grapple! Additionally since we are talking about strands of hair that are grappling in a manner consistent with that of a boa constrictor. Then it makes sense that the Quassit would be quite visible to those around it even if it did engage it's invisibility. EDIT: Oh and as an aside, the cool thing about having the prehensile hair hex. Is that even if the hair while extended away from the body is cut in such a way as to shorten it significantly... Tonris can effectively stylize his hair back to exactly the shape that he usually wears it after the fight is over.[/sblock] [/QUOTE]
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