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[LPF] Rescue at Boar's Ridge
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<blockquote data-quote="jkason" data-source="post: 5864653" data-attributes="member: 2710"><p><strong>Ru Brike, human ninja</strong></p><p></p><p>Ru seems a bit incredulous that the slight half-elf could carry a great deal of extra gear, but smiles politely and says nothing. He shrugs at the observations on the wind. </p><p></p><p><span style="color: royalblue">"If it is magic, I figure it's to keep the smell out of town,"</span> Ru offers. <span style="color: royalblue">"Though I'd hate to be the poor sods who live on the other side,"</span> he says with a wink.</p><p></p><p>As Ru assesses the horses, his attention is drawn to Mesem's transformation. He raises an eyebrow and whistles as the rune and second skin materialize.</p><p></p><p><span style="color: royalblue">"So that's your secret, you lithe bugger,"</span> Ru says with clear respect. <span style="color: royalblue">"Think I'll take you up on that offer to take some of the load when we get where we're going,"</span> he says. He pats a few of the horses on the hind quarters, and when he comes upon a gray and black mare who barely blinks at the contact, he nods. The young man pulls his backpack off and shifts his rations, sunrod, and waterskin to the saddlebags. </p><p></p><p><span style="color: royalblue">"I'll keep my extra in here for now, and if we get someplace where we need to tie the horses off and go on foot, we can switch 'em. Don't want to overload your horse before then for no reason, you know?"</span></p><p></p><p>[sblock=ooc]I think all the arcane casters need 8 hours to recharge, but I'm having trouble finding specific reference on that for summoners. </p><p></p><p>In any case, I'm assuming the horses have saddlebags. If not, I'll re-assess. If so, I'll move the gear there for now, since it's all non-combat gear that Ru wouldn't need super-fast access to, anyway (rations, water, sunrod). I'll note that on the sheet.[/sblock]</p><p>[sblock=mini stats]<a href="http://livingpf.wikia.com/wiki/Ru_Brike_(jkason)" target="_blank">Ru Brike</a></p><p> <strong><span style="color: Royalblue">AC:</span></strong> 16 (Touch 14, Flatfooted 12)</p><p> <strong><span style="color: Royalblue">HP:</span></strong> 11/11</p><p></p><p> <strong><span style="color: Royalblue">Initiative:</span></strong> +4 </p><p> <strong><span style="color: Royalblue">Perception</span></strong>: +4 <strong><span style="color: Royalblue">Sense Motive</span></strong>: +4 </p><p> <strong><span style="color: Royalblue">CMB:</span></strong> +0 <strong><span style="color: Royalblue">CMD:</span></strong> 14 <strong><span style="color: Royalblue">Fort:</span></strong> +2 <strong><span style="color: Royalblue">Reflex:</span></strong> +6 <strong><span style="color: Royalblue">Will:</span></strong> +1</p><p></p><p> <strong><span style="color: Royalblue">Wakizashi:</span></strong> +4, 1d6</p><p> <strong><span style="color: Royalblue">Wakizashi (TWF):</span></strong> +2/+2, 1d6/1d6</p><p> <strong><span style="color: Royalblue">Nunchaku:</span></strong> +4, 1d6</p><p> <strong><span style="color: Royalblue">Shuriken:</span></strong> +4, 1d2</p><p> <strong><span style="color: Royalblue">Conditional Attack mods:</span></strong> +1d6 Sneak Attack (when denied Dex), +1 Dirty Fighter (flank)</p><p></p><p><strong><span style="color: Royalblue">Conditions:</span></strong> None</p><p> </p><p><strong><span style="color: Royalblue">In Hand:</span></strong> None</p><p></p><p><strong><span style="color: royalblue">Consumables:</span></strong></p><p>Alchemist's Fire: 3/3</p><p>Liquid Ice: 1</p><p>Shuriken: 10/10</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="jkason, post: 5864653, member: 2710"] [b]Ru Brike, human ninja[/b] Ru seems a bit incredulous that the slight half-elf could carry a great deal of extra gear, but smiles politely and says nothing. He shrugs at the observations on the wind. [color=royalblue]"If it is magic, I figure it's to keep the smell out of town,"[/color] Ru offers. [color=royalblue]"Though I'd hate to be the poor sods who live on the other side,"[/color] he says with a wink. As Ru assesses the horses, his attention is drawn to Mesem's transformation. He raises an eyebrow and whistles as the rune and second skin materialize. [color=royalblue]"So that's your secret, you lithe bugger,"[/color] Ru says with clear respect. [color=royalblue]"Think I'll take you up on that offer to take some of the load when we get where we're going,"[/color] he says. He pats a few of the horses on the hind quarters, and when he comes upon a gray and black mare who barely blinks at the contact, he nods. The young man pulls his backpack off and shifts his rations, sunrod, and waterskin to the saddlebags. [color=royalblue]"I'll keep my extra in here for now, and if we get someplace where we need to tie the horses off and go on foot, we can switch 'em. Don't want to overload your horse before then for no reason, you know?"[/color] [sblock=ooc]I think all the arcane casters need 8 hours to recharge, but I'm having trouble finding specific reference on that for summoners. In any case, I'm assuming the horses have saddlebags. If not, I'll re-assess. If so, I'll move the gear there for now, since it's all non-combat gear that Ru wouldn't need super-fast access to, anyway (rations, water, sunrod). I'll note that on the sheet.[/sblock] [sblock=mini stats][URL="http://livingpf.wikia.com/wiki/Ru_Brike_(jkason)"]Ru Brike[/URL] [B][color=Royalblue]AC:[/COLOR][/B] 16 (Touch 14, Flatfooted 12) [B][color=Royalblue]HP:[/COLOR][/B] 11/11 [B][color=Royalblue]Initiative:[/COLOR][/B] +4 [B][color=Royalblue]Perception[/color][/b]: +4 [B][color=Royalblue]Sense Motive[/color][/b]: +4 [B][color=Royalblue]CMB:[/COLOR][/B] +0 [B][color=Royalblue]CMD:[/COLOR][/B] 14 [B][color=Royalblue]Fort:[/COLOR][/B] +2 [B][color=Royalblue]Reflex:[/COLOR][/B] +6 [B][color=Royalblue]Will:[/COLOR][/B] +1 [B][color=Royalblue]Wakizashi:[/COLOR][/B] +4, 1d6 [B][color=Royalblue]Wakizashi (TWF):[/COLOR][/B] +2/+2, 1d6/1d6 [B][color=Royalblue]Nunchaku:[/COLOR][/B] +4, 1d6 [B][color=Royalblue]Shuriken:[/COLOR][/B] +4, 1d2 [B][color=Royalblue]Conditional Attack mods:[/COLOR][/b] +1d6 Sneak Attack (when denied Dex), +1 Dirty Fighter (flank) [B][color=Royalblue]Conditions:[/COLOR][/B] None [B][color=Royalblue]In Hand:[/COLOR][/B] None [b][color=royalblue]Consumables:[/color][/b] Alchemist's Fire: 3/3 Liquid Ice: 1 Shuriken: 10/10 [/sblock] [/QUOTE]
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