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[LPF] Perception is Reality
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<blockquote data-quote="Aura" data-source="post: 6799303" data-attributes="member: 6747658"><p><strong>Giant Combat</strong></p><p></p><p>[ATTACH]73160[/ATTACH]</p><p>. . . Giant Spellcasters, Oh My! . . .</p><p></p><p>Upon Maui’s beastial utterance, a strange greenish glow flutters down upon the giant enemies. However, much to his dismay, it seemingly fails to ‘stick’ as it normally does, and briefly illuminates the ground underneath them before dissipating. Dire tiger and cheetah then turn around the corner and make a break for it, heading 40 feet back towards the group, ending 110 feet from the other three companions.</p><p></p><p>Vincenzo is the first to act, moving as quickly as he can without completely opening himself up. Barlo and Ethane follow suit, matching the swordmaster stride for stride. In short order the trio advances 60 feet, putting them 50 feet away from Maui and 90 feet away from the corner he and Taniwha just raced around.</p><p></p><p>Speaking of that corner, at that moment the two floating (10 feet off the ground) giants and the grounded rat come into view. Little ratty legs skitter as he turns the corner in the frost, but his larger masters seem to have no problem as they float upon the air. Upon re-establishing a line to sight to their prey, they float side by side, with the nasty little rat in front of them, and begin to cast spells….</p><p></p><p>[sblock=Combat Stuff]</p><p><u>Combat Actors</u></p><p>Giant: 0 damage (AC 21, touch 12, CMD 29, SR 19)</p><p>Larger Giant: 0 damage (AC 25, touch 14, CMD 33, SR 21)</p><p>Rat: 0 damage (AC 14, touch 14, CMD 12)</p><p>Barlo: 0 damage </p><p>Vincenzo: 0 damage </p><p>Ethane: 0 damage </p><p>Maui: 39 damage </p><p>Taniwha: 27 damage </p><p></p><p>Due to the giant’s altitude (10'), Maui wasn't able to get them and the rat. But he can get both of the giants. However, the spell fails to take hold, and the glow fizzles away into the shadows (Two bad Spell Resistance checks).</p><p></p><p>SdW, the most move you can get without losing your Dexterity modifier is double, which works out to 60’ for you. So I adjusted the description to fit that intent. BTW, you’ll want to update your character sheet with a 30’ move, it’s still saying Vincenzo has 20’.</p><p></p><p>perrinmiller: I assume you were trying to identify properties of the spells cast. Normally that requires being able to see the target as the spell is being cast, so you can’t make the identification from the incantations alone. However, you do know that the evidence matches the spell Cone of Cold, and that it is a rather difficult spell to learn. However, when the giants turn the corner and cast spells in view, you can determine they are both casting Deep Slumber (a high level Sleep spell).</p><p></p><p>jbear, Maui is the target of the larger giant’s Deep Slumber spell, DC 18. Taniwha is the target of the smaller giant’s Deep Slumber spell, DC 16. Save or bad things happen. You can work the saves into the beginning of your next action and act accordingly.</p><p></p><p>Final positioning: The giants and rat are at the corner where the all the initial action took place. Maui and Taniwha are 40 feet away, running towards the group side-by-side. And the rest of the group is 50 feet further still, which places them 90 feet from the corner and bad guys. The building fronts are on Maul/Taniwha's left as they flee from the giants and the rest of the group's right as they approach. Map up tomorrow, running out of time.</p><p></p><p><span style="color: #00ff00">You're all up.</span>[/sblock]</p></blockquote><p></p>
[QUOTE="Aura, post: 6799303, member: 6747658"] [b]Giant Combat[/b] [ATTACH=CONFIG]73160._xfImport[/ATTACH] . . . Giant Spellcasters, Oh My! . . . Upon Maui’s beastial utterance, a strange greenish glow flutters down upon the giant enemies. However, much to his dismay, it seemingly fails to ‘stick’ as it normally does, and briefly illuminates the ground underneath them before dissipating. Dire tiger and cheetah then turn around the corner and make a break for it, heading 40 feet back towards the group, ending 110 feet from the other three companions. Vincenzo is the first to act, moving as quickly as he can without completely opening himself up. Barlo and Ethane follow suit, matching the swordmaster stride for stride. In short order the trio advances 60 feet, putting them 50 feet away from Maui and 90 feet away from the corner he and Taniwha just raced around. Speaking of that corner, at that moment the two floating (10 feet off the ground) giants and the grounded rat come into view. Little ratty legs skitter as he turns the corner in the frost, but his larger masters seem to have no problem as they float upon the air. Upon re-establishing a line to sight to their prey, they float side by side, with the nasty little rat in front of them, and begin to cast spells…. [sblock=Combat Stuff] [U]Combat Actors[/U] Giant: 0 damage (AC 21, touch 12, CMD 29, SR 19) Larger Giant: 0 damage (AC 25, touch 14, CMD 33, SR 21) Rat: 0 damage (AC 14, touch 14, CMD 12) Barlo: 0 damage Vincenzo: 0 damage Ethane: 0 damage Maui: 39 damage Taniwha: 27 damage Due to the giant’s altitude (10'), Maui wasn't able to get them and the rat. But he can get both of the giants. However, the spell fails to take hold, and the glow fizzles away into the shadows (Two bad Spell Resistance checks). SdW, the most move you can get without losing your Dexterity modifier is double, which works out to 60’ for you. So I adjusted the description to fit that intent. BTW, you’ll want to update your character sheet with a 30’ move, it’s still saying Vincenzo has 20’. perrinmiller: I assume you were trying to identify properties of the spells cast. Normally that requires being able to see the target as the spell is being cast, so you can’t make the identification from the incantations alone. However, you do know that the evidence matches the spell Cone of Cold, and that it is a rather difficult spell to learn. However, when the giants turn the corner and cast spells in view, you can determine they are both casting Deep Slumber (a high level Sleep spell). jbear, Maui is the target of the larger giant’s Deep Slumber spell, DC 18. Taniwha is the target of the smaller giant’s Deep Slumber spell, DC 16. Save or bad things happen. You can work the saves into the beginning of your next action and act accordingly. Final positioning: The giants and rat are at the corner where the all the initial action took place. Maui and Taniwha are 40 feet away, running towards the group side-by-side. And the rest of the group is 50 feet further still, which places them 90 feet from the corner and bad guys. The building fronts are on Maul/Taniwha's left as they flee from the giants and the rest of the group's right as they approach. Map up tomorrow, running out of time. [COLOR=#00ff00]You're all up.[/COLOR][/sblock] [/QUOTE]
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