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<blockquote data-quote="jkason" data-source="post: 5835875" data-attributes="member: 2710"><p><strong>Eanos Setirav, human inquisitor</strong></p><p></p><p><span style="color: #cc6666">"I'm going to root you out, Whisperer, and I'm going to plant an arrow in your thrice-damned ear!"</span> Eanos says, dancing out of the way of the new dogs. He brings his senses to bear, hoping to get some sense of where the slippery blighter is casting from, ready at this point to fire at anything he feels is a decent guess.</p><p></p><p>[sblock=actions]<strong>Free</strong>: 5' step to C9</p><p><strong>Move</strong><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" />erception check, focusing on puddles / listening for casting:</p><p></p><p><a href="http://invisiblecastle.com/roller/view/3395842/" target="_blank">Perception (1d20+9=26)</a></p><p></p><p><strong>Standard</strong>: Conditional / held action. Since there are factors that change this, I'll post both scenarios (and roll for them) to try not to delay anything: </p><p></p><p>(1) If Eanos sees signs that reasonably suggest a square (either splash / divot in a puddle or hears the sound of casting), he'll fire. That may mean his action's held until the enemy's turn, but I'm okay with that (especially if it forces a concentration check on the bugger. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> ).</p><p></p><p><a href="http://invisiblecastle.com/roller/view/3395856/" target="_blank">Longbow attack; damage (w/ Justice Inquisition); Miss chance (1d20+6=17, 1d8+2=9, 1d100=63)</a></p><p></p><p>(2) If any of the dogs move to attack Eanos before he can pinpoint the caster (really should have thought better of it and cast Prot from Evil instead of SoF when this started. D'oh!), he'll instead attack them with his cestus.</p><p></p><p><a href="http://invisiblecastle.com/roller/view/3395859/" target="_blank">Cestus attack; Damage (w/ Justice Inquisition) (1d20+3=14, 1d4+2=6)</a>[/sblock]</p><p></p><p>[sblock=mini stats]<a href="http://livingpf.wikia.com/wiki/Eanos_Setirav_(jkason)" target="_blank">Eanos Setirav</a></p><p> <strong><span style="color: #cc6666">Initiative:</span></strong> +6</p><p> <strong><span style="color: #cc6666">AC:</span></strong> 17 (19 w/ SoF)</p><p> <strong><span style="color: #cc6666">HP:</span></strong> 23 Current: 23</p><p> <strong><span style="color: #cc6666">CMB:</span></strong> +3 <strong><span style="color: #cc6666">CMD:</span></strong> 16 <strong><span style="color: #cc6666">Fort:</span></strong> +4 <strong><span style="color: #cc6666">Reflex:</span></strong> +5 <strong><span style="color: #cc6666">Will:</span></strong> +7</p><p></p><p><strong><span style="color: #cc6666">Conditions:</span></strong> Shield of Faith (+2 AC) (28/30 rounds)</p><p>Destruction Judgement (+1 weapon damage rolls until end of combat)</p><p>Light (on cestus): 27 minutes</p><p> </p><p><strong><span style="color: #cc6666">In Hand:</span></strong> Compound Longbow.</p><p></p><p>Arrows: 20/20</p><p>Blunt Arrows: 20/20</p><p>Cold Iron Arrows: 19/19</p><p>Silver Blunt Arrows: 16/16</p><p>CLW Wand charges: 49/50 remaining</p><p> </p><p> <span style="color: #cc6666"><strong>Judgement:</strong></span> 0/1 Remaining <strong><span style="color: #cc6666">Determination:</span></strong> 1/2 remaining</p><p> <strong><span style="color: #cc6666">Silver Tongued Haggler:</span></strong> 4/6 remaining</p><p> <span style="color: #cc6666"><strong>Spells:</strong></span> Orisons (DC 13): Brand, Create Water, Detect Magic, Disrupt Undead, Guidance, Light</p><p>1st (1/4 remaining)(DC 14): Divine Favor, Expeditious Retreat, Protection from Evil, Shield of Faith[/sblock]</p></blockquote><p></p>
[QUOTE="jkason, post: 5835875, member: 2710"] [b]Eanos Setirav, human inquisitor[/b] [color=#cc6666]"I'm going to root you out, Whisperer, and I'm going to plant an arrow in your thrice-damned ear!"[/color] Eanos says, dancing out of the way of the new dogs. He brings his senses to bear, hoping to get some sense of where the slippery blighter is casting from, ready at this point to fire at anything he feels is a decent guess. [sblock=actions][b]Free[/b]: 5' step to C9 [b]Move[/b]:Perception check, focusing on puddles / listening for casting: [url=http://invisiblecastle.com/roller/view/3395842/]Perception (1d20+9=26)[/url] [b]Standard[/b]: Conditional / held action. Since there are factors that change this, I'll post both scenarios (and roll for them) to try not to delay anything: (1) If Eanos sees signs that reasonably suggest a square (either splash / divot in a puddle or hears the sound of casting), he'll fire. That may mean his action's held until the enemy's turn, but I'm okay with that (especially if it forces a concentration check on the bugger. ;) ). [url=http://invisiblecastle.com/roller/view/3395856/]Longbow attack; damage (w/ Justice Inquisition); Miss chance (1d20+6=17, 1d8+2=9, 1d100=63)[/url] (2) If any of the dogs move to attack Eanos before he can pinpoint the caster (really should have thought better of it and cast Prot from Evil instead of SoF when this started. D'oh!), he'll instead attack them with his cestus. [url=http://invisiblecastle.com/roller/view/3395859/]Cestus attack; Damage (w/ Justice Inquisition) (1d20+3=14, 1d4+2=6)[/url][/sblock] [sblock=mini stats][URL="http://livingpf.wikia.com/wiki/Eanos_Setirav_(jkason)"]Eanos Setirav[/URL] [B][color=#cc6666]Initiative:[/COLOR][/B] +6 [B][color=#cc6666]AC:[/COLOR][/B] 17 (19 w/ SoF) [B][color=#cc6666]HP:[/COLOR][/B] 23 Current: 23 [B][color=#cc6666]CMB:[/COLOR][/B] +3 [B][color=#cc6666]CMD:[/COLOR][/B] 16 [B][color=#cc6666]Fort:[/COLOR][/B] +4 [B][color=#cc6666]Reflex:[/COLOR][/B] +5 [B][color=#cc6666]Will:[/COLOR][/B] +7 [B][color=#cc6666]Conditions:[/COLOR][/B] Shield of Faith (+2 AC) (28/30 rounds) Destruction Judgement (+1 weapon damage rolls until end of combat) Light (on cestus): 27 minutes [B][color=#cc6666]In Hand:[/COLOR][/B] Compound Longbow. Arrows: 20/20 Blunt Arrows: 20/20 Cold Iron Arrows: 19/19 Silver Blunt Arrows: 16/16 CLW Wand charges: 49/50 remaining [color=#cc6666][B]Judgement:[/B][/COLOR] 0/1 Remaining [B][color=#cc6666]Determination:[/COLOR][/B] 1/2 remaining [B][color=#cc6666]Silver Tongued Haggler:[/COLOR][/B] 4/6 remaining [color=#cc6666][B]Spells:[/B][/COLOR] Orisons (DC 13): Brand, Create Water, Detect Magic, Disrupt Undead, Guidance, Light 1st (1/4 remaining)(DC 14): Divine Favor, Expeditious Retreat, Protection from Evil, Shield of Faith[/sblock] [/QUOTE]
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