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<blockquote data-quote="sunshadow21" data-source="post: 5959529" data-attributes="member: 6667193"><p><span style="color: DarkOrange">As Tonris continues to examine the pillars, he notices that each zap reduces the amount of energy stored in the pillar below, and probably would drain the pillar completely given enough time. The two closest pillars, in particular, seem to be more drained than the back two, which didn't have the release through the cultists' bodies that the other two did. Heinrich and the earth elemental combine to weaken the functionality of one of the orbs, which only shoots out one bolt this round that goes over Heinrich's head to slam into the the ceiling behind him. Arianna and the air elemental are unable to weaken their target as much, and two bolts fly from it once more, one of which buries itself partially in Arianna's toe, doing some very minor damage. The last remaining orb fires off it's bolts harmlessly.</span></p><p></p><p>[sblock=Round 7]</p><p><img src="http://i1102.photobucket.com/albums/g454/sunshadow21/Mopping%20Up/SummoningRoomRound7.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>Arianna 28(1)/33(29)</p><p> Compy 15/15</p><p>Heinrich 14/22</p><p> Ni 7/30; 1 dex damage</p><p>Tonris 26/30</p><p>air elemental 7/17</p><p>earth elemental 17/17</p><p> </p><p>wild magic orbs (P,-7 (14 damage, 1 bolt only); S, -7; S, -4 (5 damage)) 3 remaining[/sblock]</p><p></p><p>[ooc]The party is up. The orbs have an AC of 11, hardness of 5, 20 hp; piercing does half damage, elemental damage ignores hardness due to the orbs role as an energy focus making it so they couldn't add in extra protection on that front. Touching them counts as getting hit by one of the bolts as the energy discharges into your soft tissue.[/ooc]</p></blockquote><p></p>
[QUOTE="sunshadow21, post: 5959529, member: 6667193"] [COLOR=DarkOrange]As Tonris continues to examine the pillars, he notices that each zap reduces the amount of energy stored in the pillar below, and probably would drain the pillar completely given enough time. The two closest pillars, in particular, seem to be more drained than the back two, which didn't have the release through the cultists' bodies that the other two did. Heinrich and the earth elemental combine to weaken the functionality of one of the orbs, which only shoots out one bolt this round that goes over Heinrich's head to slam into the the ceiling behind him. Arianna and the air elemental are unable to weaken their target as much, and two bolts fly from it once more, one of which buries itself partially in Arianna's toe, doing some very minor damage. The last remaining orb fires off it's bolts harmlessly.[/COLOR] [sblock=Round 7] [IMG]http://i1102.photobucket.com/albums/g454/sunshadow21/Mopping%20Up/SummoningRoomRound7.jpg[/IMG] Arianna 28(1)/33(29) Compy 15/15 Heinrich 14/22 Ni 7/30; 1 dex damage Tonris 26/30 air elemental 7/17 earth elemental 17/17 wild magic orbs (P,-7 (14 damage, 1 bolt only); S, -7; S, -4 (5 damage)) 3 remaining[/sblock] [ooc]The party is up. The orbs have an AC of 11, hardness of 5, 20 hp; piercing does half damage, elemental damage ignores hardness due to the orbs role as an energy focus making it so they couldn't add in extra protection on that front. Touching them counts as getting hit by one of the bolts as the energy discharges into your soft tissue.[/ooc] [/QUOTE]
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