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[LPF] Return to Boar's Ridge
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<blockquote data-quote="resrick" data-source="post: 6304224" data-attributes="member: 6775111"><p><img src="http://img3.wikia.nocookie.net/__cb20140303184755/livingpf/images/thumb/9/94/The_Alchemist_by_yuumei.jpg/144px-The_Alchemist_by_yuumei.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p><strong>The hissing voice of the troglodyte startles Devlin from his writing and he looks up with startled eyes to see the massive thing in front of them. </strong></p><p><strong><span style="color: #008000"></span></strong></p><p><strong><span style="color: #008000">"Oh my!" I think you may be correct Tamarie. I have a feeling someone somewhere is having a good laugh at our expense." </span>He looks back and forth between his allies. "<span style="color: #008000">Any ideas for dealing with this situation. Doesn't sound like he is going to be very diplomatic about the whole situation. And of course if we go back the way we came we will be that much farther behind." </span></strong></p><p><strong><span style="color: #008000"></span></strong></p><p><strong>Devlin looks around the creature and notices the large gap of the arch. <span style="color: #008000">" I only see him thee and a gap that is to large for a single creature to block 5 strong adventurers. We could just go on past and forget the creature and leave him for the next band of misadventureres. Or maybe someone slightly more diplomatic can get us past. To many choices really. Personally i would love to sit down and learn more about him, but i know we are on a tight schedule."</span></strong></p><p><strong><span style="color: #008000"></span></strong></p><p><strong><span style="color: #008000"></span>The sudden outburst of the dwarf startles Devlin as the Dwarf swiftly unmounts and begins heading toward the Troglodyte. <span style="color: #008000">"Lets not be hasty good dwarf! No need to delay any longer on account of the creature. Im sure we can just go on by. Though it might be worth waiting around after to see the look on group of adventurers faces when they see the creature."</span></strong></p><p></p><p>[sblock=ministats]<a href="http://livingpf.wikia.com/wiki/Mirra_Weathersmith_(Systole)" target="_blank"><strong>D</strong></a><strong>evlin Eldlya</strong></p><p></p><p>AC: 16 (13 flat-footed, 14 touch)</p><p>HP: 10/10</p><p>CMB:+0 CMD: 13 </p><p>Fort: +4 Reflex: +6 Will: +1</p><p></p><p>Perception: +6</p><p>Initiative: +5</p><p></p><p>Bombs: 6/6</p><p>Mutagen Prepared: Dexterity (+4 DEX +2 Nat Armor - 2 WIS)</p><p></p><p>Extracts Prepared: 1: Bomber’s Eye/Targeted Bomb Admixture 2: ___</p><p>Formulae List: Bomber's Eye, Cure Light Wounds, Disguise Self, Enlarge Person, Targeted Bomb Admixture</p><p></p><p></p><p>Current Weapon in Hand: none </p><p>Current Conditions in Effect: None</p><p></p><p>Used Items:</p><p>None</p><p></p><p>Read more: <a href="http://livingpf.wikia.com/wiki/Devlin_(resrick)" target="_blank">http://livingpf.wikia.com/wiki/Devlin_(resrick)</a></p><p>[sblock= Devlin's Journal]</p><p>Day 1 - Our journey hasn't yet to begin, but I am all aflutter with excitement. A man named Cratchen has hired us to go to a place near boar's ridge to help put down a few necromancer goblins that seem to have made their home there. Doesn't seem like the last set of adventurers did much good for the place. HE said he wants the place cleaned out completely and I think I have some ideas for that. (Scribbles of a mathematical formula are scribbled along the next couple of lines) Oh, my companions seem to be pretty strong. There is Yoseph, Muzdum, Darvus, and now Tamarie. I'm sure this will be a most exciting adventure thats for sure.</p><p>We have run into some most fascinating creatures on our way out of town. They look like a mix between horses and eagles. It seems to me they enjoy playing jokes on would be travelers though because they continue to laugh uncontrollably at our poor clerics misfortune. Note: These creatures would make magnificent mounts if they could be trained properly. I will have to do some research on a potion that would make them more docile. Note 2: I should also figure out what the creatures are called. Maybe some books will show me when we get back from our adventure.</p><p>[/sblock]</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="resrick, post: 6304224, member: 6775111"] [IMG]http://img3.wikia.nocookie.net/__cb20140303184755/livingpf/images/thumb/9/94/The_Alchemist_by_yuumei.jpg/144px-The_Alchemist_by_yuumei.jpg[/IMG] [B]The hissing voice of the troglodyte startles Devlin from his writing and he looks up with startled eyes to see the massive thing in front of them. [COLOR=#008000] "Oh my!" I think you may be correct Tamarie. I have a feeling someone somewhere is having a good laugh at our expense." [/COLOR]He looks back and forth between his allies. "[COLOR=#008000]Any ideas for dealing with this situation. Doesn't sound like he is going to be very diplomatic about the whole situation. And of course if we go back the way we came we will be that much farther behind." [/COLOR] Devlin looks around the creature and notices the large gap of the arch. [COLOR=#008000]" I only see him thee and a gap that is to large for a single creature to block 5 strong adventurers. We could just go on past and forget the creature and leave him for the next band of misadventureres. Or maybe someone slightly more diplomatic can get us past. To many choices really. Personally i would love to sit down and learn more about him, but i know we are on a tight schedule." [/COLOR]The sudden outburst of the dwarf startles Devlin as the Dwarf swiftly unmounts and begins heading toward the Troglodyte. [COLOR=#008000]"Lets not be hasty good dwarf! No need to delay any longer on account of the creature. Im sure we can just go on by. Though it might be worth waiting around after to see the look on group of adventurers faces when they see the creature."[/COLOR][/B] [sblock=ministats][URL="http://livingpf.wikia.com/wiki/Mirra_Weathersmith_(Systole)"][B]D[/B][/URL][B]evlin Eldlya[/B] AC: 16 (13 flat-footed, 14 touch) HP: 10/10 CMB:+0 CMD: 13 Fort: +4 Reflex: +6 Will: +1 Perception: +6 Initiative: +5 Bombs: 6/6 Mutagen Prepared: Dexterity (+4 DEX +2 Nat Armor - 2 WIS) Extracts Prepared: 1: Bomber’s Eye/Targeted Bomb Admixture 2: ___ Formulae List: Bomber's Eye, Cure Light Wounds, Disguise Self, Enlarge Person, Targeted Bomb Admixture Current Weapon in Hand: none Current Conditions in Effect: None Used Items: None Read more: [URL]http://livingpf.wikia.com/wiki/Devlin_(resrick)[/URL] [sblock= Devlin's Journal] Day 1 - Our journey hasn't yet to begin, but I am all aflutter with excitement. A man named Cratchen has hired us to go to a place near boar's ridge to help put down a few necromancer goblins that seem to have made their home there. Doesn't seem like the last set of adventurers did much good for the place. HE said he wants the place cleaned out completely and I think I have some ideas for that. (Scribbles of a mathematical formula are scribbled along the next couple of lines) Oh, my companions seem to be pretty strong. There is Yoseph, Muzdum, Darvus, and now Tamarie. I'm sure this will be a most exciting adventure thats for sure. We have run into some most fascinating creatures on our way out of town. They look like a mix between horses and eagles. It seems to me they enjoy playing jokes on would be travelers though because they continue to laugh uncontrollably at our poor clerics misfortune. Note: These creatures would make magnificent mounts if they could be trained properly. I will have to do some research on a potion that would make them more docile. Note 2: I should also figure out what the creatures are called. Maybe some books will show me when we get back from our adventure. [/sblock] [/sblock] [/QUOTE]
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