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[LPF] Rescue at Boar's Ridge
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<blockquote data-quote="Satin Knights" data-source="post: 5926599" data-attributes="member: 6666968"><p>Dolgrin powers through with his axe, destroying the skeleton that stepped into the doorway and clawed him. Just after he does that, another steps forward to take its place. This new skeleton also swings at him with claws landing another blow. Another spear wielder also steps forward to attack, but his shortspear will not reach yet. Ru throws in an alchemist's fire, but hits the door instead of his target. This splashes catching almost all involved, including the dwarf. Reianne puts the rented wand to use.</p><p><span style="color: Wheat">party still up</span></p><p>[sblock=ooc]Dolgrin cannot 5' step around a hard corner, so until Mesem moves, he doesn't have a path to back out through. If he moves, he would draw three AoOs.[/sblock][sblock=combat]skeleton1 ~ AC 16 ~ Destroyed</p><p>skeleton2 ~ AC 16 ~ 1 Fire</p><p>skeleton3 ~ AC 16 ~ readied</p><p>skeleton4 ~ AC 16 ~ 1 Fire </p><p> skeleton5 ~ AC 16 ~ 1 Fire ~ ready triggered</p><p>skeleton6 ~ AC 16 ~ 1 Fire ~ ready triggered</p><p> </p><p>Hit points</p><p>9/9 of 9/11 ~ AC 17 ~ Mesem ~ move available</p><p> <span style="color: Black">,,<span style="color: Yellow"><strong>8</strong></span></span> of 17 ~ AC 16 ~ Dolgrin ~ move available</p><p>09 of 09 ~ AC 15 ~ Reianne ~</p><p>11 of 11 ~ AC 16 ~ Ru ~ </p><p>07 of 07 ~ AC 17 ~ Menik ~ action available</p><p>08 of 08 ~ AC 19 ~ Lem ~ action available</p><p>11 of 12 ~ AC 15 ~ Galandra ~ action available</p><p>[/sblock][sblock=map]<img src="http://lpf.coloredpixels.com/Rescue/Room6b.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" />[/sblock]</p></blockquote><p></p>
[QUOTE="Satin Knights, post: 5926599, member: 6666968"] Dolgrin powers through with his axe, destroying the skeleton that stepped into the doorway and clawed him. Just after he does that, another steps forward to take its place. This new skeleton also swings at him with claws landing another blow. Another spear wielder also steps forward to attack, but his shortspear will not reach yet. Ru throws in an alchemist's fire, but hits the door instead of his target. This splashes catching almost all involved, including the dwarf. Reianne puts the rented wand to use. [COLOR=Wheat]party still up[/COLOR] [sblock=ooc]Dolgrin cannot 5' step around a hard corner, so until Mesem moves, he doesn't have a path to back out through. If he moves, he would draw three AoOs.[/sblock][sblock=combat]skeleton1 ~ AC 16 ~ Destroyed skeleton2 ~ AC 16 ~ 1 Fire skeleton3 ~ AC 16 ~ readied skeleton4 ~ AC 16 ~ 1 Fire skeleton5 ~ AC 16 ~ 1 Fire ~ ready triggered skeleton6 ~ AC 16 ~ 1 Fire ~ ready triggered Hit points 9/9 of 9/11 ~ AC 17 ~ Mesem ~ move available [COLOR=Black],,[COLOR=Yellow][B]8[/B][/COLOR][/COLOR][COLOR=Yellow][/COLOR] of 17 ~ AC 16 ~ Dolgrin ~ move available 09 of 09 ~ AC 15 ~ Reianne ~ 11 of 11 ~ AC 16 ~ Ru ~ 07 of 07 ~ AC 17 ~ Menik ~ action available 08 of 08 ~ AC 19 ~ Lem ~ action available 11 of 12 ~ AC 15 ~ Galandra ~ action available [/sblock][sblock=map][IMG]http://lpf.coloredpixels.com/Rescue/Room6b.png[/IMG][/sblock] [/QUOTE]
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