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[LPF] Perception is Reality
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<blockquote data-quote="Aura" data-source="post: 6807328" data-attributes="member: 6747658"><p><strong>R3 Giant Battle</strong></p><p></p><p>The dirty, grimy rat begins its attack. Swerving to miss Ethane's spearwork, he runs right into Taniwha's waiting trap. With a mighty bite and a good head shake to make sure, Taniwha brutally snaps the spine of hte rodent and punctures its lungs and midsection. The cheetah then drops his stricken foe.</p><p></p><p>The giants are less than happy about this turn of events. The smaller one has an outburst, pointing to the guilty party in the murder of the rat. The other one seems a bit indifferent, but when the first glides along the tops of two of the buildings on an archery run, the larger shrugs his shoulders and plays along. However, the small and agile Taniwha proves to be a more difficult target, and neither and land a spear-sized arrow on this more evasive foe.</p><p></p><p>The smaller giant cries out in rage, but you can't tell what he's saying. Guesses may apply.</p><p></p><p>[section][align=left]http://vignette2.wikia.nocookie.net/livingpf/images/5/53/Ethane.jpg/revision/latest/scale-to-width/200?cb=20150423143956[/align]<p style="margin-left: 100px"><span style="color: #FFFF00">"Here they come!"</span> shouts the Ruvalran priest as the ogre magi swoop in, shooting arrows. Without skipping a beat, the begins chanting a spell, and taps Taniwha on the haunch, causing the cheetah's wounds to fully heal. He whispers a brief praise and points his spear to the closest of them, ready to attack.</p><p>[/section]</p><p></p><p>[sblock=Combat Stuff]Dire Rat moves to I-19, setting off Taniwha's reserve action. Dies.</p><p>Ogremagi talk.</p><p>Ogremage S moves to F-G 16-17 (and up one square) and shoots bow at Taniwha, missing.</p><p>Ogremage B moves to F-G 13-14 and shoots bow at Taniwha, missing.</p><p>Ethane casts Cure Serious Wounds for 26 on Taniwha. Still extending Aura of Protection.</p><p></p><p>I had Ethane go at the beginning of your turn this time to heal Taniwha, but getting lucky on the enemies missing really helped.</p><p></p><p>Maui: You're now occupying a space of 3 squares, so there's a good chance you'll be squeezing at some point. Fun times. As an aside, I didn't really intend for a 3 space critter to fit back where you are, but I'll let that slide. It's supposed to be an alleyway.</p><p></p><p><u>Combat Actors</u></p><p>Smaller Giant: 29 damage (AC 21, touch 12, CMD 29, SR 19) flying 15' altitude</p><p>Larger Giant: 0 damage (AC 25, touch 14, CMD 33, SR 21) flying 15' altitude</p><p>Rat: dead</p><p>Barlo: 0 damage (AC 22, touch 13x, CMD 22) IC +2 attack/damage, bless +1 attack, Haste</p><p>Vincenzo: 0 damage (AC 26, touch 15, CMD 26+) IC +2 attack/damage, bless +1 attack, Haste</p><p>Ethane: 0 damage (AC 22, touch 13, CMD 20) IC +2 attack/damage, bless +1 attack, Haste</p><p>Maui: 37 damage (AC 23, touch 21, CMD 32) IC +2 attack/damage, bless +1 attack, resinous skin DR 5/piercing, Animal Growth, Shield, Haste</p><p>Taniwha: 1 damage (AC 25, touch 18, CMD 29+) IC +2 attack/damage, bless +1 attack, Haste</p><p></p><p>map: <a href="http://beta.ditzie.com/86158/56a41dba50cff" target="_blank">http://beta.ditzie.com/86158/56a41dba50cff</a></p><p></p><p>We didn't go into building height. The small buildings are single floor with a height of 15'. The rest are 25'. When dealing with upward reach, you can assume your character is a cube, so the giants are 2 squares tall, and Maui is presently 3. Even with the bad guys having flown up one more square to clear the smaller buildings, that would put them in reach. The tops of the buildings are as flat and featureless as the ground, so you can run around on top of them, if you want.</p><p></p><p><span style="color: #00ff00">You're all up.</span> (Your round 3)[/sblock]</p></blockquote><p></p>
[QUOTE="Aura, post: 6807328, member: 6747658"] [b]R3 Giant Battle[/b] The dirty, grimy rat begins its attack. Swerving to miss Ethane's spearwork, he runs right into Taniwha's waiting trap. With a mighty bite and a good head shake to make sure, Taniwha brutally snaps the spine of hte rodent and punctures its lungs and midsection. The cheetah then drops his stricken foe. The giants are less than happy about this turn of events. The smaller one has an outburst, pointing to the guilty party in the murder of the rat. The other one seems a bit indifferent, but when the first glides along the tops of two of the buildings on an archery run, the larger shrugs his shoulders and plays along. However, the small and agile Taniwha proves to be a more difficult target, and neither and land a spear-sized arrow on this more evasive foe. The smaller giant cries out in rage, but you can't tell what he's saying. Guesses may apply. [section][align=left]http://vignette2.wikia.nocookie.net/livingpf/images/5/53/Ethane.jpg/revision/latest/scale-to-width/200?cb=20150423143956[/align][INDENT=5][COLOR=#FFFF00]"Here they come!"[/COLOR] shouts the Ruvalran priest as the ogre magi swoop in, shooting arrows. Without skipping a beat, the begins chanting a spell, and taps Taniwha on the haunch, causing the cheetah's wounds to fully heal. He whispers a brief praise and points his spear to the closest of them, ready to attack.[/INDENT] [/section] [sblock=Combat Stuff]Dire Rat moves to I-19, setting off Taniwha's reserve action. Dies. Ogremagi talk. Ogremage S moves to F-G 16-17 (and up one square) and shoots bow at Taniwha, missing. Ogremage B moves to F-G 13-14 and shoots bow at Taniwha, missing. Ethane casts Cure Serious Wounds for 26 on Taniwha. Still extending Aura of Protection. I had Ethane go at the beginning of your turn this time to heal Taniwha, but getting lucky on the enemies missing really helped. Maui: You're now occupying a space of 3 squares, so there's a good chance you'll be squeezing at some point. Fun times. As an aside, I didn't really intend for a 3 space critter to fit back where you are, but I'll let that slide. It's supposed to be an alleyway. [U]Combat Actors[/U] Smaller Giant: 29 damage (AC 21, touch 12, CMD 29, SR 19) flying 15' altitude Larger Giant: 0 damage (AC 25, touch 14, CMD 33, SR 21) flying 15' altitude Rat: dead Barlo: 0 damage (AC 22, touch 13x, CMD 22) IC +2 attack/damage, bless +1 attack, Haste Vincenzo: 0 damage (AC 26, touch 15, CMD 26+) IC +2 attack/damage, bless +1 attack, Haste Ethane: 0 damage (AC 22, touch 13, CMD 20) IC +2 attack/damage, bless +1 attack, Haste Maui: 37 damage (AC 23, touch 21, CMD 32) IC +2 attack/damage, bless +1 attack, resinous skin DR 5/piercing, Animal Growth, Shield, Haste Taniwha: 1 damage (AC 25, touch 18, CMD 29+) IC +2 attack/damage, bless +1 attack, Haste map: [URL]http://beta.ditzie.com/86158/56a41dba50cff[/URL] We didn't go into building height. The small buildings are single floor with a height of 15'. The rest are 25'. When dealing with upward reach, you can assume your character is a cube, so the giants are 2 squares tall, and Maui is presently 3. Even with the bad guys having flown up one more square to clear the smaller buildings, that would put them in reach. The tops of the buildings are as flat and featureless as the ground, so you can run around on top of them, if you want. [COLOR=#00ff00]You're all up.[/COLOR] (Your round 3)[/sblock] [/QUOTE]
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