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[LPF] Perception is Reality
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<blockquote data-quote="jbear" data-source="post: 6890417" data-attributes="member: 75065"><p>There was no fiery explosion.... no sudden plummeting into a spiked pit... just a messy room. <em>So much for the magic on the door</em> Maui thought to himself as the Auroch looked back at him from the doorstep. He emitted another low mooing noise punctuated by a grunt and a final 'ooom' (a mackwards moo essentially) as he ordered the Auroch to carefully walk in past the eave of the door and then simply walk out.</p><p></p><p>As Maui waits for the result of this... hoping the Auroch would set off some kind of trap that the group would then no longer have to worry about, the jungle warrior takes out his healing stick and taps himself with it until his wounds are completely healed. </p><p></p><p>If nothing else strange happens, Maui orders the Auroch to stand guard at the gate and moo if anyone tries to get past him. He orders Taniwha to do the same, only he doesn't expect Taniwha to moo... And then Maui walks into the house through the open door to take a look around. </p><p></p><p>[sblock=Actions] Order Auroch to walk into the house just past the door, and then walk out backwards.</p><p></p><p>Meanwhile Maui takes out Wand of CLW, uses 7 charges to heal himself <a href="http://www.coyotecode.net/roll/lookup.php?rollid=126037" target="_blank">7d8+7=37</a> hps taking him back up to exactly full.</p><p></p><p>Stow away wand of CLW [/sblock]</p><p></p><p>[sblock=Lvl 11 Stats]</p><p>[<a href="http://livingpf.wikia.com/wiki/Maui_(jbear1979)" target="_blank">http://livingpf.wikia.com/wiki/Maui_(jbear1979)</a> Maui]</p><p>Initiative: +4</p><p>AC: 23 (Touch 16 ; FFt 19)</p><p>HP: 123 Current: 86+37=123</p><p>CMB: +15 (+17 Grapple) CMD: 29 (30 escape grapple) Fort: +13 Reflex: +11 Will: +14</p><p></p><p>Conditions: </p><p>Buffs: Resinous Skin (100 mins- time in tavern): DR5/piercing, +2 Grapple/-2 to escape my grapple, Weapons that hit become stuck (REF save DC 18); Speak with Animals (1 min); </p><p></p><p>In Hand: </p><p>Cold Iron MW Scimitar: +15/+10; 1d6+7 (Crit 18-20:x2) </p><p>and Heavy Shield</p><p></p><p>Spells: Orisons: Detect Magic, Guidance, Light, Detect Poison</p><p>1st: CLW; Longstrider, Entangle, Aspect of the Falcon:USED, Faerie Fire: USED</p><p>2nd: Bull's Strength, Bark Skin 2/2, Restoration Lesser, Resist Energy</p><p>3rd: Greater Magic Fang 2/2, Resinous Skin: USED, Delay Poison Communal, Empty Slot: USED to Summon <a href="http://www.d20pfsrd.com/bestiary/monster-listings/animals/herd-animals/aurochs/summoned-creature-aurochs" target="_blank">Auroch</a></p><p>4th: Thorn Body 2/2, Airwalk, Strong Jaw</p><p>5th: Animal Growth:USED , Stone SKin</p><p>6th: Empty Slot</p><p>Wild Shape: 3/5 uses left per day</p><p></p><p>[sblock=Leopard Shape]</p><p>Medium animal; Senses: low-light vision, scent; </p><p>AC 18 , touch 18 , flat-footed 14 </p><p>Speed 30 ft., climb 20 ft.</p><p>Melee:Bite +15; 1d8+8; 2 Claws: +15; 1d4 +8 dmg</p><p>Special: Trip</p><p></p><p>[/sblock]</p><p></p><p>[sblock=Lizard Bird Shape]</p><p>Deinonychus</p><p>Medium animal; Senses: low-light vision, scent; </p><p>AC 18, touch 18 , flat-footed 14</p><p>Speed 60 ft.</p><p>Melee:Bite +15; 1d6+8; 2 Talons: +15; 1d8+8 dmg; Foreclaws: +9; 1d4+5</p><p>Special: Pounce</p><p></p><p>[/sblock]</p><p></p><p>[sblock=Dire Tiger Shape III]</p><p>Dire Tiger</p><p>Large Animal; Senses: low-light vision, scent; </p><p>AC 19, touch 17, flat-footed 16</p><p>Speed 40 ft. </p><p>Melee:Bite +16; 2d6+9 (+Grab); 2 Claws: +16; 2d4+9 dmg (+Grab)</p><p>Special: Pounce, Rake</p><p>[/sblock]</p><p></p><p>Wand of CLW Uses: 33/40</p><p>Wand of Magic Fang: 44/50</p><p>Wand of Speak with Animals: 45/50</p><p>Wand of Mage Armor: 46/50</p><p>Rod of Lesser Extend: 3/3</p><p>Flasks: Holy Water 2/2</p><p>Sling Bullets: 19/20</p><p></p><p>Taniwha</p><p>Initiative: +8</p><p>AC: 23</p><p>HP: 83 Current: 82</p><p>CMB: Trip/Disarm +11 CMD: 29 (33 vs Trip) Fort: +8 Reflex: +12 Will: +6 (+10 vs enchant)</p><p></p><p>Conditions: </p><p>Status: </p><p></p><p>Bite (silvered;magic): +13; 1d6+5 dmg; special: Trip</p><p>2x Claws (silvered;magic): +13 ; 1d3+5 dmg </p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="jbear, post: 6890417, member: 75065"] There was no fiery explosion.... no sudden plummeting into a spiked pit... just a messy room. [I]So much for the magic on the door[/I] Maui thought to himself as the Auroch looked back at him from the doorstep. He emitted another low mooing noise punctuated by a grunt and a final 'ooom' (a mackwards moo essentially) as he ordered the Auroch to carefully walk in past the eave of the door and then simply walk out. As Maui waits for the result of this... hoping the Auroch would set off some kind of trap that the group would then no longer have to worry about, the jungle warrior takes out his healing stick and taps himself with it until his wounds are completely healed. If nothing else strange happens, Maui orders the Auroch to stand guard at the gate and moo if anyone tries to get past him. He orders Taniwha to do the same, only he doesn't expect Taniwha to moo... And then Maui walks into the house through the open door to take a look around. [sblock=Actions] Order Auroch to walk into the house just past the door, and then walk out backwards. Meanwhile Maui takes out Wand of CLW, uses 7 charges to heal himself [URL="http://www.coyotecode.net/roll/lookup.php?rollid=126037"]7d8+7=37[/URL] hps taking him back up to exactly full. Stow away wand of CLW [/sblock] [sblock=Lvl 11 Stats] [[URL]http://livingpf.wikia.com/wiki/Maui_(jbear1979)[/URL] Maui] Initiative: +4 AC: 23 (Touch 16 ; FFt 19) HP: 123 Current: 86+37=123 CMB: +15 (+17 Grapple) CMD: 29 (30 escape grapple) Fort: +13 Reflex: +11 Will: +14 Conditions: Buffs: Resinous Skin (100 mins- time in tavern): DR5/piercing, +2 Grapple/-2 to escape my grapple, Weapons that hit become stuck (REF save DC 18); Speak with Animals (1 min); In Hand: Cold Iron MW Scimitar: +15/+10; 1d6+7 (Crit 18-20:x2) and Heavy Shield Spells: Orisons: Detect Magic, Guidance, Light, Detect Poison 1st: CLW; Longstrider, Entangle, Aspect of the Falcon:USED, Faerie Fire: USED 2nd: Bull's Strength, Bark Skin 2/2, Restoration Lesser, Resist Energy 3rd: Greater Magic Fang 2/2, Resinous Skin: USED, Delay Poison Communal, Empty Slot: USED to Summon [URL="http://www.d20pfsrd.com/bestiary/monster-listings/animals/herd-animals/aurochs/summoned-creature-aurochs"]Auroch[/URL] 4th: Thorn Body 2/2, Airwalk, Strong Jaw 5th: Animal Growth:USED , Stone SKin 6th: Empty Slot Wild Shape: 3/5 uses left per day [sblock=Leopard Shape] Medium animal; Senses: low-light vision, scent; AC 18 , touch 18 , flat-footed 14 Speed 30 ft., climb 20 ft. Melee:Bite +15; 1d8+8; 2 Claws: +15; 1d4 +8 dmg Special: Trip [/sblock] [sblock=Lizard Bird Shape] Deinonychus Medium animal; Senses: low-light vision, scent; AC 18, touch 18 , flat-footed 14 Speed 60 ft. Melee:Bite +15; 1d6+8; 2 Talons: +15; 1d8+8 dmg; Foreclaws: +9; 1d4+5 Special: Pounce [/sblock] [sblock=Dire Tiger Shape III] Dire Tiger Large Animal; Senses: low-light vision, scent; AC 19, touch 17, flat-footed 16 Speed 40 ft. Melee:Bite +16; 2d6+9 (+Grab); 2 Claws: +16; 2d4+9 dmg (+Grab) Special: Pounce, Rake [/sblock] Wand of CLW Uses: 33/40 Wand of Magic Fang: 44/50 Wand of Speak with Animals: 45/50 Wand of Mage Armor: 46/50 Rod of Lesser Extend: 3/3 Flasks: Holy Water 2/2 Sling Bullets: 19/20 Taniwha Initiative: +8 AC: 23 HP: 83 Current: 82 CMB: Trip/Disarm +11 CMD: 29 (33 vs Trip) Fort: +8 Reflex: +12 Will: +6 (+10 vs enchant) Conditions: Status: Bite (silvered;magic): +13; 1d6+5 dmg; special: Trip 2x Claws (silvered;magic): +13 ; 1d3+5 dmg [/sblock] [/QUOTE]
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